xxxloopxxx Posted October 30, 2010 Posted October 30, 2010 Learning-level changes: Some skills level of the acquisition were changed as follows: New Skills [table][tr][td] Hierophant lv 80 learn skills: Penetration Attack :Reduces with a certain probability the resistance of the target against normal, non-skill physical attacks by 23% Spectral dancer lv 60 learn skills: Motion of Defense : defense/evasion /spell resistanc e increases. Song / dance skill. Dominator lv 48/56 learn skills Pa'agrio's of Fury : Attack speed increases.[/td][td]http://img840.imageshack.us/img840/6829/95rak1i1tac5bdd092mi09b.jpg[/img][/td][/tr][/table] Warcryer lv 44/52 learn skills: Chant of the Berserker : Decreases a party member's P. Def., M. Def. and evasion, and increases Atk. Spd. , Casting Spd., and movement speed. [table][tr][td] Fortune seeker lv 28/40/49 learn skills : Potential Ability: Critical rate is 20 / 30 / 40%, and critical power 177 / 295 / 384 is increased. Dagger / dual dagger / Light armor must be equipped. Fortune seeker lv 83 learn skills : Lucky Blow :Underbelly to attack and make Spoil state. Half Kill / possible instant kill Fortune seeker lv 28 learn skills : Sweepers Festival :Sweepers in the range of the target can be used. Maestro lv 40 / 49 / 58/ 64 / 70 learn skills : Battle Cry : Temporarily increases Max. HP and restores HP.[/td] [td] [/td][/tr][/table] [table][tr][td]Fortune seeker learn lv 20: Fortune seeker dagger skills Dagger Mastery :Increasing damage, MP 60% decrease consumption, closer to the success probability of attacks increased by 10% effective. Skills can be enhanced Fortune seeker learn lv 81: Dual Dagger Mastery:When using a dual dagger, increases P. Atk. by 87.5 and the rate of deadly attack by 5%. Fortune seeker learn lv 40->74 : Deadly Blow :User's P. Atk. is supplemented by 5479 Power to strike a powerful attack. Requires a dagger. Over-hit and half-kill are possible. Backstab :User's P. Atk. is supplemented with 5479 Power to strike an enemy's unprotected back. Over-hit, critical hit and half-kill are possible. [/td] [td] [/td][/tr][/table] Changes to existing skills: The following skills have been changed from the conventional. 1. book for skills 80 + is able to acquire skills through the most effective improvements. 2. Using the skill to reduce discomfort and alleviate the conditions were adjusted for the effect massive numbers. 3. In addition to an existing weapon to Blunt at a Fortune using a dagger fight was also changed to allow. 4. Soul Hound by changing some of the magic-oriented skill in battle was changed to deliver more power. 5. With a petrified skills for effective duration has been reduced and cooldown reduced. Human races: Duelist Sonic Rage Charging energy to the maximum number has been increased to eight. Dreadnought Dread Pool Defense has been reduced further reduction and avoidance, increased the probability of success. Phoenix knights Hate The power of the skill increased. Hate Aura The power of the skill increased. Fortress Shield MP consumption is decreased. Magic Resistance Increased magic resistance effect. Tribunal Hate the growing power of the skill effect has been added. Flame Icon Totem has been changed to avoid duplication of skills. Shield Strike Hate effects have been added. Hell Knight Insane Crusher Power and increase the likelihood of success of the skill and cooldown has been reduced. Hell Scream Was added to the speed reduction, increased the probability of success. Hate The power of the skill increased. Hate Aura The power of the skill increased. Fortress Shield MP consumption is decreased. Magic Resistance Increased magic resistance effect. Judgement Hate the growing power of the skill effect has been added. Shield Strike Hate effects have been added. Sagittarius Flame Hawk Fire damage to the power of increasing skill and effectiveness (the periodic damage) was added. Seven Arrow Increase the power of a single target skill, and skill has been changed to take effect immediately. The cast time and cooldown, MP consumption is decreased. Multiple Shot MP consumption has been increasing. Death Stinger The probability of occurrence of the critical skill has been decreased. Archmage Meteor Effect has been changed to an instant cast, damage effects was added. Reuse time has been reduced. Flame Armor Playing with fire resistant effect was an increase in the strength of the skill, the casting time was reduced. Arcane Shield Add magic effects was 75% reduction in speed and movement speed increasing effects were added to 40. Soultaker Mass Curse Gloom Range of effects were added to the magic attack, cooldown reduced to 12 seconds was 15 seconds old. Curse Gloom Was added to the magical effect of an attack. Meteor Effect has been changed to an instant cast, damage effects was added. Reuse time has been reduced. Vampiric Mist Original HP absorption effect was reduced by 40-20 percent, increased the probability of success. Duration and reuse time has been reduced. Arcana lord Spirit-sharing Attack / Magic Speed / critical rate has been added effect. Summon pet skill Cast time reduced to 6 seconds was 15 seconds old. Elf races Eva Templar Hate The power of the skill increased. Hate Aura The power of the skill increased. Fortress Shield MP consumption is decreased. Magic Resistance Increased magic resistance effect. Tribunal Hate the growing power of the skill effect has been added. Shield Strike Hate effects have been added. Sword Muse Sword Symphony Skill in fear of the effects of the existing single-target to target was changed to a silence. MP consumption of skills by increasing the power was reduced. Psycho Symphony The power of skills and increased the probability of success. In addition, the duration and consumes MP, the cast time was reduced. Moonlight Sentinel Arrow Rain Wind power increases the damage of the skill and effectiveness was added. Seven Arrow Increase the power of a single target skill, and skill has been changed to take effect immediately. The cast time and cooldown, MP consumption is decreased. Multiple Shot MP consumption has been increasing. Death Stinger The probability of occurrence of the critical skill has been decreased. Mystic Muse Starfall Effect has been changed to an instant cast, damage effects musokseong (periodic damage) was added. Reuse time has been reduced. Frost Armor Water resistant effect and increased the probability of playing skills, the cast time was reduced. Arcane Shield Add magic effects was 75% reduction in speed and movement speed increasing effects were added to 40. Elemental Master Spirit-sharing Attack / Magic Speed / critical rate has been added effect. Summon pet skill Cast time reduced to 6 seconds was 15 seconds old. Dark elfs races ShilienTemplar Hate The power of the skill increased. Hate Aura The power of the skill increased. Fortress Shield MP consumption is decreased. Magic resistance Increased magic resistance effect. Judgement Hate the growing power of the skill effect has been added. Spirit of shilien Totem has been changed to avoid duplication of skills. Shield Strike Hate effects have been added. Spectral Dancer Dance Of Medusa Cooldown, and the duration was reduced nesting petrification effect has been changed so as not applicable. Strengthen skills in time duration was reduced to 120 seconds to 25 seconds. Demonic Blade Dance The power of skills and increased the probability of success. In addition, the duration and consumes MP, the cast time was reduced. Ghost Sentinel Ghost Piercing Shadow damage skills and the effect of increasing the power (the periodic damage) was added. Seven Arrow Increase the power of skills and skill has been changed to take effect immediately. The cast time and cooldown, MP consumption is decreased. Multiple Shot MP consumption has been increasing. Death Stinger The probability of occurrence of the critical skill has been decreased. Storms Screamer Starfall Effect has been changed to an instant cast, damage effects musokseong (periodic damage) was added. Reuse time has been reduced. Hurricane Armor Effect of wind resistance and increase the likelihood of playing skill has been decreased casting time. Arcane Shield Add magic effects was 75% reduction in speed and movement speed increasing effects were added to 40. Spectral Master Spirit-sharing Attack / Magic Speed / critical rate has been added effect. Summon pet skill Cast time reduced to 6 seconds was 15 seconds old. Death Spike The power of skill has been decreased. Shilien saint Throne Root The power of the skill of the existing HP reduced by 30 to 90 increased, MP was added to reduce the effect. Increased probability of success, reduce the duration and cooldown increased. Orc races Titan Impact Demolition Skills and the effect of increasing the power was changed to a single target destination. Casting distance was increased by the existing 40-150. Grand Khavatari Force Rage Charging energy to the maximum number has been increased to eight. Force Of Destruction Power and skill of the increased probability of success, the duration was reduced. Dominator Pa'agrio's of Fury Terms of Use This skill has been changed to use all melee weapons, has been changed to allow skill enhancement. Burning Chop Terms of Use This skill has been changed to use all melee weapons, has been changed to allow skill enhancement. Doomcryer Chant of Protection Duration was increased to 1200 seconds to the existing 600. Burning Chop Terms of Use This skill has been changed to use all melee weapons, has been changed to allow skill enhancement. Dwarf races Fortune seeker Sword / Blunt Mastery Sword / blunt weapon damage when using the extra elevation, and Equip the stun was changed to increase the success probability of attacks. Maestro Sword / Blunt Mastery Sword / blunt weapon damage when using the extra elevation, and Equip the stun was changed to increase the success probability of attacks. Sharpen Edge Spike Bow Strings Case Harden Hard Tanning Embroider The duration of 1200 seconds to 600 seconds old increased casting distance was increased to 400 from the existing 40. Kamael races Doombringer Furious Soul Effective defense penalty drop from 20% to 5% has been reduced. Soul Hound (male) Soul Hound (female) Soul Strike Soul Vortex Soul Vortex extinction Leopold Annihilation Circle Soul Of Pain Skill MP consumption of magical attacks was reduced by 20%. Expert casting Skill level was added. - Step 2: Reuse time reduced 15% / 49 Level Learning - Step 3: Reuse time reduced by 20% / 55 Level Learning Dark Flame Skill in fear of the effect of movement speed has been changed to a 30% reduction, reuse time has been reduced. Soul to Empower Skill level was added. - Step 3: depends, increased by 75% / 64 Level Learning Rapier Mastery Rapier 15% increase in speed when wearing the magic effects have been added. From Mastery to level 40 to learn the effect is applied. Fast Recovery Skill level was added. - Step 2: MP recovery increases bonus / 49 Level Learning Lightning Shock Characteristics of skill in the magic skill has been changed to physical skill, the skill of the effect of 2.1 was isolated as a secondary effect. - A secondary effect: reduced ability to - 2 primary effects: paralysis effect Application has been changed to avoid overlap. Arcane Shield Add magic effects was 75% reduction in speed and movement speed increasing effects were added to 40. Trickster Wild Shot The power of the skill increased. Real target Strengthen the power of skill has been decreased. Multiple Shot MP consumption has been increasing. Death Stinger The probability of occurrence of the critical skill has been decreased. Judicator Thin Skin Additional steps of the skill and the skill has been changed to allow consolidation. - Step 7: 74 Level Learning Other changes 1. Twin Shot, Skill Shot Rise consumption information has been added to the soul. 2. Death Spike enhance the way of skill levels and strengthen the practical application did not enhance this part of the same has been fixed. 3. Armor Skill maintenance was a type fix. 4. Icon Flame skill description has been miss the problem is fixed. 3 News cloaks S80: [table][tr][td]There are 3 new cloaks: zaken cloak, freya cloak and frintezza cloaks added. Zaken earing pass s84 :MP +37, Resistance 30% increase in bleeding, the bleeding increased by 30% probability of attacks, heals 15%, Vampiric Rage effect, shock / mental attacks increased by 30% resistance, shock / mental attacks increased 30 percent probability, dark Property Protection 15 have. MP magic resist 94 .[/td] [td]http://img183.imageshack.us/img183/3175/u5qam1u1wag5cdd02dzcf40.jpg[/img][/td] [td]http://img521.imageshack.us/img521/3047/v54ay1f1fak5xd50k3vh2fa.jpg[/img][/td] [td]http://img217.imageshack.us/img217/8461/x5far1d1ja35ndi05rw6224.jpg[/img][/td][/tr][/table] PLS NO STUPID REPLIES FROM IL LOVERS! Quote
twinkie Posted October 30, 2010 Posted October 30, 2010 Rofl! Spoilers will be dagger wannabe's .. This is a totally fail And i'm not a interlude lover Quote
SkyNet Posted October 30, 2010 Posted October 30, 2010 Explain us better what High Five is ct 2.6 / ct 2.7 how about the skill "resist to earth" from PP ? or from warcryer the new skill "chant of element" ? i would w8 for such topics till u can get 100% right infos... Quote
xDrac Posted October 30, 2010 Posted October 30, 2010 Although I somehow happended to dislike cloaks those new ones look quite okay, imho. Quote
PwNNNz0r.^ Posted October 30, 2010 Posted October 30, 2010 Rofl! Spoilers will be dagger wannabe's .. This is a totally fail And i'm not a interlude lover Quote
SeventhSky Posted October 30, 2010 Posted October 30, 2010 ct 2.6 / ct 2.7 how about the skill "resist to earth" from PP ? or from warcryer the new skill "chant of element" ? i would w8 for such topics till u can get 100% right infos... Quote
xaris100 Posted October 30, 2010 Posted October 30, 2010 ct 2.6 / ct 2.7 how about the skill "resist to earth" from PP ? or from warcryer the new skill "chant of element" ? i would w8 for such topics till u can get 100% right infos... Quote
xxxloopxxx Posted October 30, 2010 Author Posted October 30, 2010 why are all quoting w/o anything else >,> Quote
SkyNet Posted October 30, 2010 Posted October 30, 2010 what game is that? xD L2 ofc :D but u are stuck at IL so how u should know ;P Quote
SeventhSky Posted October 30, 2010 Posted October 30, 2010 xD L2 ofc :D but u are stuck at IL so how u should know ;P Exactly... Shitlude sucks! Daggers/Archers/Necro only OP classes... Quote
RustyHeadStick Posted October 31, 2010 Posted October 31, 2010 Dorfs won't be funny anymore ( Overlords with Haste buff? Ok ok they just need vampiric rage and elemental protection and they'll be the best buffers ever created from ++ct2.6... Quote
Raule Posted October 31, 2010 Posted October 31, 2010 Rofl! Spoilers will be dagger wannabe's .. This is a totally fail And i'm not a interlude lover i like that :D Quote
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