Jump to content

Recommended Posts

Posted

ye i may change dekarma reason to: speaking gr at eng topic. So not a big deal :)

u won't sleep at nights if u dekarma him?

 

The whole topic is GR(mistake from AUTHOR didn't put  tags,althought i said it him)

 

 

Also what SadNews says is correct things

Posted

ye i may change dekarma reason to: speaking gr at eng topic. So not a big deal :)

 

and since you obviously failed, this means that you diserve a dekarma for this abuse?

Posted

nah he will take an extra blowjob on his montly account

 

Ye i know, its sad actually.. always this power freaks crawl up admins asses untill they can abuse power and feel important.. its rlly a common complex. =/

Posted

{GR} dominion/core paizoune only only osoi den 3eroune l2...apla gia na lene paizo ekei kai exw hero...kai castle tcpa to video den 8a katso na to do mias k 3erw ti shmenei dominion sinisto se osous paizoune dominion i leave clan delete char i apla delete system...:)

kala re 3erw server ap spiti me idio uptime me dominion kai?apla o admin t exei ta lefta t mpampa t kai ton dimosieuei les kai mazepsei  kanenan.....egw exw mpei pragmati sto dominion molis ekana new char k logara...meta akrivos apo 2min delete char/delete system..o server eine gia ta mpaza

σταθερός τύπος .
Posted

Kai meta xipnisate 8a sas xalage na exete server tetoio name kai o core dn exei kamia sxesh me ton l2dominion dn exei kanena bug kai einai para poli kala stimenos.

Posted

who allowed this? we dont do passive advertising and theres a youtube thread for this kind of crap. We dont care what server it is and whats the topic content.

It violates two simple section rules, No advertising(since this is passive) and no youtube videos. Locked.

Guest
This topic is now closed to further replies.



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..