Rizel Posted July 4, 2010 Posted July 4, 2010 hey everyone. I decided to continue L2J coding, so I made this NPC for practice. I hope someone will find it usefull (and its not already made by someone else). Its coded for L2J Epilogue pack. This NPC augments the current weapon in the players hand. You can customize the item id and the ammount of the fee. After the augment the player have to re-login. I only made an example button since I dont have the mood/time to list all the augment skills. Insert what you want to use. I suggest to read the READmE.txt If you find any bug / have any suggestion reply. (i know my coding skills are way from perfect so any suggestion would be appreciated :) ) Download: http://www.mediafire.com/?jtjommok1my
Versus Posted July 4, 2010 Posted July 4, 2010 Glad to see that you returned Rizel. +1 from me because all of your creations at this forum.
Coyote™ Posted July 4, 2010 Posted July 4, 2010 Welcome back Rizel! Good start! Waiting for more from you ;]
Intrepid Posted July 4, 2010 Posted July 4, 2010 cool:P Who made you come back?who who who? :D :D :D :D :D anyway a week and you will write events again xD
xAddytzu Posted July 5, 2010 Posted July 5, 2010 <html><title>Grand Boss Info By Dleogr</title><body><br><center> <a action="bypass -h Quest AugmentShop 14863,3141,10">"Focus"</a><br> </center></body></html> huh...
Rizel Posted July 5, 2010 Author Posted July 5, 2010 i was too lazy to make a new html:D it seems i forgot to change the title edit: fixed the download link
NoSti* Posted July 5, 2010 Posted July 5, 2010 <html><title>Grand Boss Info By Dleogr</title><body><br><center> <a action="bypass -h Quest AugmentShop 14863,3141,10">"Focus"</a><br> </center></body></html> huh... you are soo evil :P .. btw thnx for this.. maybe i will added it at my server :) ..
adenaman Posted July 5, 2010 Posted July 5, 2010 i dont know too much about java, but, you could use L2Augmentation augm; augm.L2Augmentation(effects, skill, skillLevel); player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).setAugmentation(augm); this way the player will not need to restart to get the augment
DeathBringer™ Posted July 6, 2010 Posted July 6, 2010 how i can use this npc for interlude? or i cant?..?
RainWalker Posted July 6, 2010 Posted July 6, 2010 thnx for the sharing it! i really needed something like that
xLeGenD Posted July 6, 2010 Posted July 6, 2010 hahah Nice mate... i will add it in my srv xD ! anyway could u add some ss ? :P
+cs.tribal Posted July 6, 2010 Posted July 6, 2010 awesome! Thanks mate...i will add it on my server for sure! And of course in my favourite list! ty!
DeathBringer™ Posted July 7, 2010 Posted July 7, 2010 this npc is only for epilogue? or i can something to use on interlude????????
Rizel Posted July 7, 2010 Author Posted July 7, 2010 i guess with some changes it works with interlude too. but i dont have IL client so i cant test it for you
Recommended Posts