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[Guide] Warrior Talent Guide


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This guide provides an overview of the most popular warrior talent builds, how to use them and what they are for. If you're looking for a EXTREMELY in depth warrior guide check out

this, it covers everything you'll ever want to know about your warrior.

 

The warrior has fantastic potential. It can be a fearsome PvP opponent, deal impressive damage in instances, and obviously, tank anything that dares challenge them. To fulfill any of these purposes, however, you need the right spec. As you level and decide what you want to do with your warrior, these specs can help give you an idea what talents to get and which to avoid to help you get everything you want out of your warrior.

 

Tanking - 5/5/51

 

This is your bread-and-butter warrior tanking build, fulfilling the role the warrior is basically built for. Quickly getting staple top-tier talents in both Arms and Fury, the rest of your points go straight for absorbing damage and dealing out threat. As far as instances go, the benefits of Tactical Mastery, Improved Shield Bash, and Improved Disarm are relatively limited; but as for the rest of the tree, you've got enough points for most everything and most everything is what you want. Sure to make you a tanking machine, it can be difficult solo grinding quests or gold and PvP isn't much of an option at all, so unless tanking is all you want to do you may want to try something else.

 

 

Deep Arms - 45/16/0

 

 

Heavy in burst damage with large 2-handers but lower in sustained DPS compared to Fury, Arms is primarily a PvP talent tree, and that's the focus of this build. Iron Will, Weapon Mastery, and Second Wind all help you survive better against a human opponent. Still, properly geared, an Arms build can do decent PvE DPS, so you're good for serving that role when the urge to run an instance strikes you. Dipping a bit into Fury gets you Piercing Howl and Commanding Presence, the former very useful for escaping any undesirable situation and the latter giving you plenty more attack power or HP with your shouts, always a boon. Sword Specialization can, of course, be changed to whatever your weapon of choice is.

 

Deep Fury - 17/44/0

 

A personal favorite, Fury is very effective at dual wielding weapons and striking over and over unrelentingly at your opponent. While it doesn't have quite the burst damage, and thus the PvP effectiveness, of an Arms build, Fury has higher DPS over time, making it more useful for instances and still more than able to hold its own in PvP. A small investment in Arms gets you as far down as Deep Wounds and Impale, both of which very useful considering how often a Fury warrior has critical strikes. In the Fury tree itself, there are a few talents, such as Booming Voice, Improved Demoralizing Shout, and Blood Craze, that aren't very useful in any build, but you do have a few choices near the bottom. Improved Whirlwind, Improved Berserker Rage, and Improved Intercept are all good talents, and with this build you have three points to put into any of those two-point talents you wish. I chose two in Improved Whirlwind and one in Improved Intercept here, which goes along with more of an instance PvE damage mindset, but you may want more in Improved Intercept or Berserker Rage if you intend to PvP or solo grind more.

 

Fury Tanking - 5/42/14

 

With the pure warrior builds through, we start on the hybrids. If you like the quick-hitting thrills of Fury but want to have a few tanking talents for those omnipresent instances, this is what you want to do. In Protection, you pick up the necessities early in the tree: Toughness, Anticipation, Defiance, and Last Stand all increase your tanking effectiveness significantly with a relatively low point investment. The primary sacrifice for those points as compared to the Deep Fury build comes from the Arms tree, giving up Deep Wounds and Impale to be able to reach necessary talents such as Rampage and Improved Berserker Stance. Also, you again have to choose between Improved Intercept, Whirlwind, or Berserker Rage; all are good investments, but you only have two points this time. While not as effective at one job as either of the more pure builds, this will get done what needs to get done without having to worry about expensive respeccing quite as often.

 

Arms Tanking - 42/5/14

 

In the same vein as the Fury Tanking build, this warrior build one gets the same talents in Protection at the cost of the points in the secondary DPS tree, in this case Fury. The bulk of the Arms talents can stay, however, and the loss of the Fury talents isn't too much of a hit, especially considering your enhanced tanking skill. Sword Specialization can be changed to whatever your weapon is. Again, a happy compromise if you intend to shift your focus relatively often.

 

Arms/Fury Hybrid - 31/30/0

 

An interesting warrior build that gets more talents from Fury while keeping Mortal Strike from the Arms tree. Excellent when sufficiently geared, talents such as Improved Slam and Flurry help you get considerably more hits in with a heavy 2-hander, while Enrage and Death Wish make that huge weapon hit even harder than it already does. While you're sacrificing a couple of the deeper talents from Arms, it's definitely an option to consider for most any purpose, be it solo grinding and questing, PvP and arenas, or PvE instances and raids.

 

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it is good, but not exactly *deep* arms mate

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