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Posted

The latest version of the best-selling "Farming Simulator" contains plenty of new features and improvements:

 

Now it's possible to breed cattle completing a variety of tasks such as feeding the cows or spreading the dung and liquid manure on the fields. By selling the produced milk to the local dairy you earn additional money for your farm.

 

Another big improvement is the multiplayer mode by which you can manage your farm together with friends over the Internet or local network.

 

In the improved career mode you take on the role of a young farmer and experience the workaday life in the countryside in a completely adapted and freely accessible farmer's world. Through several activities such as plowing fields, seeding and baling you build up financial resources allowing you to buy better equipment. Visit the local agricultural machinery store to buy new vehicles and equipment or to sell your old machines.

 

Choose from many elaborate tractors, combine harvesters and a lot of machines such as plows, seeders, balers and a self-loading wagon. Thanks to the licensing of machinery from leading manufacturers like DEUTZ-FAHR, KRONE, HORSCH, PÖTTINGER and VOGEL & NOOT you are able to control authentic farming equipment.

 

And if this variety of machinery still does not meet your needs, you can download plenty of vehicles, equipment and other modifications from the Internet. Because of the improved mod system you are able to install the new content easily and automatically.

 

ls11BoxSmall_en.jpg

Features

 

   * Career mode with business section and cattle breeding

   * Multiplayer mode for playing together with friends over Internet/LAN

   * Large new vehicle fleet with authentic agricultural machines by DEUTZ-FAHR, KRONE, HORSCH, PÖTTINGER and VOGEL & NOOT

   * Lots of sophisticated equipment

   * Computer controlled helpers

   * Download of additional machines and maps with automatic mod installation, includes Mod SDK (contains Editor, Exporters and Sample Mods)

   * Gamepad and steering wheel support

 

 

System Requirements Windows Version (*)

 

   * Microsoft Windows XP, Windows Vista or Windows 7

   * 2.0 GHz Intel or equivalent AMD processor (**)

   * Nvidia Geforce 6800 Series, ATI Radeon X850, S3 Chrome 430 GT or better (min 256 MB VRAM)

   * 1 GB RAM

   * 1 GB free hard drive space

   * Soundcard

 

 

System Requirements Mac Version (*)

 

   * Mac OS X 10.5.8, 10.6.1

   * 1.83 GHz cpu or better

   * Nvidia Geforce 8600, ATI Radeon X1600 or better (min 256 MB VRAM)

   * 1 GB RAM

   * 1 GB free hard drive space

   * DVD-ROM Drive

 

Posted

i found it boring >.>

yea .. it's boring for me too, but i have a class-mate which play this game since 2 months and he said he never get bored >.>

Posted

are you -beep-ing kidding me?

who is gonna play something like that!

i think it's would be pointless and boring :/

Some ppls are ... pasive if i can say that .. they don't like action , they like the boredom :D

Posted

the perfect redneck/low neural activity/child game.

yea :D

i found it boring >.>

yea .. it's boring for me too, but i have a class-mate which play this game since 2 months and he said he never get bored >.>

are you -beep-ing kidding me?

who is gonna play something like that!

i think it's would be pointless and boring :/

nah your not farmers thats why you find it boring

Some ppls are ... pasive if i can say that .. they don't like action , they like the boredom :D

...

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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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