Jump to content

[Share] .basicsetup command


Recommended Posts

Hiho i wrote a Small Command that allows you to use .basicsetup

 

what does or supposed to do?

if you type .basic setup you Recive Different items example you could add adena/soe/Cp pots/crystals or even a grade armors or whatever you feel like. and get exp/lvls

 

example you type .basicsetup you recive some starting items adena soes cp pots soe res scrolls and and + lvl 40

 

 

Note:  i just wrote it quickly,i felt like bored so i wrote it to pass some time :D

ok here is the script :

/* This program is free software; you can redistribute it and/or modify */
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
*
* @author eko
*/
public class Basicsetup implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = { "basicsetup" };
   
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
if (command.equalsIgnoreCase("basicsetup"))
{
	if (activeChar.getLevel() > 1)
	{
		activeChar.sendMessage("You are allready Used that Command.");
		return true;
	}
	else if(activeChar.getInventory().getItemByItemId(1697) != null && activeChar.getInventory().getItemByItemId(1697).getCount() >= 1)
	{
		activeChar.getInventory().destroyItemByItemId("basicsetup", 1697, 1, activeChar, activeChar.getTarget());
		addItem("Loot", item, ammount, this, true);
		addItem("Loot", item, ammount, this, true);
		addItem("Loot", item, ammount, this, true);
		addItem("Loot", item, ammount, this, true);
		addItem("Loot", item, ammount, this, true);
		addExpAndSp(15422851, 1542285);
		sendMessage("You Recived Basic Setup! You are now level " +getLevel()+ " !");
           activeChar.broadcastUserInfo();
	}
	else
	{
		activeChar.sendMessage("Missing Magic Powder to Create your Items.");
		return true;
	}
}
return false;
}
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}

 

 

Link to comment
Share on other sites

Well, its kinda nice and useful, thanks for sharing it.

 

 

well there alot of more options you could implend like adding a spawn adding a check if its a mage or a fighter to customize the items.

 

etc.

Link to comment
Share on other sites

Instead of using this:

activeChar.getInventory().getItemByItemId(1697) != null && activeChar.getInventory().getItemByItemId(1697).getCount() >= 1

use this:

player.getInventory().getInventoryItemCount(itemId, 0) >= 0

 

So you dont have to check for nulls also u can get them by enchant with that boolean.

 

 

well...if you are a gm...and you make a new char and you wanna dress him up fast and you are bored to go to//gmshop and pick the items...

Then it's useful! :)

Note to self: Never play on his server xD

Link to comment
Share on other sites

Instead of using this:

activeChar.getInventory().getItemByItemId(1697) != null && activeChar.getInventory().getItemByItemId(1697).getCount() >= 1

use this:

player.getInventory().getInventoryItemCount(itemId, 0) >= 0

 

So you dont have to check for nulls also u can get them by enchant with that boolean.

 

Note to self: Never play on his server xD

 

:D thanks suggestions always welcome i still need learn more about java :/,still i love java lanuage sadly i dont have it at university.

 

note : never play on his server?? you mean my?? :D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...