MasterDisaster Posted March 30, 2010 Posted March 30, 2010 Another custom mod of The17Heroes.Nice one tk! Quote
DaeWrou Posted April 7, 2010 Posted April 7, 2010 I have 5 sound and I want that one of them would play on death, how can I do that? Quote
+cs.tribal Posted April 7, 2010 Posted April 7, 2010 cool one mate! It's great idea! I will make my own sound and use it! Thanks! Quote
DaeWrou Posted April 8, 2010 Posted April 8, 2010 One more thing that i forgot, I want that only when activeChar kills you you see redsky and music plays, how can I do this? Quote
l2redkiller Posted April 8, 2010 Posted April 8, 2010 i use just red sky on pk kill :P not every second is a pk kill so thx just add the red line so that all see the red sky not only the player :P ExRedSky packet = new ExRedSky(7); Broadcast.toAllOnlinePlayers(packet); Quote
takhs7 Posted April 8, 2010 Author Posted April 8, 2010 I have 5 sound and I want that one of them would play on death, how can I do that? learn a bit java.. thats easy ::) One more thing that i forgot, I want that only when activeChar kills you you see redsky and music plays, how can I do this? :/ ........ what? like suicide? ;s i dont get what u mean.. i use just red sky on pk kill :P not every second is a pk kill so thx just add the red line so that all see the red sky not only the player :P ExRedSky packet = new ExRedSky(7); Broadcast.toAllOnlinePlayers(packet); if u have a server with 20 ppl or its a low rate and not much pvp is going on then ok.. else this will be reallyy .. like really really annoying to players... Quote
DaeWrou Posted April 8, 2010 Posted April 8, 2010 About the first post.. Please tell me how to do that or tell me where to look ;/ Second post: I want that only if player kills you you see redsky and hear music not killed by monsters. Sorry for my bad english. Quote
EdenEternal Posted April 9, 2010 Posted April 9, 2010 i can't find this lines - // Set dead status if applies - if (activeChar.getCurrentHp() < 0.5) - activeChar.setIsDead(true); i have interlude pack... Quote
DevHarpun Posted April 10, 2010 Posted April 10, 2010 i can't find this lines - // Set dead status if applies - if (activeChar.getCurrentHp() < 0.5) - activeChar.setIsDead(true); i have interlude pack... lekino on interlude no work : / i try to many advanced code changes but shit happend:D Quote
l2redkiller Posted May 20, 2010 Posted May 20, 2010 dudes i wanna add it too just donno what calles the death_music ? ok i understand and test it and it work for interlude so :P ^^ thx nice share :D Quote
Nilinking Posted October 11, 2010 Posted October 11, 2010 ive added it to my Epilogue client (after some little code modifications) it is working perfectly! tnx you so much bro! ^^ its a great and interesting share, i got only one problem... when you die and another player resurects you, the music does not stop XD if you know any way to do this ill be very very happy hahahaha tnx again! cya! Quote
bobzih Posted August 21, 2011 Posted August 21, 2011 thanks for share, It works correct for IL? Quote
sakuya32 Posted August 24, 2011 Posted August 24, 2011 Well I added this mod to my compiled Hi5 server and it's working perfectly. The only problem I am having is, where do I add that "Game Over" sound that I added on the java files? The link for the sound file is broken so I have no clue where to add it or what format must it be (either WAV or inside a UAX). I know I can make one from scratch but I have no idea where it goes. [EDIT] Ok got it working. Silly me I just had to add it as a music (ogg) and not as a UAX file. I got confused there since the actual Java thing said "play sound" and that threw me off. Quote
kuriku Posted August 29, 2011 Posted August 29, 2011 It seems scandalous, all the time the red sky in our heads xD Quote
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