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Posted

name me 1 interlude l2j server which was mid rate 20-50x which had over 1k online and ofc that isnt a flame.

l2chocolate

Posted

Setekh u consider ur server as L2A and not L2J?

 

You got no idea how much archid is different from l2j...It's like comparing L2dc with l2emu :D

Posted

u wont get a huge community coz it will not be l2off.

lol...he wont get huge community?when srv starts 30-50 % of mxc members will join srv..
Posted

You got no idea how much archid is different from l2j...It's like comparing L2dc with l2emu :D

my point is this

 

Maxtor now allows forks.. so, i can name it as i like.

 

Normally it is L2J and L2Off just to different L2Official files from Java files

 

but ok if maxtor allows this

Posted

lol

in 1st august

we have

 

#L2MxC EPic fail

#Nova.l2sublimity.com epic fail 2

#L2Akin

#L2Archid

#L2Rampage EPic fail 3.

so ye 2 archid srv packs :P.

 

ill join for sure . RAULE ITAMZ MENG BLING BLING

Posted

RAULE ITAMZ MENG BLING BLING

ahaha, sure.

 

Now any player will see an user from mxc hitting him with 1 dmg more than him, will call us corrupted, that's the psychology of any player cool-smileys-and-emoticons-28.gif

Posted

ahaha, sure.

 

Now any player will see an user from mxc hitting him with 1 dmg more than him, will call us corrupted, that's the psychology of any player cool-smileys-and-emoticons-28.gif

 

That's why I wont play. Im too good and everyone will consider you corrupted and the server will die soon.

Posted

ahaha, sure.

 

Now any player will see an user from mxc hitting him with 1 dmg more than him, will call us corrupted, that's the psychology of any player cool-smileys-and-emoticons-28.gif

dont lie no u currupted nab . ITAMZ or BLING BLING.
Posted

Features Looks Great!! I will try it for sure, i rly wanna test ur ride system  :o

Gl With ur server ^^

Heres some SS about it xD

http://img338.imageshack.us/gal.php?g=shot00003ii.jpg

The time formula is "distance / speed = time" so im running with 200 speed or smth like that so thats why it takes me 2 mins xD the speed will be way faster. (Speed multiplier will be adjusted so u wont see wyvern spamming xD)

 

Aw yeah and in the first screen shot ull see npcs with crest.. well the owner clan of the castle town castle will influance town npcs crests.. so the winnign clan will have his crest shown xD

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    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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