I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
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strike111
exo dedicated sto tophost.gr kai eine pragmatika xalia..
plirono 97euro to mhna
kai stous 70online lagaroune..
exete kapio kalo kai f8ino dedicated na m proteinete?
kai an mpwreite na m peite kai posous xoraei to dedicated p 8a m proteinete
euxaristo
18 answers to this question
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