Jump to content

Recommended Posts

Posted

for all of you :] who are "in love" with vista :P

look at what mcsoft did... first thay said that they are stoping support for xp in a year or smth like that :P but after they saw how bugged vista is they extend support of xp for about 3 years and begin work with windows 7 :P with is planed to be relesed as very early beta in january 2009 so good luck bugged vista lovers :] im staying with my xp and ubuntu

Posted

NO Only not vista is the wors windows what I have ever seen so complicated... many programs are blocked and working slower ...

 

Can you write some programs for example? As for me, everything works good. From Pivot Stickfigure Animator to Maya or AutoCAD

Posted

I trust in XP and Vista is a fail...

 

I don't understand comments like this! :( if you say, that it is a fail, then please, at least say why... :(

 

No, I'm not a Vista lover. I just hate, when people say: "oh, this is crap." "Its a failure, don't use it!" and so on. No argumentation :(

Posted

well lets see why vista sucks... hmmm maybe as one of reasons i can point problems with soft for it and problem with drivers compability for hardware:P or smth other, ok vista can handle with more than 4gb ram. BUT! that sh1t alone needs 2gb to work good :/ is this reasons for you?

Posted

well lets see why vista sucks... hmmm maybe as one of reasons i can point problems with soft for it and problem with drivers compability for hardware:P or smth other, ok vista can handle with more than 4gb ram. BUT! that sh1t alone needs 2gb to work good :/ is this reasons for you?

 

Finally, a good answer :) thank you.

 

* While I was using Vista, it took about ~800-900mb of ram, with everything that I need installed. I have 2 gigs. Also, i fount one nice thing. Vista adopts to your amount of ram. If you have less, it will take less. :)

   Now I am using XP (for testing purposes). And it takes ~600mb of ram. The difference is ~300mb. Not so much, if you have 2 or 4GB of ram :)

 

* As I know, now all drivers go for xp and vista. All drivers that I need, I can find it for vista and xp. Event my old PC's (3-4 years old) hardware has drivers for vista. Conclusion: I think that driver problem were there only when vista has started. If I am wrong, please, correct me. :)

 

* Problems with soft... Hm... I dunno, everything works greatly for me... Sometimes you need to let the program run in administrator mode, that could fix the problem? I really dunno, because like I said, totally everything that I've tried on Vista worked great! :/

 

* Vista has DX10! If your GPU is new and can handle DX10, go for Vista. On XP its 9.0c. Whats new on dx10? You can read a small article: http://www.extremetech.com/article2/0,1697,1931918,00.asp

 

That's it for now =)

  • 4 weeks later...
Posted

What is the best to install to my pc?

what is your opinion

In Vista Work all Programms-Games?

 

the best operation system is original Windows XP Home :)

 

vista = holy holy holy $*it ! xD

Posted
* While I was using Vista, it took about ~800-900mb of ram, with everything that I need installed. I have 2 gigs. Also, i fount one nice thing. Vista adopts to your amount of ram. If you have less, it will take less.

 

i have xp and it takes from my ram about 500-600 MB (i have 1GB) i tryed long ago vista and it takes like 1023.(9) MB xD and mc soft said that vista neds only 512 to run :P

 

* As I know, now all drivers go for xp and vista. All drivers that I need, I can find it for vista and xp

now i can agree (now vista is old;) )but about 6 moths erlier i had problems with drivers for mirage ;], but that problem still appear for some hardware (for example tv tuners- there are lots of complaining ppl about that stuff at vista)

 

* Problems with soft... Hm... I dunno, everything works greatly for me... Sometimes you need to let the program run in administrator mode, that could fix the problem? I really dunno, because like I said, totally everything that I've tried on Vista worked great!

 

try syndicate wars :> i can asure you that vista have problems with older soft even if running them as 95/98

 

* Vista has DX10! If your GPU is new and can handle DX10, go for Vista. On XP its 9.0c. Whats new on dx10? You can read a small article: http://www.extremetech.com/article2/0,1697,1931918,00.asp

 

i know i know ;] but dx is not most important thing

 

btw. im using ubuntu 8.10 and i can tell you that this is one of the best os ever made try it :]

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..