Intrepid Posted August 12, 2010 Posted August 12, 2010 So vote about which one you like Normal: the average system which you see all the time example: safe 3 max 16 rate 80% Stage based: when the rate/max is different for every grade example: d grade safe 3 max 10 rate 80% c grade safe 3 max 12 rate 75% Level based: when the chance is different for each enchant level example: +15 rate 80% +16 rate 79% +17 rate 78% +18 rate 77%
FighterBoss Posted August 12, 2010 Posted August 12, 2010 Ofc Level based.With level based will have enchant balance. Stage Based: is about low exp rate only. Normal: well if the enchant rate is low from begin so it is good. (my opinion)
Intrepid Posted August 12, 2010 Author Posted August 12, 2010 Ofc Level based.With level based will have enchant balance. Stage Based: is about low rate only. Normal: well if the enchant rate is low from begin so it is good. (my opinion) nono then you dont understand the stage based thing the key in stage based system is to systematically decrease the safe increase the max and decrease the chance as the grade goes up hence you dont need to use upper grades as far as enchant go because you can enchant lower grades more easily
FighterBoss Posted August 12, 2010 Posted August 12, 2010 nono then you dont understand the stage based thing the key in stage based system is to systematically decrease the safe increase the max and decrease the chance as the grade goes up hence you dont need to use upper grades as far as enchant go because you can enchant lower grades more easily Hmmm i didn't think that before,great. Hmm now i am between Stage and Level based..... With stage based you could have advantage and be better ,but .....i am not sure.Let's see other opinions :/ btw if server have custom i think it will be more complicated, with stage based too. ;p
Intrepid Posted August 12, 2010 Author Posted August 12, 2010 Hmmm i didn't think that before,great. Hmm now i am between Stage and Level based..... With stage based you could have advantage and be better ,but .....i am not sure.Let's see other opinions :/ btw if server have custom i think it will be more complicated, with stage based too. ;p no actually its not that complicated you just say that starting from D grade which is lets say safe 3 max 10 and rate 85% each grade have +2 on max and -2% on chance :)
Intrepid Posted August 12, 2010 Author Posted August 12, 2010 Level based Normal is ok Grade sucks ;D why it sucks?
˚کe®κ Posted August 12, 2010 Posted August 12, 2010 like my enchant system works grades ,weapons type, chances for each enchant level
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now