Hello, lf developer for adapting this code for l2jserver Hi5.
Payment via paypal. Thank you!
package l2s.gameserver.taskmanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import l2s.commons.dbutils.DbUtils;
import l2s.commons.threading.RunnableImpl;
import l2s.gameserver.ThreadPoolManager;
import l2s.gameserver.data.xml.holder.ItemHolder;
import l2s.gameserver.database.DatabaseFactory;
import l2s.gameserver.model.GameObjectsStorage;
import l2s.gameserver.model.Player;
import l2s.gameserver.model.items.ItemInstance;
import l2s.gameserver.model.items.ItemInstance.ItemLocation;
import l2s.gameserver.model.items.PcInventory;
import l2s.gameserver.network.l2.s2c.SystemMessagePacket;
import l2s.gameserver.templates.item.ItemTemplate;
import l2s.gameserver.utils.ItemFunctions;
import l2s.gameserver.utils.Log;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class DelayedItemsManager extends RunnableImpl
{
private static final Logger _log = LoggerFactory.getLogger(DelayedItemsManager.class);
private static DelayedItemsManager _instance;
private static final Object _lock = new Object();
private int last_payment_id = 0;
public static DelayedItemsManager getInstance()
{
if(_instance == null)
_instance = new DelayedItemsManager();
return _instance;
}
public DelayedItemsManager()
{
Connection con = null;
try
{
con = DatabaseFactory.getInstance().getConnection();
last_payment_id = get_last_payment_id(con);
}
catch(Exception e)
{
_log.error("", e);
}
finally
{
DbUtils.closeQuietly(con);
}
ThreadPoolManager.getInstance().schedule(this, 10000L);
}
private int get_last_payment_id(Connection con)
{
PreparedStatement st = null;
ResultSet rset = null;
int result = last_payment_id;
try
{
st = con.prepareStatement("SELECT MAX(payment_id) AS last FROM items_delayed");
rset = st.executeQuery();
if(rset.next())
result = rset.getInt("last");
}
catch(Exception e)
{
_log.error("", e);
}
finally
{
DbUtils.closeQuietly(st, rset);
}
return result;
}
@Override
public void runImpl() throws Exception
{
Player player = null;
Connection con = null;
PreparedStatement st = null;
ResultSet rset = null;
try
{
con = DatabaseFactory.getInstance().getConnection();
int last_payment_id_temp = get_last_payment_id(con);
if(last_payment_id_temp != last_payment_id)
synchronized (_lock)
{
st = con.prepareStatement("SELECT DISTINCT owner_id FROM items_delayed WHERE payment_status=0 AND payment_id > ?");
st.setInt(1, last_payment_id);
rset = st.executeQuery();
while(rset.next())
if((player = GameObjectsStorage.getPlayer(rset.getInt("owner_id"))) != null)
loadDelayed(player, true);
last_payment_id = last_payment_id_temp;
}
}
catch(Exception e)
{
_log.error("", e);
}
finally
{
DbUtils.closeQuietly(con, st, rset);
}
ThreadPoolManager.getInstance().schedule(this, 10000L);
}
public static void addDelayed(int objectId, int itemId, long itemCount, int enchant, String desc)
{
Connection con = null;
PreparedStatement statement = null;
try
{
con = DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("INSERT INTO items_delayed (owner_id, item_id, count, enchant_level, description) VALUES (?, ?, ?, ?, ?)");
statement.setInt(1, objectId);
statement.setInt(2, itemId);
statement.setLong(3, itemCount);
statement.setInt(4, enchant);
statement.setString(5, desc);
statement.execute();
}
catch(Exception e)
{
_log.info("DelayedItemsManager.addDelayed(int, int, long): " + e, e);
}
finally
{
DbUtils.closeQuietly(con, statement);
}
}
public int loadDelayed(Player player, boolean notify)
{
if(player == null)
return 0;
final int player_id = player.getObjectId();
final PcInventory inv = player.getInventory();
if(inv == null)
return 0;
int restored_counter = 0;
Connection con = null;
PreparedStatement st = null, st_delete = null;
ResultSet rset = null;
synchronized (_lock)
{
try
{
con = DatabaseFactory.getInstance().getConnection();
st = con.prepareStatement("SELECT * FROM items_delayed WHERE owner_id=? AND payment_status=0");
st.setInt(1, player_id);
rset = st.executeQuery();
ItemInstance item, newItem;
st_delete = con.prepareStatement("UPDATE items_delayed SET payment_status=1 WHERE payment_id=?");
while(rset.next())
{
final int ITEM_ID = rset.getInt("item_id");
final int PAYMENT_ID = rset.getInt("payment_id");
final ItemTemplate ITEM_TEMPLATE = ItemHolder.getInstance().getTemplate(ITEM_ID);
if(ITEM_TEMPLATE != null)
{
final long ITEM_COUNT = rset.getLong("count");
final int ITEM_ENCHANT = rset.getInt("enchant_level");
final int FLAGS = rset.getInt("flags");
final int ATTRIBUTE = rset.getInt("attribute");
final int ATTRIBUTE_LEVEL = rset.getInt("attribute_level");
final String DESCRIPTION = rset.getString("description");
boolean stackable = ITEM_TEMPLATE.isStackable();
boolean success = false;
for(int i = 0; i < (stackable ? 1 : ITEM_COUNT); i++)
{
if(ITEM_COUNT > 0)
{
item = ItemFunctions.createItem(ITEM_ID);
if(item.isStackable())
item.setCount(ITEM_COUNT);
else
item.setEnchantLevel(ITEM_ENCHANT);
//FIXME [G1ta0] item-API
//item.setAttributeElement(ATTRIBUTE, ATTRIBUTE_LEVEL, true);
item.setLocation(ItemLocation.INVENTORY);
item.setCustomFlags(FLAGS);
newItem = inv.addItem(item, "Delayed Item");
if(newItem == null)
{
_log.warn("Unable to delayed create item " + ITEM_ID + " request " + PAYMENT_ID);
continue;
}
if(notify)
player.sendPacket(SystemMessagePacket.obtainItems(ITEM_ID, stackable ? ITEM_COUNT : 1, ITEM_ENCHANT));
}
success = true;
restored_counter++;
}
if(!success)
continue;
}
st_delete.setInt(1, PAYMENT_ID);
st_delete.execute();
}
}
catch(Exception e)
{
_log.error("Could not load delayed items for player " + player + "!", e);
}
finally
{
DbUtils.closeQuietly(st_delete);
DbUtils.closeQuietly(con, st, rset);
}
}
return restored_counter;
}
}