Jump to content

Recommended Posts

Posted

yep, it is true... we must make some research yet

enchanting use standard random() function. Standard random fuction creates a random number by using realtime clock, and it IS NOT really random. Knowing computer realtime clock you can calculate what comes out from the random function. Yeah, that would work, but this theory has some flaws:

- you'd have to know exact realtime clock of the server machine

- you'd have to click on enchant in a exact milisecond

- yes, you can code a script to do that, BUT you can't forget of latency(ping) - there is a small chance that your packet will be delivered exactly on time - your weapon can be broken

 

Disassembly l2server.exe is not a problem, many people did it to find out there is not really useful way to influence enchanting.

You can make 100% enchanting success, but in laboratory environment only.

 

I had my +19 sword of valhalla on a 2x low rate server, and I had my ritual when I enchanted it, but it looked more like "shamanism", and I don't think it really influenced my success chance.

 

P.S. if you did not understand what I'm talking about, don't bother posting answers stating that i am a "n00b", as I am not interested in them - I just shared my opinion. Thank you.

Posted

i think that enchanting succes is not calculable, because it is a problem of prabability.

like:one weapon enchanted to +16 got 100% enchanting rate to 100 % from +0 to +16?

it is just a question of luck....

Posted

i have tested many enchanting trixx but noone works. the best way to do it is first enchant it to 4. then broke another weapon. then enchant up to +7 then broke another weapon etc..

Posted

on l2xreborn few months ago was an enchant bug that worked like: get 3 weapons and keep switching em rly fast spaming ss , till the lags come THEN BOOM ENCHANT THE FUCKING SHIT... i made 3 +15 bows there but all of em broke all +16 and i just left the server !!!!!!!

 

 

WOOOOOOOOOOOOOOOT ROLLED !!!!!

Posted

Okay this one actually was working on C3...u set up a shop but just before u start to sell u click on the enchant! Okay now start selling the same enchant u clicked on and its already activate it...u need a friend or just open dual box .Okay now u r selling this enchant and u actually enchanting..

 

Notice:u must have only 1 enchant in ur inventory.

 

Coz if theres 2 or more enchants the enchant rate gets lower.

 

ANd u actually enchanting while u selling this enchant scroll...anyway if something happen tell ur friend to buy it from u and it will be fake enchant u wont lost anything..but u have to try first with some Weapon D grade...dont try ur draconic bow :D

 

I've tryed this one in interlude server and made eminence + 9 this way..on +10 its broked.

Good luck!

 

lol it isnt working in that way as far as i remember :P if your friend buy that enchant from you before you try to enchant i will be fake just to check "what if..." and if your friend will try to buy it from you after you enchant your item there will be nothing to sell in your shop so he cant buy it :P to "create" fake enchant

Guest
This topic is now closed to further replies.



  • Posts

    • Fresh "White" Liquidity. Reserve Update.   ✔ Many ask about the origin of our funds and whether "tainted" assets get recycled within the service. Let’s be clear: we are not a tumbler. We don’t cycle your own coins back to you.   ✔ We’ve replenished our reserves with primary liquidity sourced from mining operations and OTC desks. To verify the status, we maintain volume processed through major platforms (direct withdrawals from Exchange accounts). For those requiring virgin purity - we provide cold storage reserves.   ✔ The fate of your "tainted" coins is entirely our concern. What happens to your crypto after the swap is no longer your business.   ✔ This is the definitive solution for Tier-1 exchange deposits (Binance, Coinbase), cashing out, or settling real-world transactions where a clean on-chain history is mandatory. In 2026, even the slightest suspicion leads to immediate freezes.   ✔ We do not handle small-cap volumes. Respect our time and yours.
    • I'll upload new updates to SVN tomorrow, I've been a bit busy :=)
    • I’ve been playing with LLM-driven autofarm bots too, and giving them some visual cues made a big difference. I ended up using art pieces from https://allcorrectgames.com/service/game-art/ as placeholders while training my detection prompts, and it actually helped the models parse scenes more reliably. If you add a bit of lightweight state tracking on top, your fake players start behaving way more naturally.
    • Roblox has become one of the world’s most influential user‑generated gaming platforms, attracting millions of players and creators every day. What makes Roblox unique is that it is not just a place to play games—it is a place where anyone can build their own. With Roblox Studio, even complete beginners can design immersive worlds, interactive experiences, and full‑fledged games. This guide will walk you through the essential steps to create your first Roblox game, while also helping you understand how features like Roblox Robux fit into the creator ecosystem.       1. What Is Roblox Studio and Why Use It? Roblox Studio is the official development environment used to create every game on the platform. It is free, accessible, and designed for creators of all skill levels. Whether you want to build a simple obstacle course or a complex simulation game, Roblox Studio provides the tools you need. The platform’s success comes from its user‑generated content model. Players can create games, publish them, and even earn Roblox Robux through in‑game purchases, game passes, or developer products. While earning Robux is not the focus for beginners, understanding its role can motivate you to improve your creations over time.   2. Setting Up Roblox Studio Before you start building, you need to install and set up Roblox Studio. Steps to get started Download Roblox Studio from the official Roblox website. Install and open the application. Log in using your Roblox account. Choose a template or start with a blank Baseplate. For beginners, templates like Obby, Village, or Racing provide a structured starting point. They include pre‑built elements that help you learn how different parts of a game work.   3. Understanding the Interface Roblox Studio may look overwhelming at first, but each panel has a clear purpose. Learning the interface early will make your development process smoother. Key panels Explorer: Shows all objects in your game world. Properties: Displays editable settings for selected objects. Viewport: The 3D workspace where you build your world. Toolbox: Contains free models, scripts, and assets. Home / Model / Test tabs: Provide tools for building, editing, and testing. Spend a few minutes clicking around, selecting objects, and adjusting their properties. This hands‑on exploration helps you understand how everything fits together.   4. Building Your First Game World Once you’re familiar with the interface, it’s time to start building. Using Parts Roblox Studio uses “Parts” as the basic building blocks. You can insert: Blocks Spheres Cylinders Wedges These can be resized, rotated, and moved to create platforms, walls, buildings, or obstacles. Using the Toolbox The Toolbox allows you to drag pre‑made assets into your game. This is extremely helpful for beginners, but choose assets carefully. Some community models include unnecessary scripts that may affect performance. Look for items marked as “Verified” or created by trusted developers. Organizing Your Workspace As your game grows, organization becomes important. Use folders in the Explorer panel to group objects logically: “Obstacles” “SpawnPoints” “Decorations” Good organization saves time and prevents confusion later.   5. Adding Gameplay with Scripts Roblox games use Lua, a beginner‑friendly scripting language. You don’t need to be a programmer to start, but learning basic scripting will greatly expand what you can create. Simple scripts you can try Making a part disappear when touched Creating a moving platform Adding checkpoints Giving players speed boosts Here’s a simple example: a script that prints a message when a player touches a part. Lua: local part = script.Parent   part.Touched:Connect(function(hit)     print("A player touched the part!") end) Even small scripts like this help you understand how interactions work in Roblox.   6. Testing Your Game Testing is essential. Roblox Studio provides several testing modes to simulate gameplay. Use the “Play” button to: Walk around your world Test scripts Check spawn points Look for bugs Ensure platforms and obstacles work correctly You can also use Play Here, Run, and Play Solo to test different aspects of your game.   7. Adding UI and Game Logic A polished game needs more than objects—it needs user interface elements and clear rules. Common UI elements Timers Score counters Health bars Buttons Pop‑up messages You can create UI using ScreenGui objects inside the StarterGui folder. Roblox provides templates for text labels, buttons, and frames, making it easy to design simple interfaces.   8. Optimizing Your Game A smooth game keeps players engaged. Here are some optimization tips: Remove unused parts and scripts. Avoid too many moving objects. Use low‑poly models when possible. Test on mobile devices—many Roblox players use phones. Keep lighting simple to improve performance. Optimization ensures your game runs well for all players, not just those with powerful devices.   9. Publishing Your Game Once your game is playable, you can publish it to Roblox. Steps to publish Click File → Publish to Roblox. Enter a name, description, and genre. Choose whether the game is public or private. Set permissions and access settings. After publishing, you can share the link with friends or the Roblox community. If you eventually want to monetize your game, you can add game passes or developer products that players can purchase using Roblox Robux. This is optional for beginners, but it becomes important as your game grows.   10. Improving Your Game Over Time The best Roblox games are updated regularly. After publishing, pay attention to: Player feedback Bug reports Suggestions from friends Analytics (visits, playtime, retention) Add new levels, improve visuals, or introduce new mechanics to keep players coming back.   11. Learning and Growing as a Creator Roblox provides many resources to help you improve: Roblox Creator Hub Developer Forum YouTube tutorials Community Discord servers The more you practice, the more confident you’ll become. Many successful developers started as beginners just like you—and some now earn significant amounts of Roblox Robux through their creations.   Final Thoughts Creating your first Roblox game is an exciting journey. You don’t need advanced skills or expensive tools—just creativity and curiosity. Start small, experiment with templates, learn basic scripting, and gradually build your skills. With time and persistence, you can create a game that players around the world will enjoy.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..