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[Share]Announce Hero Login


Vkouk

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Well,hello again.PonyRider request me to make this code.So i did it for him.I guess it hasn't been shared again.If yes,let me know it.

The code meaning is when a hero login announce it.

Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 4092)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -881,6 +881,18 @@
     public static boolean L2JMOD_WEDDING_SAMESEX;
     public static boolean L2JMOD_WEDDING_FORMALWEAR;
     public static int L2JMOD_WEDDING_DIVORCE_COSTS;
+    
+    public static boolean ANNOUNCE_HERO_LOGIN;

     // Packet information
     /** Count the amount of packets per minute ? */
@@ -1858,6 +1870,18 @@
                 L2JMOD_WEDDING_SAMESEX                  = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingAllowSameSex", "False"));
                 L2JMOD_WEDDING_FORMALWEAR               = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingFormalWear", "True"));
                 L2JMOD_WEDDING_DIVORCE_COSTS            = Integer.parseInt(L2JModSettings.getProperty("WeddingDivorceCosts", "20"));
+                
+                ANNOUNCE_HERO_LOGIN   = Boolean.parseBoolean(L2JModSettings.getProperty("AnnounceHeroLogin", "False"));

                 if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                 {
Index: java/config/l2jmods.properties
===================================================================
--- java/config/l2jmods.properties	(revision 4092)
+++ java/config/l2jmods.properties	(working copy)
@@ -132,3 +132,47 @@
# ex.: 1;2;3;4;5;6
# no ";" at the start or end
TvTEventDoorsCloseOpenOnStartEnd =
+
+#---------------------------------------------------------------
+# Announce Hero Login                                          -
+#---------------------------------------------------------------
+# Announce Hero Name At Login
+# This sctipt will announce when Hero login.
+AnnounceHeroLogin = False
Index: java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(revision 4092)
+++ java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(working copy)
@@ -174,6 +174,59 @@
             engage(activeChar);
             notifyPartner(activeChar,activeChar.getPartnerId());
         }
+        
+        
+        if (Config.ANNOUNCE_HERO_LOGIN)
+        {
+        	if (activeChar.isHero())
+        	{
+        		Announcements.getInstance().announceToAll("Hero: "+activeChar.getName()+" has been logged in.");
+        	}
+        }
+        

         if (activeChar.getAllEffects() != null)
         {

Tested and Working 100%

Credits Me

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Very nice share. What i must change in order to work for l2jfree?

I haven't ever use l2jfree to tell you exactly,but i guess about customs it's the same.

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Very nice share. What i must change in order to work for l2jfree?

Μaybe nothing , anyway I make the some code for pony yesterday and he say code dont work.
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Μaybe nothing , anyway I make the some code for pony yesterday and he say code dont work.

Before some minutes he told me,that he tested it and working(my code)

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I guess it hasn't been shared again.

 

It has, but I suppose that the author (*Rules*) removed it..

Anyway, thanks for sharing it..

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It's an really good one guide,can you make one like when an castle lord is loggin to write it on announcements?

I've saw it on an server and was pretty nice  :P

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It's an really good one guide,can you make one like when an castle lord is loggin to write it on announcements?

I've saw it on an server and was pretty nice  :P

 

Check it Out.

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Thanks man,i was wondering if i will found it in the end,and voooila :)

 

PS:Also the download announcementlogin is dead,well it dosn't matter i will copy them from the code :)

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