https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
Vegas
Geia sas pedia eixa kero na postaro k xriazome ligo help...
Exw mia custom armor (vesper natural) pos boro na tis kanw otan tin exei set kapios na exei ena passive skill me stats p thelo ego?
2) <item id="50301" name="Epic Domination Blade">
<cond msgId="1508">
<player olympiad="false" />
</cond>
<for>
<set val="379" order="0x08" stat="pAtk" /> <- edw ti allazo gia na exei 25000 p attack as poume...(kai order) diaforetiko thelei?
<set val="169" order="0x08" stat="mAtk" />
<set val="8" order="0x08" stat="rCrit" />
<set val="379" order="0x08" stat="pAtkSpd" />
<enchant val="0" order="0x0C" stat="pAtk" />
<enchant val="0" order="0x0C" stat="mAtk" />
</for>
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