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Posted

Simple, auto-announce anything you want, you can set the announcement from game //admin and then auto announce.

I'ts by default auto-announce every 3 mins.

Working on L2j interlude and ofcourse on any other chronicle with 1-2 or 3 changes...

 

The patch is not so big that's why i'm posting it here.

 

Index: /trunk/Interlude/java/config/command-privileges.properties
===================================================================
@@ -62,4 +62,13 @@
admin_list_announcements = 75
admin_reload_announcements = 100

+# Auto Announcements
+admin_list_autoannouncements = 100
+admin_add_autoannouncement = 100
+admin_del_autoannouncement = 100
+admin_autoannounce = 100

Index: /trunk/Interlude/java/net/sf/l2j/gameserver/handler/AutoAnnouncementHandler.java
===================================================================
+package net.sf.l2j.gameserver.handler;
+
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+import java.util.Collection;
+import java.util.Map;
+import java.util.concurrent.ScheduledFuture;
+
+import javolution.text.TextBuilder;
+import javolution.util.FastMap;
+import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.Announcements;
+import net.sf.l2j.gameserver.ThreadPoolManager;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage;
+
+public class AutoAnnouncementHandler
+{
+    private static AutoAnnouncementHandler _instance;
+    
+    private static final long DEFAULT_ANNOUNCEMENT_DELAY = 180000; // 3 mins by default
+    
+    protected Map<Integer, AutoAnnouncementInstance> _registeredAnnouncements;
+    
+    protected AutoAnnouncementHandler()
+    {
+        _registeredAnnouncements = new FastMap<Integer, AutoAnnouncementInstance>();
+        restoreAnnouncementData();
+    }
+    
+    private void restoreAnnouncementData()
+    {
+        int numLoaded = 0;
+        java.sql.Connection con = null;
+        PreparedStatement statement = null;
+        ResultSet rs = null;
+        
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            
+            statement = con.prepareStatement("SELECT * FROM auto_announcements ORDER BY id");
+            rs = statement.executeQuery();
+            
+            while (rs.next())
+            {
+                numLoaded++;
+                
+                registerGlobalAnnouncement(rs.getInt("id"), rs.getString("announcement"), rs.getLong("delay"));
+                
+            }
+            
+            statement.close();
+        }
+        catch (Exception e)
+        {
+        }
+        finally
+        {
+            try
+            {
+                con.close();
+            }
+            catch (Exception e)
+            {
+            }
+        }
+    }
+    
+    public void listAutoAnnouncements(L2PcInstance activeChar)
+    {       
+        NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
+        
+        TextBuilder replyMSG = new TextBuilder("<html><body>");
+        replyMSG.append("<table width=260><tr>");
+        replyMSG.append("<td width=40></td>");
+        replyMSG.append("<button value=\"Main\" action=\"bypass -h admin_admin\" width=50 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"><br>");
+        replyMSG.append("<td width=180><center>Auto Announcement Menu</center></td>");
+        replyMSG.append("<td width=40></td>");
+        replyMSG.append("</tr></table>");
+        replyMSG.append("<br><br>");
+        replyMSG.append("<center>Add new auto announcement:</center>");
+        replyMSG.append("<center><multiedit var=\"new_autoannouncement\" width=240 height=30></center><br>");
+        replyMSG.append("<br><br>");
+        replyMSG.append("<center>Delay: <edit var=\"delay\" width=70></center>");
+        replyMSG.append("<center>Note: Time in Seconds 60s = 1 min.</center>");
+        replyMSG.append("<br><br>");
+        replyMSG.append("<center><table><tr><td>");
+        replyMSG.append("<button value=\"Add\" action=\"bypass -h admin_add_autoannouncement $delay $new_autoannouncement\" width=60 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><td>");
+        replyMSG.append("</td></tr></table></center>");
+        replyMSG.append("<br>");
+        
+        for (AutoAnnouncementInstance announcementInst : AutoAnnouncementHandler.getInstance().values())
+        {
+            replyMSG.append("<table width=260><tr><td width=220>[" + announcementInst.getDefaultDelay() + "s] " + announcementInst.getDefaultTexts().toString() + "</td><td width=40>");
+            replyMSG.append("<button value=\"Delete\" action=\"bypass -h admin_del_autoannouncement " + announcementInst.getDefaultId() + "\" width=60 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr></table>");
+        }
+        
+        replyMSG.append("</body></html>");
+        
+        adminReply.setHtml(replyMSG.toString());
+        activeChar.sendPacket(adminReply);
+    }
+    
+    public static AutoAnnouncementHandler getInstance()
+    {
+        if (_instance == null) _instance = new AutoAnnouncementHandler();
+        
+        return _instance;
+    }
+    
+    public int size()
+    {
+        return _registeredAnnouncements.size();
+    }
+    
+    /**
+     * Registers a globally active autoannouncement.
+     * <BR>
+     * Returns the associated auto announcement instance.
+     * 
+     * @param String announcementTexts
+     * @param int announcementDelay (-1 = default delay)
+     * @return AutoAnnouncementInstance announcementInst
+     */
+    public AutoAnnouncementInstance registerGlobalAnnouncement(int id, String announcementTexts, long announcementDelay)
+    {
+        return registerAnnouncement(id, announcementTexts, announcementDelay);
+    }
+    
+    /**
+     * Registers a NON globally-active auto announcement
+     * <BR>
+     * Returns the associated auto chat instance.
+     * 
+     * @param String announcementTexts
+     * @param int announcementDelay (-1 = default delay)
+     * @return AutoAnnouncementInstance announcementInst
+     */
+    public AutoAnnouncementInstance registerAnnouncment(int id, String announcementTexts, long announcementDelay)
+    {
+        return registerAnnouncement(id, announcementTexts, announcementDelay);
+    }
+    
+    public AutoAnnouncementInstance registerAnnouncment(String announcementTexts, long announcementDelay)
+    {
+        int nextId = nextAutoAnnouncmentId();
+        
+        java.sql.Connection con = null;
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            PreparedStatement statement = con.prepareStatement("INSERT INTO auto_announcements (id,announcement,delay) " + "VALUES (?,?,?)");
+            statement.setInt(1, nextId);
+            statement.setString(2, announcementTexts);
+            statement.setLong(3, announcementDelay);
+            
+            
+            statement.executeUpdate();
+            
+            statement.close();
+        } catch (Exception e) {
+        } finally {
+            try { con.close(); } catch (Exception e) {}
+        }
+        
+        return registerAnnouncement(nextId, announcementTexts, announcementDelay);
+    }
+    
+    public int nextAutoAnnouncmentId()
+    {
+        
+        int nextId = 0;
+        
+        java.sql.Connection con = null;
+        PreparedStatement statement = null;
+        ResultSet rs = null;
+        
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            
+            statement = con.prepareStatement("SELECT id FROM auto_announcements ORDER BY id");
+            rs = statement.executeQuery();
+            
+            while (rs.next())
+            {
+                if(rs.getInt("id") > nextId)
+                    nextId = rs.getInt("id"); 
+            }
+            
+            statement.close();
+            
+            nextId++;
+        }
+        catch (Exception e)
+        {
+        }
+        finally
+        {
+            try
+            {
+                con.close();
+            }
+            catch (Exception e)
+            {
+            }
+        }
+        
+        return nextId;
+    }
+    
+    private final AutoAnnouncementInstance registerAnnouncement(int id, String announcementTexts, long chatDelay)
+    {
+        AutoAnnouncementInstance announcementInst = null;        
+        
+        if (chatDelay < 0) chatDelay = DEFAULT_ANNOUNCEMENT_DELAY;
+        
+        if (_registeredAnnouncements.containsKey(id)) announcementInst = _registeredAnnouncements.get(id);
+        else announcementInst = new AutoAnnouncementInstance(id, announcementTexts, chatDelay);
+        
+        _registeredAnnouncements.put(id, announcementInst);
+        
+        return announcementInst;
+    }
+    
+    public Collection<AutoAnnouncementInstance> values()
+    {        
+        return _registeredAnnouncements.values();
+    }
+    
+    /**
+     * Removes and cancels ALL auto announcement for the given announcement id.
+     * 
+     * @param int Id
+     * @return boolean removedSuccessfully
+     */
+    public boolean removeAnnouncement(int id)
+    {
+        AutoAnnouncementInstance announcementInst = _registeredAnnouncements.get(id);
+        
+        java.sql.Connection con = null;
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            PreparedStatement statement = con.prepareStatement("DELETE FROM auto_announcements WHERE id=?");
+            statement.setInt(1, announcementInst.getDefaultId());
+            statement.executeUpdate();
+            
+            statement.close();
+        } catch (Exception e) {
+        } finally {
+            try { con.close(); } catch (Exception e) {}
+        }
+        
+        return removeAnnouncement(announcementInst);
+    }
+    
+    /**
+     * Removes and cancels ALL auto announcement for the given announcement instance.
+     * 
+     * @param AutoAnnouncementInstance announcementInst
+     * @return boolean removedSuccessfully
+     */
+    public boolean removeAnnouncement(AutoAnnouncementInstance announcementInst)
+    {
+        if (announcementInst == null) return false;
+        
+        _registeredAnnouncements.remove(announcementInst.getDefaultId());
+        announcementInst.setActive(false);
+        
+        return true;
+    }
+    
+    /**
+     * Returns the associated auto announcement instance either by the given announcement ID
+     * or object ID.
+     * 
+     * @param int id
+     * @return AutoAnnouncementInstance announcementInst
+     */
+    public AutoAnnouncementInstance getAutoAnnouncementInstance(int id)
+    {
+        return _registeredAnnouncements.get(id);
+    }
+    
+    /**
+     * Sets the active state of all auto announcement instances to that specified,
+     * and cancels the scheduled chat task if necessary.
+     * 
+     * @param boolean isActive
+     */
+    public void setAutoAnnouncementActive(boolean isActive)
+    {
+        for (AutoAnnouncementInstance announcementInst : _registeredAnnouncements.values())
+            announcementInst.setActive(isActive);
+    }
+    
+    /**
+     * Auto Announcement Instance
+     */
+    public class AutoAnnouncementInstance
+    {
+        private long _defaultDelay = DEFAULT_ANNOUNCEMENT_DELAY;
+        private String _defaultTexts;
+        private boolean _defaultRandom = false;
+        private Integer _defaultId;
+        
+        private boolean _isActive;
+        
+        public ScheduledFuture<?> _chatTask;
+        
+        protected AutoAnnouncementInstance(int id, String announcementTexts, long announcementDelay)
+        {
+            _defaultId = id;
+            _defaultTexts = announcementTexts;
+            _defaultDelay = (announcementDelay * 1000);
+            
+            setActive(true);
+        }
+        
+        public boolean isActive()
+        {
+            return _isActive;
+        }
+        
+        public boolean isDefaultRandom()
+        {
+            return _defaultRandom;
+        }
+        
+        public long getDefaultDelay()
+        {
+            return _defaultDelay;
+        }
+        
+        public String getDefaultTexts()
+        {
+            return _defaultTexts;
+        }
+        
+        public Integer getDefaultId()
+        {
+            return _defaultId;
+        }
+        
+        public void setDefaultChatDelay(long delayValue)
+        {
+            _defaultDelay = delayValue;
+        }
+        
+        public void setDefaultChatTexts(String textsValue)
+        {
+            _defaultTexts = textsValue;
+        }
+        
+        public void setDefaultRandom(boolean randValue)
+        {
+            _defaultRandom = randValue;
+        }
+        
+        public void setActive(boolean activeValue)
+        {
+            if (_isActive == activeValue) return;
+            
+            _isActive = activeValue;
+            
+            
+            if (isActive())
+            {
+                AutoAnnouncementRunner acr = new AutoAnnouncementRunner(_defaultId);
+                _chatTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(acr,
+                                                                                       _defaultDelay,
+                                                                                       _defaultDelay);
+            }
+            else
+            {
+                _chatTask.cancel(false);
+            }
+        }
+        
+        
+        /**
+         * Auto Announcement Runner
+         * <BR><BR>
+         * Represents the auto announcement scheduled task for each announcement instance.
+         * 
+         * @author chief
+         */
+        private class AutoAnnouncementRunner implements Runnable
+        {
+            protected int id;
+            
+            protected AutoAnnouncementRunner(int pId)
+            {
+                id = pId;
+            }
+            
+            public synchronized void run()
+            {
+                AutoAnnouncementInstance announcementInst = _registeredAnnouncements.get(id);
+                
+                String text;
+                
+                text = announcementInst.getDefaultTexts();
+                
+                if (text == null) return;
+                
+                Announcements.getInstance().announceToAll(text);
+            }
+        }
+    }
+}
Index: /trunk/Interlude/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAutoAnnouncements.java
===================================================================
+package net.sf.l2j.gameserver.handler.admincommandhandlers;
+
+import java.util.StringTokenizer;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.gameserver.handler.AutoAnnouncementHandler;
+import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * This class handles following admin commands:
+ * - announce text = announces text to all players
+ * - list_announcements = show menu
+ * - reload_announcements = reloads announcements from txt file
+ * - announce_announcements = announce all stored announcements to all players
+ * - add_announcement text = adds text to startup announcements
+ * - del_announcement id = deletes announcement with respective id
+ * 
+ * @version $Revision: 1.4.4.5 $ $Date: 2005/04/11 10:06:06 $
+ */
+public class AdminAutoAnnouncements implements IAdminCommandHandler {
+
+	private static String[] ADMIN_COMMANDS = {
+			"admin_list_autoannouncements",
+			"admin_add_autoannouncement",
+			"admin_del_autoannouncement",
+            "admin_autoannounce"
+			};
+	private static final int REQUIRED_LEVEL = Config.GM_ANNOUNCE;
+
+	public boolean useAdminCommand(String command, L2PcInstance admin) {
+        if (!Config.ALT_PRIVILEGES_ADMIN)
+            if (!(checkLevel(admin.getAccessLevel()) && admin.isGM())) return false;
+		
+		if (command.equals("admin_list_autoannouncements"))
+		{
+            AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
+		}                            
+		else if (command.startsWith("admin_add_autoannouncement"))
+		{
+			//FIXME the player can send only 16 chars (if you try to send more it sends null), remove this function or not?
+			if (!command.equals("admin_add_autoannouncement"))
+			{
+			 try{
+                StringTokenizer st = new StringTokenizer(command.substring(27));                
+                int delay =  Integer.parseInt(st.nextToken().trim());
+                String autoAnnounce = st.nextToken();
+                
+                if (delay > 30)
+                {                                    
+                    while (st.hasMoreTokens()) {
+                        autoAnnounce = autoAnnounce + " " + st.nextToken();
+                    };
+                    
+                    AutoAnnouncementHandler.getInstance().registerAnnouncment(autoAnnounce, delay);
+                    AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
+                }
+                
+			 } catch(StringIndexOutOfBoundsException e){}//ignore errors
+			}
+		}
+		else if (command.startsWith("admin_del_autoannouncement"))
+		{
+            try
+            {
+    			int val = new Integer(command.substring(27)).intValue();
+                AutoAnnouncementHandler.getInstance().removeAnnouncement(val);
+                AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
+            }
+            catch (StringIndexOutOfBoundsException e)
+            { }
+		}
+		
+		// Command is admin autoannounce 
+		else if (command.startsWith("admin_autoannounce"))
+		{
+			// Call method from another class
+            AutoAnnouncementHandler.getInstance().listAutoAnnouncements(admin);
+		}
+		
+		return true;
+	}
+	
+	public String[] getAdminCommandList() {
+		return ADMIN_COMMANDS;
+	}
+	
+	private boolean checkLevel(int level) {
+		return (level >= REQUIRED_LEVEL);
+	}
+	
+}

Index: /trunk/Datapack/sql/autoanounce.sql
===================================================================
@@ -0,0 +1,9 @@
+-- ----------------------------
+-- Table structure for auto_announcements
+-- ----------------------------
+CREATE TABLE `auto_announcements` (
+  `id` int(11) NOT NULL AUTO_INCREMENT,
+  `announcement` varchar(255) COLLATE latin1_general_ci NOT NULL DEFAULT '',
+  `delay` int(11) NOT NULL DEFAULT '0',
+  PRIMARY KEY (`id`)
+) ENGINE=MyISAM AUTO_INCREMENT=11 DEFAULT CHARSET=latin1 COLLATE=latin1_general_ci;

Index: /trunk/Datapack/tools/database_installer.bat
===================================================================
+autoanounce.sql

Index: /trunk/Datapack/data/html/admin/announce.htm
===================================================================
@@ -11,4 +11,5 @@
<td><button value="Announce" action="bypass -h admin_announce_menu $new_announcement" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
<td><button value="Reload" action="bypass -h admin_announce_announcements" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
+<td><button value="Auto Announce" action="bypass -h admin_autoannounce $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td> 
</tr></table></center>
%announces%

Credits: L2j-Forum

Posted

L2J Contest share and its not yours?

 

/fail imo.

 

He can do it, but his share is counted like.. almost nothing..

It's just a sign that he participated and cared to post something..

 

By the way, why advanced?

 

 

To be honest, you can't compare a clean event engine with a feature that already exists @ the latest Chronicles..

Posted

He can do it, but his share is counted like.. almost nothing..

It's just a sign that he participated and cared to post something..

 

By the way, why advanced?

It's not like the old one...

 

here... http://www.l2jserver.com/old-forum/thread.php?threadid=33772&hilight=auto+announce

  • 3 weeks later...
  • 1 month later...
Posted

saven que mamenme el guevo no los entiendo a ningunos

 

This is ENGLISH section.

  • 4 weeks later...
  • 2 weeks later...

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    • in conclusion when somebody who has a project for 10+ years still on development writes an e-say to try until you succeed and then advertises his project, one of the reasons is he needs money, so l2j has once more become pure expensive hobby, you wont make money out of it.   You can still use L2jFrozen and get better results for this, i know some people that done it    keep in mind that C in aCis stands for Crappy, and after all these years its not a cool wordplay anymore, its a fact, prove me wrong.
    • First, don't really follow the "main voice", moreover if you consider it an hobby. Simply do what you want, you got only one life so use it as you want. If you make it an hobby, it's exactly like piano, or velo - only practice makes you better.   Secondly, how do you learn things ? It's actually a really important question, since some can simply be scholar, read books (theory) then practice ; and some simply can't read books. I'm the second type, I hated school, I find it boring - my knowledge in Java comes from try-and-fail. You improve your coding style every year or so, I can myself rewrite my own code (which I already considered top-notched) after a while. You always learn something new - even if Java barely evolves. L2J is a fun way to learn programming, it's a giant sandbox where you can edit anything, and I believe it should be taken as it.   My own way of learning was as follow : Add existing customs, no matter what they are : the point is to know main classes used by L2J / customs. L2J is barely Java knowledge ; the true knowledge is to know WHAT to search in WHICH location (what I call, organization). You have to understand than EVERYTHING you think already exists, in a form on another, in the source code. A custom is only the association of the different mechanisms you found "here and there", glued together in a proper goal. Once you know main classes to edit, and the customs you added are compiling fine, the main point is to know WHAT exactly you DID. Try to understand WHY and WHERE you actually copied the code. Third point would be to MANIPULATE the customs you added in order to fit your wish. First edit little values, then logic conditions ; eventually add a new Config, or a new functionality to the custom. Fourth point would be to begin to craft your own ideas. Once again, EVERYTHING already exists, in a form or another. You want a cycled event ? You got Seven Signs main task as exemple. Npc ? Search any type of Npc and figure out what it does. Fifth point would be to understand Java - mostly containers (WHAT and WHERE to use them), variables types and main Java mechanisms (inheritance, static modifier, etc). You should also begin to cut your code into maintainable classes or methods. Java can actually run without optimization, but bigger your ideas, more optimized and well-thought it should be. It's direct saved time in the future, and you would thank yourself doing so. Main tips : ALWAYS use any type of versioning system - GIT or SVN. It allows to save your work, step by step and eventually revert back anytime you want if you terribly messed up. L2J is 80% organization knowledge, and 20% Java knowledge. Basically, if you know WHAT and WHERE to search, if you aren't dumb, it's easy to replicate and re-use things. Cherry on top is to use a already good coded pack to avoid copy-paste crap and get bad habits. Avoid any type of russian or brazilian packs, for exemple - their best ability is to leak someone's else code. Obviously you need some default sense of logic, but Java and programming in general help you to improve it.   Finally, most of your questions could be solved joining related Discord (at least for aCis, I can't speak for others) - from the moment your question was correctly asked (and you seemed to search for the answer). My community (and myself) welcomes newbies, but got some issues with noobies.   The simpliest is to try, fail and repeat until you succeed - it sounds stupid, but that's basically how life works.   PS : about Java ressources, before ChatGPT, it was mostly about stackoverflow website, and site like Baeldung's one. With ChatGPT and alike, you generally double-cross AI output to avoid fucked up answers. Also, care about AI, they are often hallucinating really hard, even today. They can give you complete wrong answer, you tell them they are wrong, and they say "indeed, I suck, sorry - here's a new fucked up answer". You shouldn't 100% rely over AI answer, even if that can give sometimes legit answers, full code or just skeletons of ideas.   PPS : I don't think there are reliable ressources regarding L2J itself, also most of the proposed code decays pretty fast if the source code is actually maintained (at least for aCis). Still, old coded customs for old aCis sources are actually a good beginner challenge to apply on latest source.
    • WTS: - AQ - Baium - Zaken  - Frintezza - Vesper Fighter Focus Fire Element   pm for detalis
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