albatron Posted February 22, 2010 Posted February 22, 2010 i saw another post, but isn't so good for newbie. mb you will see the difference in my post.. just useful codes <mul val='1.10' order='0x40' stat='pAtk'/> ---- + 10% p.atk.. if you change mul val='1.10' with mul val='1.12' the code will be <mul val='1.12' order='0x40' stat='pAtk'/> and he will add +12% p.atk same for m.atk <mul val='1.10' order='0x40' stat='mAtk'/> ---- + 10% m.atk same for critical rate <mul val='1.10' order='0x40' stat='rCrit' /> ----- + 10% critical rate same for max hp <mul val='1.15' order='0x40' stat='maxHp'/> ----- + 15% max hp Where you see "order='0x40' " means that the "mul val='1.10' " will add the exactly number after "mul val='1.<here>' " What you can edit : you can change pAtk with what stats you want to add like : mAtk > magic attack mAtkSpd > magic attack speed ( casting speed ) pAtkSpd > atk speed rCrit > critical rate runSpd > move speed maxHp > hp% maxMp > mp% pDef > ... mDef > .... How to add exactly STR, DEX, INT, WIT, CON ? Easy.. <add order="0x10" stat="STR" val="2"/> that will add exactly STR.. +2 STR You can change STR with CON, DEX, INT, WIT.. You can change 2 with 100 and it will add 100 STR ( if you have STR after "stat" ) How to add exactly HP, MP Easy again.. <add order="0x40" stat="maxHp" val="500"/> this will add exactly HP ... + 500 HP ( not in % ) You can change maxHp with maxMp ( if you want mp ) You can change "val="500" " with what number you want.. if you put 5000, then it will add 5000 ( mp or hp.. depends on what you type at stat .. stat="maxHp" or stat="maxMp" ) You can change pDef, pAtkSpd, mDef, mAtk, mAtkSpd, runSpd, rCrit with other code <mul order="0x30" stat="pAtkSpd" val="1.0200"/> this will add 2,00% atk speed How to change stats? Easy .. You need to edit at val.. if you put val="1.0250" it will add 2,50% ... if you put val="1.0964" it will add 9,64% .. Now it's easy, right ? or you can put val="1.9999" and it will add 99,99% You can change stat ( stat="HERE" ) with pDef, pAtkSpd, mDef, mAtk, mAtkSpd, runSpd, rCrit How to add resists for stun, bleed, hold, sleep Codes: sleepRes rootRes stunRes bleesRes You can add stats to be in % or exactly stat for % <mul val='1.10' order='0x40' stat='bleedRes' /> it will add 10% the only thing that you need to edit is > mul val='1.HERE' < .. put from 01 until 99 and edit > stat='HERE' < with sleepRes, rootRes, stunRes, bleesRes for exactly stat <mul val='1.80' order='0x40' stat='sleepRes' /> it will add +80 sleep resist you can edit the number 80 with 01 until 99 or you can edit stat with sleepRes, rootRes, stunRes, bleesRes <mul val='1.HERE' order='0x40' stat='HERE' /> credits : me ( for typing and explications ) and google ( for codes ) ( if you want to know something about editing, replay with a question and i will answer )
demolisha Posted February 23, 2010 Posted February 23, 2010 Is a good guide but I think is something easyer and more complex here "http://www.maxcheaters.com/forum/index.php?topic=48331.0". By the way, thank's for guide.
Rin4a Posted February 23, 2010 Posted February 23, 2010 how can something be easy and complex at the same time? :D thanks for the guide
Matim Posted February 23, 2010 Posted February 23, 2010 This is guide for NEWBIES not for noobs. It has a very different meaning.
Street-Gamer Posted February 23, 2010 Posted February 23, 2010 hmm , great guide my friend thanks for the guide keep up the good works
kas23 Posted February 24, 2010 Posted February 24, 2010 very nice work man is very helpful for newbies !!
mqxxou Posted June 21, 2010 Posted June 21, 2010 I use this guide for my mod , very usefull thank's !
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now