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// DepmAx64-V2 -> Fast Buffer NPC
// For the Safety of the system you must put the PCH Names of the buffs,
// allowed to be used by the players.

// BUFFS

// buff_id must be a unique value to identify your buff in the html bypass
// Example of bypass : action="bypass buff p 1" this will add the buff :
// dance of fury level 2 (that has buff_id=1) in the player when he use the NPC :)

// Available Types :
// p = player, s = summon

// use_items Format is : itemid,quantity;itemid,quantity...

// Dances
buff_begin	type=p	buff_id=1	use_items=	skill_pch_name=s_dance_of_fury2	buff_end
buff_begin	type=p	buff_id=2	use_items=	skill_pch_name=s_dance_of_fire2	buff_end
buff_begin	type=p	buff_id=3	use_items=	skill_pch_name=s_dance_of_light2	buff_end
buff_begin	type=p	buff_id=4	use_items=	skill_pch_name=s_dance_of_warrior2	buff_end
buff_begin	type=p	buff_id=5	use_items=	skill_pch_name=s_dance_of_mystic2	buff_end
buff_begin	type=p	buff_id=6	use_items=	skill_pch_name=s_dance_of_vampire2	buff_end
buff_begin	type=p	buff_id=7	use_items=	skill_pch_name=s_dance_of_inspiration2	buff_end
buff_begin	type=p	buff_id=8	use_items=	skill_pch_name=s_dance_of_concentration2	buff_end

// Songs
buff_begin	type=p	buff_id=9	use_items=	skill_pch_name=s_song_of_earth2	buff_end
buff_begin	type=p	buff_id=10	use_items=	skill_pch_name=s_song_of_water2	buff_end
buff_begin	type=p	buff_id=11	use_items=	skill_pch_name=s_song_of_wind2	buff_end
buff_begin	type=p	buff_id=12	use_items=	skill_pch_name=s_song_of_hunter2	buff_end
buff_begin	type=p	buff_id=13	use_items=	skill_pch_name=s_song_of_warding2	buff_end
buff_begin	type=p	buff_id=14	use_items=	skill_pch_name=s_song_of_invocation2	buff_end
buff_begin	type=p	buff_id=15	use_items=	skill_pch_name=s_song_of_vitality2	buff_end

// Buffs Player
buff_begin	type=p	buff_id=16	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=p	buff_id=17	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=p	buff_id=18	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=p	buff_id=19	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=p	buff_id=20	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=p	buff_id=21	use_items=	skill_pch_name=s_death_whisper3	buff_end
buff_begin	type=p	buff_id=22	use_items=	skill_pch_name=s_vampiric_rage4	buff_end
buff_begin	type=p	buff_id=23	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=p	buff_id=24	use_items=	skill_pch_name=s_wild_magic2	buff_end
buff_begin	type=p	buff_id=25	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=p	buff_id=26	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=p	buff_id=27	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=p	buff_id=28	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=p	buff_id=29	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=p	buff_id=30	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=p	buff_id=31	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=p	buff_id=32	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=p	buff_id=33	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=p	buff_id=34	use_items=	skill_pch_name=s_empower3	buff_end
buff_begin	type=p	buff_id=35	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=p	buff_id=36	use_items=	skill_pch_name=s_resist_shock4	buff_end

// Buffs Summon
buff_begin	type=s	buff_id=37	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=s	buff_id=38	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=s	buff_id=39	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=s	buff_id=40	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=s	buff_id=41	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=s	buff_id=42	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=s	buff_id=43	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=s	buff_id=44	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=s	buff_id=45	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=s	buff_id=46	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=s	buff_id=47	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=s	buff_id=48	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=s	buff_id=49	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=s	buff_id=50	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=s	buff_id=51	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=s	buff_id=52	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=s	buff_id=53	use_items=	skill_pch_name=s_resist_shock4	buff_end

// MACROS

// macro_id must be a unique value to identify your macro in the html bypass
// Example of bypass : action="bypass buffmacro 1" this will buff the full macro :
// you see in the bottom with macro_id=1 in the player when he use the npc !

// Fighter Macro
macro_begin	macro_id=1	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_death_whisper3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fury2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fire2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_warrior2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_warding2	macro_end

// Mystic Macro
macro_begin	macro_id=2	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_arcane_acumen3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_wild_magic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_empower3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_concentration6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_dance_of_mystic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_warding2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_vitality2	macro_end

// Macro Cost
// Here you can include the items that should cost for the player use this macro
// Format is : itemid,quantity;itemid,quantity...
cost_begin	macro_id=1	use_items=	cost_end
cost_begin	macro_id=2	use_items=	cost_end

// AIO Skill Tree
aioskill_begin	id=1204	level=2	aioskill_end
aioskill_begin	id=1077	level=3	aioskill_end
aioskill_begin	id=1062	level=2	aioskill_end
aioskill_begin	id=1087	level=3	aioskill_end
aioskill_begin	id=1242	level=3	aioskill_end
aioskill_begin	id=1085	level=3	aioskill_end
aioskill_begin	id=1086	level=2	aioskill_end
aioskill_begin	id=1059	level=2	aioskill_end
aioskill_begin	id=1304	level=3	aioskill_end
aioskill_begin	id=1268	level=4	aioskill_end
aioskill_begin	id=1048	level=6	aioskill_end
aioskill_begin	id=1045	level=6	aioskill_end
aioskill_begin	id=1068	level=3	aioskill_end
aioskill_begin	id=1078	level=6	aioskill_end
aioskill_begin	id=1303	level=2	aioskill_end
aioskill_begin	id=1040	level=3	aioskill_end
aioskill_begin	id=1035	level=4	aioskill_end
aioskill_begin	id=1036	level=2	aioskill_end
aioskill_begin	id=1243	level=6	aioskill_end
aioskill_begin	id=1240	level=3	aioskill_end
aioskill_begin	id=229	level=7	aioskill_end
aioskill_begin	id=228	level=3	aioskill_end
aioskill_begin	id=235	level=41	aioskill_end
aioskill_begin	id=239	level=5	aioskill_end
aioskill_begin	id=1259	level=4	aioskill_end
aioskill_begin	id=275	level=1	aioskill_end
aioskill_begin	id=271	level=1	aioskill_end
aioskill_begin	id=272	level=1	aioskill_end
aioskill_begin	id=273	level=1	aioskill_end
aioskill_begin	id=276	level=1	aioskill_end
aioskill_begin	id=277	level=1	aioskill_end
aioskill_begin	id=274	level=1	aioskill_end
aioskill_begin	id=307	level=1	aioskill_end
aioskill_begin	id=309	level=1	aioskill_end
aioskill_begin	id=365	level=1	aioskill_end
aioskill_begin	id=306	level=1	aioskill_end
aioskill_begin	id=308	level=1	aioskill_end
aioskill_begin	id=305	level=1	aioskill_end
aioskill_begin	id=270	level=1	aioskill_end
aioskill_begin	id=363	level=1	aioskill_end
aioskill_begin	id=364	level=1	aioskill_end
aioskill_begin	id=349	level=1	aioskill_end
aioskill_begin	id=264	level=1	aioskill_end
aioskill_begin	id=269	level=1	aioskill_end
aioskill_begin	id=266	level=1	aioskill_end
aioskill_begin	id=268	level=1	aioskill_end
aioskill_begin	id=304	level=1	aioskill_end
aioskill_begin	id=267	level=1	aioskill_end
aioskill_begin	id=310	level=1	aioskill_end
aioskill_begin	id=1352	level=1	aioskill_end
aioskill_begin	id=1356	level=1	aioskill_end
aioskill_begin	id=1388	level=3	aioskill_end
aioskill_begin	id=1389	level=3	aioskill_end
aioskill_begin	id=1392	level=3	aioskill_end
aioskill_begin	id=1393	level=3	aioskill_end
aioskill_begin	id=4700	level=12	aioskill_end
aioskill_begin	id=4699	level=13	aioskill_end
aioskill_begin	id=4701	level=13	aioskill_end
aioskill_begin	id=4702	level=13	aioskill_end
aioskill_begin	id=4703	level=13	aioskill_end
aioskill_begin	id=4704	level=13	aioskill_end
aioskill_begin	id=1355	level=1	aioskill_end
aioskill_begin	id=1353	level=1	aioskill_end
aioskill_begin	id=4343	level=3	aioskill_end
aioskill_begin	id=1397	level=3	aioskill_end
aioskill_begin	id=1357	level=1	aioskill_end
aioskill_begin	id=1354	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1413	level=1	aioskill_end
aioskill_begin	id=1253	level=3	aioskill_end
aioskill_begin	id=1002	level=3	aioskill_end
aioskill_begin	id=1252	level=3	aioskill_end
aioskill_begin	id=1310	level=3	aioskill_end
aioskill_begin	id=1390	level=3	aioskill_end
aioskill_begin	id=1391	level=3	aioskill_end
aioskill_begin	id=1261	level=2	aioskill_end
aioskill_begin	id=1416	level=1	aioskill_end
aioskill_begin	id=1415	level=1	aioskill_end
aioskill_begin	id=1414	level=1	aioskill_end
aioskill_begin	id=1323	level=1	aioskill_end
aioskill_begin	id=1191	level=3	aioskill_end
aioskill_begin	id=1189	level=3	aioskill_end
aioskill_begin	id=1182	level=3	aioskill_end
aioskill_begin	id=1284	level=3	aioskill_end

// AIO Item Tree
aioitem_begin	id=57	quantity=20000000	aioitem_end
aioitem_begin	id=10003	quantity=1	aioitem_end
aioitem_begin	id=5779	quantity=1	aioitem_end
aioitem_begin	id=5767	quantity=1	aioitem_end
aioitem_begin	id=2407	quantity=1	aioitem_end
aioitem_begin	id=512	quantity=1	aioitem_end

// Extended Functions
// Additionally you can add 2 bypasses in your htmls with "bypass restoreall" or "bypass cancelall", the first
// Will restore all the hp/mp/cp of the player, and the second will dispel all the skills (buffs/debuffs) from the player.

 

Enjoy!

Posted

Not exactly useless. I'm pretty sure you can figure out a way to 'improvise' with the given information

 

The interesting side is that 'having this or not' is the same thing of you getting in a server, watching the NPC for 5 seconds, asking some stuff about the AIO and having all the informations on hand :D, i would say if a script is needed that you are just really to lazy to work in something heh.

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Posted

// DepmAx64-V2 -> Fast Buffer NPC
// For the Safety of the system you must put the PCH Names of the buffs,
// allowed to be used by the players.

// BUFFS

// buff_id must be a unique value to identify your buff in the html bypass
// Example of bypass : action="bypass buff p 1" this will add the buff :
// dance of fury level 2 (that has buff_id=1) in the player when he use the NPC :)

// Available Types :
// p = player, s = summon

// use_items Format is : itemid,quantity;itemid,quantity...

// Dances
buff_begin	type=p	buff_id=1	use_items=	skill_pch_name=s_dance_of_fury2	buff_end
buff_begin	type=p	buff_id=2	use_items=	skill_pch_name=s_dance_of_fire2	buff_end
buff_begin	type=p	buff_id=3	use_items=	skill_pch_name=s_dance_of_light2	buff_end
buff_begin	type=p	buff_id=4	use_items=	skill_pch_name=s_dance_of_warrior2	buff_end
buff_begin	type=p	buff_id=5	use_items=	skill_pch_name=s_dance_of_mystic2	buff_end
buff_begin	type=p	buff_id=6	use_items=	skill_pch_name=s_dance_of_vampire2	buff_end
buff_begin	type=p	buff_id=7	use_items=	skill_pch_name=s_dance_of_inspiration2	buff_end
buff_begin	type=p	buff_id=8	use_items=	skill_pch_name=s_dance_of_concentration2	buff_end

// Songs
buff_begin	type=p	buff_id=9	use_items=	skill_pch_name=s_song_of_earth2	buff_end
buff_begin	type=p	buff_id=10	use_items=	skill_pch_name=s_song_of_water2	buff_end
buff_begin	type=p	buff_id=11	use_items=	skill_pch_name=s_song_of_wind2	buff_end
buff_begin	type=p	buff_id=12	use_items=	skill_pch_name=s_song_of_hunter2	buff_end
buff_begin	type=p	buff_id=13	use_items=	skill_pch_name=s_song_of_warding2	buff_end
buff_begin	type=p	buff_id=14	use_items=	skill_pch_name=s_song_of_invocation2	buff_end
buff_begin	type=p	buff_id=15	use_items=	skill_pch_name=s_song_of_vitality2	buff_end

// Buffs Player
buff_begin	type=p	buff_id=16	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=p	buff_id=17	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=p	buff_id=18	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=p	buff_id=19	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=p	buff_id=20	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=p	buff_id=21	use_items=	skill_pch_name=s_death_whisper3	buff_end
buff_begin	type=p	buff_id=22	use_items=	skill_pch_name=s_vampiric_rage4	buff_end
buff_begin	type=p	buff_id=23	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=p	buff_id=24	use_items=	skill_pch_name=s_wild_magic2	buff_end
buff_begin	type=p	buff_id=25	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=p	buff_id=26	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=p	buff_id=27	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=p	buff_id=28	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=p	buff_id=29	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=p	buff_id=30	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=p	buff_id=31	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=p	buff_id=32	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=p	buff_id=33	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=p	buff_id=34	use_items=	skill_pch_name=s_empower3	buff_end
buff_begin	type=p	buff_id=35	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=p	buff_id=36	use_items=	skill_pch_name=s_resist_shock4	buff_end

// Buffs Summon
buff_begin	type=s	buff_id=37	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=s	buff_id=38	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=s	buff_id=39	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=s	buff_id=40	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=s	buff_id=41	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=s	buff_id=42	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=s	buff_id=43	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=s	buff_id=44	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=s	buff_id=45	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=s	buff_id=46	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=s	buff_id=47	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=s	buff_id=48	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=s	buff_id=49	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=s	buff_id=50	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=s	buff_id=51	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=s	buff_id=52	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=s	buff_id=53	use_items=	skill_pch_name=s_resist_shock4	buff_end

// MACROS

// macro_id must be a unique value to identify your macro in the html bypass
// Example of bypass : action="bypass buffmacro 1" this will buff the full macro :
// you see in the bottom with macro_id=1 in the player when he use the npc !

// Fighter Macro
macro_begin	macro_id=1	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_death_whisper3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fury2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fire2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_warrior2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_warding2	macro_end

// Mystic Macro
macro_begin	macro_id=2	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_arcane_acumen3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_wild_magic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_empower3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_concentration6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_dance_of_mystic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_warding2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_vitality2	macro_end

// Macro Cost
// Here you can include the items that should cost for the player use this macro
// Format is : itemid,quantity;itemid,quantity...
cost_begin	macro_id=1	use_items=	cost_end
cost_begin	macro_id=2	use_items=	cost_end

// AIO Skill Tree
aioskill_begin	id=1204	level=2	aioskill_end
aioskill_begin	id=1077	level=3	aioskill_end
aioskill_begin	id=1062	level=2	aioskill_end
aioskill_begin	id=1087	level=3	aioskill_end
aioskill_begin	id=1242	level=3	aioskill_end
aioskill_begin	id=1085	level=3	aioskill_end
aioskill_begin	id=1086	level=2	aioskill_end
aioskill_begin	id=1059	level=2	aioskill_end
aioskill_begin	id=1304	level=3	aioskill_end
aioskill_begin	id=1268	level=4	aioskill_end
aioskill_begin	id=1048	level=6	aioskill_end
aioskill_begin	id=1045	level=6	aioskill_end
aioskill_begin	id=1068	level=3	aioskill_end
aioskill_begin	id=1078	level=6	aioskill_end
aioskill_begin	id=1303	level=2	aioskill_end
aioskill_begin	id=1040	level=3	aioskill_end
aioskill_begin	id=1035	level=4	aioskill_end
aioskill_begin	id=1036	level=2	aioskill_end
aioskill_begin	id=1243	level=6	aioskill_end
aioskill_begin	id=1240	level=3	aioskill_end
aioskill_begin	id=229	level=7	aioskill_end
aioskill_begin	id=228	level=3	aioskill_end
aioskill_begin	id=235	level=41	aioskill_end
aioskill_begin	id=239	level=5	aioskill_end
aioskill_begin	id=1259	level=4	aioskill_end
aioskill_begin	id=275	level=1	aioskill_end
aioskill_begin	id=271	level=1	aioskill_end
aioskill_begin	id=272	level=1	aioskill_end
aioskill_begin	id=273	level=1	aioskill_end
aioskill_begin	id=276	level=1	aioskill_end
aioskill_begin	id=277	level=1	aioskill_end
aioskill_begin	id=274	level=1	aioskill_end
aioskill_begin	id=307	level=1	aioskill_end
aioskill_begin	id=309	level=1	aioskill_end
aioskill_begin	id=365	level=1	aioskill_end
aioskill_begin	id=306	level=1	aioskill_end
aioskill_begin	id=308	level=1	aioskill_end
aioskill_begin	id=305	level=1	aioskill_end
aioskill_begin	id=270	level=1	aioskill_end
aioskill_begin	id=363	level=1	aioskill_end
aioskill_begin	id=364	level=1	aioskill_end
aioskill_begin	id=349	level=1	aioskill_end
aioskill_begin	id=264	level=1	aioskill_end
aioskill_begin	id=269	level=1	aioskill_end
aioskill_begin	id=266	level=1	aioskill_end
aioskill_begin	id=268	level=1	aioskill_end
aioskill_begin	id=304	level=1	aioskill_end
aioskill_begin	id=267	level=1	aioskill_end
aioskill_begin	id=310	level=1	aioskill_end
aioskill_begin	id=1352	level=1	aioskill_end
aioskill_begin	id=1356	level=1	aioskill_end
aioskill_begin	id=1388	level=3	aioskill_end
aioskill_begin	id=1389	level=3	aioskill_end
aioskill_begin	id=1392	level=3	aioskill_end
aioskill_begin	id=1393	level=3	aioskill_end
aioskill_begin	id=4700	level=12	aioskill_end
aioskill_begin	id=4699	level=13	aioskill_end
aioskill_begin	id=4701	level=13	aioskill_end
aioskill_begin	id=4702	level=13	aioskill_end
aioskill_begin	id=4703	level=13	aioskill_end
aioskill_begin	id=4704	level=13	aioskill_end
aioskill_begin	id=1355	level=1	aioskill_end
aioskill_begin	id=1353	level=1	aioskill_end
aioskill_begin	id=4343	level=3	aioskill_end
aioskill_begin	id=1397	level=3	aioskill_end
aioskill_begin	id=1357	level=1	aioskill_end
aioskill_begin	id=1354	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1413	level=1	aioskill_end
aioskill_begin	id=1253	level=3	aioskill_end
aioskill_begin	id=1002	level=3	aioskill_end
aioskill_begin	id=1252	level=3	aioskill_end
aioskill_begin	id=1310	level=3	aioskill_end
aioskill_begin	id=1390	level=3	aioskill_end
aioskill_begin	id=1391	level=3	aioskill_end
aioskill_begin	id=1261	level=2	aioskill_end
aioskill_begin	id=1416	level=1	aioskill_end
aioskill_begin	id=1415	level=1	aioskill_end
aioskill_begin	id=1414	level=1	aioskill_end
aioskill_begin	id=1323	level=1	aioskill_end
aioskill_begin	id=1191	level=3	aioskill_end
aioskill_begin	id=1189	level=3	aioskill_end
aioskill_begin	id=1182	level=3	aioskill_end
aioskill_begin	id=1284	level=3	aioskill_end

// AIO Item Tree
aioitem_begin	id=57	quantity=20000000	aioitem_end
aioitem_begin	id=10003	quantity=1	aioitem_end
aioitem_begin	id=5779	quantity=1	aioitem_end
aioitem_begin	id=5767	quantity=1	aioitem_end
aioitem_begin	id=2407	quantity=1	aioitem_end
aioitem_begin	id=512	quantity=1	aioitem_end

// Extended Functions
// Additionally you can add 2 bypasses in your htmls with "bypass restoreall" or "bypass cancelall", the first
// Will restore all the hp/mp/cp of the player, and the second will dispel all the skills (buffs/debuffs) from the player.

 

Enjoy!

// DepmAx64-V2 -> Fast Buffer NPC
// For the Safety of the system you must put the PCH Names of the buffs,
// allowed to be used by the players.

// BUFFS

// buff_id must be a unique value to identify your buff in the html bypass
// Example of bypass : action="bypass buff p 1" this will add the buff :
// dance of fury level 2 (that has buff_id=1) in the player when he use the NPC :)

// Available Types :
// p = player, s = summon

// use_items Format is : itemid,quantity;itemid,quantity...

// Dances
buff_begin	type=p	buff_id=1	use_items=	skill_pch_name=s_dance_of_fury2	buff_end
buff_begin	type=p	buff_id=2	use_items=	skill_pch_name=s_dance_of_fire2	buff_end
buff_begin	type=p	buff_id=3	use_items=	skill_pch_name=s_dance_of_light2	buff_end
buff_begin	type=p	buff_id=4	use_items=	skill_pch_name=s_dance_of_warrior2	buff_end
buff_begin	type=p	buff_id=5	use_items=	skill_pch_name=s_dance_of_mystic2	buff_end
buff_begin	type=p	buff_id=6	use_items=	skill_pch_name=s_dance_of_vampire2	buff_end
buff_begin	type=p	buff_id=7	use_items=	skill_pch_name=s_dance_of_inspiration2	buff_end
buff_begin	type=p	buff_id=8	use_items=	skill_pch_name=s_dance_of_concentration2	buff_end

// Songs
buff_begin	type=p	buff_id=9	use_items=	skill_pch_name=s_song_of_earth2	buff_end
buff_begin	type=p	buff_id=10	use_items=	skill_pch_name=s_song_of_water2	buff_end
buff_begin	type=p	buff_id=11	use_items=	skill_pch_name=s_song_of_wind2	buff_end
buff_begin	type=p	buff_id=12	use_items=	skill_pch_name=s_song_of_hunter2	buff_end
buff_begin	type=p	buff_id=13	use_items=	skill_pch_name=s_song_of_warding2	buff_end
buff_begin	type=p	buff_id=14	use_items=	skill_pch_name=s_song_of_invocation2	buff_end
buff_begin	type=p	buff_id=15	use_items=	skill_pch_name=s_song_of_vitality2	buff_end

// Buffs Player
buff_begin	type=p	buff_id=16	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=p	buff_id=17	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=p	buff_id=18	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=p	buff_id=19	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=p	buff_id=20	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=p	buff_id=21	use_items=	skill_pch_name=s_death_whisper3	buff_end
buff_begin	type=p	buff_id=22	use_items=	skill_pch_name=s_vampiric_rage4	buff_end
buff_begin	type=p	buff_id=23	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=p	buff_id=24	use_items=	skill_pch_name=s_wild_magic2	buff_end
buff_begin	type=p	buff_id=25	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=p	buff_id=26	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=p	buff_id=27	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=p	buff_id=28	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=p	buff_id=29	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=p	buff_id=30	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=p	buff_id=31	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=p	buff_id=32	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=p	buff_id=33	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=p	buff_id=34	use_items=	skill_pch_name=s_empower3	buff_end
buff_begin	type=p	buff_id=35	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=p	buff_id=36	use_items=	skill_pch_name=s_resist_shock4	buff_end

// Buffs Summon
buff_begin	type=s	buff_id=37	use_items=	skill_pch_name=s_wind_walk2	buff_end
buff_begin	type=s	buff_id=38	use_items=	skill_pch_name=s_might3	buff_end
buff_begin	type=s	buff_id=39	use_items=	skill_pch_name=s_mental_shield4	buff_end
buff_begin	type=s	buff_id=40	use_items=	skill_pch_name=s_bless_the_soul6	buff_end
buff_begin	type=s	buff_id=41	use_items=	skill_pch_name=s_haste2	buff_end
buff_begin	type=s	buff_id=42	use_items=	skill_pch_name=s_arcane_acumen3	buff_end
buff_begin	type=s	buff_id=43	use_items=	skill_pch_name=s_bless_shield6	buff_end
buff_begin	type=s	buff_id=44	use_items=	skill_pch_name=s_advanced_block3	buff_end
buff_begin	type=s	buff_id=45	use_items=	skill_pch_name=s_shield3	buff_end
buff_begin	type=s	buff_id=46	use_items=	skill_pch_name=s_magic_barrier2	buff_end
buff_begin	type=s	buff_id=47	use_items=	skill_pch_name=s_bless_the_body6	buff_end
buff_begin	type=s	buff_id=48	use_items=	skill_pch_name=s_berserker_spirit2	buff_end
buff_begin	type=s	buff_id=49	use_items=	skill_pch_name=s_guidance3	buff_end
buff_begin	type=s	buff_id=50	use_items=	skill_pch_name=s_focus3	buff_end
buff_begin	type=s	buff_id=51	use_items=	skill_pch_name=s_agility3	buff_end
buff_begin	type=s	buff_id=52	use_items=	skill_pch_name=s_concentration6	buff_end
buff_begin	type=s	buff_id=53	use_items=	skill_pch_name=s_resist_shock4	buff_end

// MACROS

// macro_id must be a unique value to identify your macro in the html bypass
// Example of bypass : action="bypass buffmacro 1" this will buff the full macro :
// you see in the bottom with macro_id=1 in the player when he use the npc !

// Fighter Macro
macro_begin	macro_id=1	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_death_whisper3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=1	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fury2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_fire2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_dance_of_warrior2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=1	skill_pch_name=s_song_of_warding2	macro_end

// Mystic Macro
macro_begin	macro_id=2	skill_pch_name=s_wind_walk2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_shield3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_magic_barrier2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_bless_the_body6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_arcane_acumen3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_wild_magic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_empower3	macro_end
macro_begin	macro_id=2	skill_pch_name=s_concentration6	macro_end
macro_begin	macro_id=2	skill_pch_name=s_dance_of_mystic2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_earth2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_wind2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_warding2	macro_end
macro_begin	macro_id=2	skill_pch_name=s_song_of_vitality2	macro_end

// Macro Cost
// Here you can include the items that should cost for the player use this macro
// Format is : itemid,quantity;itemid,quantity...
cost_begin	macro_id=1	use_items=	cost_end
cost_begin	macro_id=2	use_items=	cost_end

// AIO Skill Tree
aioskill_begin	id=1204	level=2	aioskill_end
aioskill_begin	id=1077	level=3	aioskill_end
aioskill_begin	id=1062	level=2	aioskill_end
aioskill_begin	id=1087	level=3	aioskill_end
aioskill_begin	id=1242	level=3	aioskill_end
aioskill_begin	id=1085	level=3	aioskill_end
aioskill_begin	id=1086	level=2	aioskill_end
aioskill_begin	id=1059	level=2	aioskill_end
aioskill_begin	id=1304	level=3	aioskill_end
aioskill_begin	id=1268	level=4	aioskill_end
aioskill_begin	id=1048	level=6	aioskill_end
aioskill_begin	id=1045	level=6	aioskill_end
aioskill_begin	id=1068	level=3	aioskill_end
aioskill_begin	id=1078	level=6	aioskill_end
aioskill_begin	id=1303	level=2	aioskill_end
aioskill_begin	id=1040	level=3	aioskill_end
aioskill_begin	id=1035	level=4	aioskill_end
aioskill_begin	id=1036	level=2	aioskill_end
aioskill_begin	id=1243	level=6	aioskill_end
aioskill_begin	id=1240	level=3	aioskill_end
aioskill_begin	id=229	level=7	aioskill_end
aioskill_begin	id=228	level=3	aioskill_end
aioskill_begin	id=235	level=41	aioskill_end
aioskill_begin	id=239	level=5	aioskill_end
aioskill_begin	id=1259	level=4	aioskill_end
aioskill_begin	id=275	level=1	aioskill_end
aioskill_begin	id=271	level=1	aioskill_end
aioskill_begin	id=272	level=1	aioskill_end
aioskill_begin	id=273	level=1	aioskill_end
aioskill_begin	id=276	level=1	aioskill_end
aioskill_begin	id=277	level=1	aioskill_end
aioskill_begin	id=274	level=1	aioskill_end
aioskill_begin	id=307	level=1	aioskill_end
aioskill_begin	id=309	level=1	aioskill_end
aioskill_begin	id=365	level=1	aioskill_end
aioskill_begin	id=306	level=1	aioskill_end
aioskill_begin	id=308	level=1	aioskill_end
aioskill_begin	id=305	level=1	aioskill_end
aioskill_begin	id=270	level=1	aioskill_end
aioskill_begin	id=363	level=1	aioskill_end
aioskill_begin	id=364	level=1	aioskill_end
aioskill_begin	id=349	level=1	aioskill_end
aioskill_begin	id=264	level=1	aioskill_end
aioskill_begin	id=269	level=1	aioskill_end
aioskill_begin	id=266	level=1	aioskill_end
aioskill_begin	id=268	level=1	aioskill_end
aioskill_begin	id=304	level=1	aioskill_end
aioskill_begin	id=267	level=1	aioskill_end
aioskill_begin	id=310	level=1	aioskill_end
aioskill_begin	id=1352	level=1	aioskill_end
aioskill_begin	id=1356	level=1	aioskill_end
aioskill_begin	id=1388	level=3	aioskill_end
aioskill_begin	id=1389	level=3	aioskill_end
aioskill_begin	id=1392	level=3	aioskill_end
aioskill_begin	id=1393	level=3	aioskill_end
aioskill_begin	id=4700	level=12	aioskill_end
aioskill_begin	id=4699	level=13	aioskill_end
aioskill_begin	id=4701	level=13	aioskill_end
aioskill_begin	id=4702	level=13	aioskill_end
aioskill_begin	id=4703	level=13	aioskill_end
aioskill_begin	id=4704	level=13	aioskill_end
aioskill_begin	id=1355	level=1	aioskill_end
aioskill_begin	id=1353	level=1	aioskill_end
aioskill_begin	id=4343	level=3	aioskill_end
aioskill_begin	id=1397	level=3	aioskill_end
aioskill_begin	id=1357	level=1	aioskill_end
aioskill_begin	id=1354	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1363	level=1	aioskill_end
aioskill_begin	id=1413	level=1	aioskill_end
aioskill_begin	id=1253	level=3	aioskill_end
aioskill_begin	id=1002	level=3	aioskill_end
aioskill_begin	id=1252	level=3	aioskill_end
aioskill_begin	id=1310	level=3	aioskill_end
aioskill_begin	id=1390	level=3	aioskill_end
aioskill_begin	id=1391	level=3	aioskill_end
aioskill_begin	id=1261	level=2	aioskill_end
aioskill_begin	id=1416	level=1	aioskill_end
aioskill_begin	id=1415	level=1	aioskill_end
aioskill_begin	id=1414	level=1	aioskill_end
aioskill_begin	id=1323	level=1	aioskill_end
aioskill_begin	id=1191	level=3	aioskill_end
aioskill_begin	id=1189	level=3	aioskill_end
aioskill_begin	id=1182	level=3	aioskill_end
aioskill_begin	id=1284	level=3	aioskill_end

// AIO Item Tree
aioitem_begin	id=57	quantity=20000000	aioitem_end
aioitem_begin	id=10003	quantity=1	aioitem_end
aioitem_begin	id=5779	quantity=1	aioitem_end
aioitem_begin	id=5767	quantity=1	aioitem_end
aioitem_begin	id=2407	quantity=1	aioitem_end
aioitem_begin	id=512	quantity=1	aioitem_end

// Extended Functions
// Additionally you can add 2 bypasses in your htmls with "bypass restoreall" or "bypass cancelall", the first
// Will restore all the hp/mp/cp of the player, and the second will dispel all the skills (buffs/debuffs) from the player.

 

Enjoy!

 

Hi i have a some problem with html files, some1 can send me a 1 html file with this action - bypass ....

  • Vision changed the title to AIO Buffer from DepmAx64-V2 V2.0.0030 [18/06/2010]

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  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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