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Posted

Kala ne pleon to hostaro server exei ginei karamela re file.Akoma  kai o tsiganos hostari tis photgrafies tis karotsas tou.palia den eixame servers na pe3oume kai 3afnika peftoune ouranokatebati.kai ekneurizome giati blepo pedakia na prospathoun na anoi3oun server kanontas ta adinata dinata.Akoma kai tsiboukia sou kanoun gia na tous doseis paypal me fortomena 70 euro na paroun dedi gia enan mina.Diladi eleos.An den mporeis na to ipostiri3is auto pou kaneis min to kaneis.Kai ego 3afnika tha anoi3o mia google kai tha petixo.

οκ ρε φίλε, πες την γνώμη αλλά δεν χρειάζεται να χρησιμοποιείς άσχημες εκφράσεις.
Posted

Kala ne pleon to hostaro server exei ginei karamela re file.Akoma  kai o tsiganos hostari tis photgrafies tis karotsas tou.palia den eixame servers na pe3oume kai 3afnika peftoune ouranokatebati.kai ekneurizome giati blepo pedakia na prospathoun na anoi3oun server kanontas ta adinata dinata.Akoma kai tsiboukia sou kanoun gia na tous doseis paypal me fortomena 70 euro na paroun dedi gia enan mina.Diladi eleos.An den mporeis na to ipostiri3is auto pou kaneis min to kaneis.Kai ego 3afnika tha anoi3o mia google kai tha petixo.

 

Το ότι είναι φθηνότεροι οι server σήμερα μόνο καλό είναι.

Κάποιοι δεν θέλουν να βάλουν donate (όπως εγώ). Όταν άρχισα τον δικό μου server ένα αντίστοιχο του μηχανήματος που έχω τώρα στοίχιζε 400+ ευρώ το μήνα.

Στην τελική καλύτερα σε φθηνό dedicated παρά στο σπίτι.

Το πρόβλημα δεν είναι ο κάθε server που ανοίγει αλλά οι παίκτες που παίζουν εκεί. Ματάκια έχουν και βλέπουν. Αν δεν βλέπουν σημαίνει πως δεν ξέρουν καν Lineage 2, αν δεν ξέρουν καν Lineage 2, τότε καλά να πάθουν. Παθάινεις και μαθαίνεις.

Με άλλα λόγια πάλι καλά που υπάρχουν και αυτοί οι server και μαζεύουν τους άσχετους και χωρίζουν την Ήρα από το στάρι.

Posted

Nooboserver gia mena einai to GMTeam pou den einai kai toso ypeu8yno p.x na alazei patch 2 fores to mina...

Epidi dn kserei na ftiaksei ena kalo patch gia to server kai anagkazese na pigaineis sth seldia kai na katebazeis ksana kai ksana to patch...

Kai me auton ton tropo dn 8a xei kai kosmo opote No PPL = Noob Server!

Genikws na yparxun kala devs ...

Rolling Back Mono Otan Xreiazete kai etc..

Posted

οκ ρε φίλε, πες την γνώμη αλλά δεν χρειάζεται να χρησιμοποιείς άσχημες εκφράσεις.

 

kala den einai flame epidi eipa tsibouki :S sorry kiolas

 

Simfono me nekys

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Posted

Bravo re man! Poli oreo topic me ekanes kai gelasa xD! Pados afto pou les ta perisotera alithevun m exei tixi na leei o allos ston gm tha s klisw ton server ama dn me kaneis Gm kai tus kanun Gm les kai tha ton klisun xD

Posted

19.Re o pateras mou emathe gia ton server ton kleino. kai mesa se liga deutera eimouna disconnected.Fadasteite ti egine otan to kalodio reumatos 3ilothike mazi me tin briza :P

xaxaxaxaxaxa....eliwsaaaaaaa

 

nai re file etc einai ta pragmata!

Posted

apo tote pou ftiaxtike to l2j to lineage exei xasei tin a3ia tou giati kai i koutsi maria anoigei enan server.

Αυτό ήταν πετυχημένο.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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