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Posted

Hello,

I have decided to make an new voiced command.

With this command the players from your server

can vote for the server restart.

If there are 25 (config) votes the server will restart

by him self.

And here is the code:

 

Index: D:/Games/Server/WorkSpace/GameServer/java/config/Mods.properties
===================================================================
--- D:/Games/Server/WorkSpace/GameServer/java/config/Mods.properties	(revision 194)
+++ D:/Games/Server/WorkSpace/GameServer/java/config/Mods.properties	(working copy)
@@ -227,3 +227,12 @@
# Announce Level Settings
MinLevelToAnnounce = 1
MaxLevelToAnnounce = 80
+
+# ========================== #
+#   Server Restart Voting    #
+# ========================== #
+# Enable Server Restart Command
+AllowServerRestartCommand = False
+
+# Votes For Restart
+VotesNeededForRestart = 20
Index: D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/Config.java
===================================================================
--- D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/Config.java	(revision 194)
+++ D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/Config.java	(working copy)
@@ -960,6 +960,10 @@
     public static int NPC_ANNOUNCER_MIN_LVL_TO_ANNOUNCE;
     public static int NPC_ANNOUNCER_MAX_LVL_TO_ANNOUNCE;
     public static boolean NPC_ANNOUNCER_DONATOR_ONLY;
+    
+    /** Server Restart */
+    public static boolean ALLOW_SERVER_RESTART_COMMAND;
+    public static int     VOTES_NEEDED_FOR_RESTART;

	/** Event Automation */
	public static int TIME_BETWEEN_EVENTS;
@@ -2091,6 +2095,9 @@
         		NPC_ANNOUNCER_MAX_ANNOUNCES_PER_DAY = Integer.parseInt(Mods.getProperty("AnnouncesPerDay", "20"));
         		NPC_ANNOUNCER_MIN_LVL_TO_ANNOUNCE = Integer.parseInt(Mods.getProperty("MinLevelToAnnounce", "0"));
         		NPC_ANNOUNCER_MAX_LVL_TO_ANNOUNCE = Integer.parseInt(Mods.getProperty("MaxLevelToAnnounce", "80"));
+        		
+        		ALLOW_SERVER_RESTART_COMMAND = Boolean.parseBoolean(Mods.getProperty("AllowServerRestartCommand", "False"));
+        		VOTES_NEEDED_FOR_RESTART     = Integer.parseInt(Mods.getProperty("VotesNeededForRestart", "20"));
             }
             catch (Exception e)
             {
Index: D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 196)
+++ D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -617,6 +617,9 @@
     public boolean _inEventVIP = false;
     public boolean _isNotVIP = false, _isTheVIP = false;
     public int _originalNameColourVIP, _originalKarmaVIP;
+    
+    /** Server Restart Vote Parameters */
+    public boolean		_voteRestart		= false;

	/** new loto ticket **/
	private int _loto[] = new int[5];
Index: D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/GameServer.java	(revision 189)
+++ D:/Games/Server/WorkSpace/GameServer/java/net/sf/l2j/gameserver/GameServer.java	(working copy)
@@ -204,6 +204,7 @@
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.JoinVIP;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.OnlinePlayers;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.PmOff;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.ServerRestartVote;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.TradeOff;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.VoiceInfo;
import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Wedding;
@@ -620,6 +621,9 @@
			_voicedCommandHandler.registerVoicedCommandHandler(new BuyRec());

		_voicedCommandHandler.registerVoicedCommandHandler(new JoinVIP());
+		
+		if(Config.ALLOW_SERVER_RESTART_COMMAND)
+			_voicedCommandHandler.registerVoicedCommandHandler(new ServerRestartVote());

		_log.config("VoicedCommandHandler: Loaded " + _voicedCommandHandler.size() + " handlers.");


 

Now create new file named ServerRestartVote.java in net.sf.l2j.gameserver.commandhandler.voicedcommands and place this:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.RestartVoteVariable;

/**
* @author SkyLanceR
*/

public class ServerRestartVote implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"vote_restart"};

/**
 * 
 * @see net.sf.l2j.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, net.sf.l2j.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
 */

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	RestartVoteVariable e = new RestartVoteVariable();

	if(command.startsWith("vote_restart"))
	{
		if (activeChar._voteRestart == false)
		{
			e.increaseVoteCount("restart");
			activeChar._voteRestart = true;
			activeChar.sendMessage("You succesfully voted for the server restart. Votes For The Moment: " + e.getVoteCount("tvt") + ".");
			Announcements.getInstance().announceToAll("Player: "+activeChar.getName()+" has voted for server restart. If you whant to support him type .vote_restart !");
		}
		else
		{
			activeChar.sendMessage("You have already voted for an server restart.");
		}
	}
	return false;
}

public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

Create new file named VoteVariable.java in net.sf.l2j.gameserver.model.actor.entity and place this:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/

package net.sf.l2j.gameserver.model.entity;

/**
*@author SkyLanceR
*/

public class RestartVoteVariable
{
public int				_voteCountRestart = 0;
private int				_voteCount = 0;

public int getVoteCount(String name)
{
	if (name == "restart")
	{
		_voteCount = _voteCountRestart;
	}
	return  _voteCount;
}

public void increaseVoteCount(String name)
{
	if (name == "restart")
	{
		_voteCountRestart = _voteCountRestart+1;
	}
}
}

 

Create new file named RestartTheServer.java in net.sf.l2j.gameserver.model.actor.entity and place this:

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.entity;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.Shutdown;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;


/**
* @author SkyLanceR
*/

public class RestartTheServer
{

public static void playerRestart(L2PcInstance activeChar, boolean restart)
{
	RestartVoteVariable e = new RestartVoteVariable();

	if (e.getVoteCount("restart") > Config.VOTES_NEEDED_FOR_RESTART)
	{
		Shutdown.getInstance().startShutdown(activeChar, 60, restart);
	}
}
}

 

Tested in L2J Interlude & Working

Thats all.

Hope its useful and helpful.

Credits: Mine

Posted

1) You better  create a diff

2) You can handle all this engine within one class, avoiding creating new objects (1 objects is not problem, but avoid it its better than create)

3) Ppl cry when L2PcInstance is modified (cause update conflicts). Just make a list where all players who voted get inside.

On cmd use, if (list.contains(player)) return false;

 

for everything else, nice idea, really usefull

 

Posted

I thing you mean that one player can vote twice ?

If that is what you mean please read the code and you will see that player can vote onlie once untill the server restart !

Posted

Really Coool, i like it. Keep Sharing SkyLancer.

 

+1 Karma. For this Share, because i believe that is totally your work.

 

 

Very usefull it can helps if the is laggy and there is no GM or admin online...

+1 Karma by me

pff i gave him too.

Posted

omg, awesome.... thanx.. i ll test it on gracia epilogue....and edit back to tell you if it works correctly....

Ehm it works on Interlude you must change some imports to make it work properly on gracia
Posted

Very usefull it can helps if the is laggy and there is no GM or admin online...

+1 Karma by me

Really Coool, i like it. Keep Sharing SkyLancer.

 

+1 Karma. For this Share, because i believe that is totally your work.

 

pff i gave him too.

Use your rofleyes-.-

Someone dekarma him once.

Posted

yeah not a bad idea but.. for example i can open 20 windows and vote every time.. server will be restarting all day if i want to :/ .. i mean its not a good idea for players to have such control over the server.. i would just add auto-restart :/

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    • Hello everyone, This topic has been created to report any content that is considered illegal under applicable law or in violation of the forum rules. This includes, but is not limited to: Illegal software (pirated, cracked, or unauthorized software) Copyright-infringing material Malware, viruses, or any harmful code Scams, fraud, phishing attempts, or impersonation Illegal banking or financial services Money laundering activities or related instructions Any other illegal, unethical, or rule-violating activity — you name it If you encounter any such content, please report it here so it can be reviewed and removed promptly. Legal Disclaimer All content published on this forum is created and posted by its users. The forum administration does not take responsibility for user-generated content. However, we make every reasonable effort to monitor, review, remove, and maintain the forum by deleting illegal or rule-violating content as soon as it is reported or identified. By using this forum, you acknowledge and agree to these terms.     Moderator Notice We would like to inform all users that we are currently developing a custom AI-powered API tool that will assist our moderation team in scanning the forum database for illegal or rule-violating activity. This system will be used strictly as a support tool to help identify potentially problematic content, which will then be reviewed by human moderators before any action is taken. The goal is to improve forum safety, compliance, and response time while maintaining fairness and transparency. 🚧 Coming soon — more details will be shared once the system is ready. Thank you for your cooperation and for helping us keep the forum clean and lawful.
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    • If anyone is reading this, until we find the 488 protocol system that works with AuthD + Authgated from High Five (HF), just use L2Filter included in the leak as the login server to be able to play. hAuthd does not works with this chronicle, @Hint. do you happen to know about this?   Be aware of the system you use! If UseEMailAccount is set as true in l2.ini, your user_info table linked to your account must have email column not NULL with a valid e-mail, and you will use that e-mail to login instead of the account name. (Post merged)   OKAY! Nevermind about the above, I just figured it out, AuthD and Authgated from HF requires GameGuard to be enabled and UseEMailAccount set to false. Enable GameGuard at server side as per Fyyre instructions,  Add the missing GameGuard files in your client system: https://mega.nz/file/xZMWQBjK#triEj7My9B9roiLqAKk32HOLcLmPynoOm-QhBI_Ligw
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