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L2Jserver Compiled Revisions - High Five (Beta & Stable)


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Update with L2jServer BETA 8861 on May 21

Fixed in this BETA:       

- BETA: Removing "Initializing" logs

- BETA: Removing init() abstract method from L2Script.

- BETA: Unhardcoding Transfer skill checks.

- BETA: Adding RecipeData? which extends DocumentParser?.

        - TODO: Remove checks made by XSD. 

- BETA: Reworks:

        - EngineInterface? cleanup.

        - WalkingManager? now extends DocumentParser?.

            - Replaced Javolution where synchronization is not required.

            - TODO: Merge with NpcWalkerRoutesData?.

            - TODO: Remove checks made by XSD.

        - Added new method to DocumentParser? to parse booleans.

        - Separated logic from data loading in RecipeController?.

            - Data is now loaded in RecipeData? which extends DocumentParser?.

                - TODO: Remove checks made by XSD.

        - NpcWalkerRoutesTable? renamed to NpcWalkerRoutesData?, now extends DocumentParser?.

            - TODO: Remove checks made by XSD.

- BETA: Minor typo fix pets will no longer receive exp form their master if they are not around him thanks goncafa for the report.

And format of L2PetInstance

- BETA: Minor typo fix related with Shift action now players will be able to target monsters/npcs with Shift.

- BETA: Executable L2J_Configurator.jar file.

- BETA: Small change to zone checks.

- BETA: Quest and QuestState? Javadocs and minor code improvements by jurchiks, thanks:

    - Avoiding using Javolution for not shared lists/maps.

        - Note that I (Zoey76) removed FastList? from timers since we use ReentrantLock? for them.

    - New methods:

        - exitQuest(boolean, boolean)

            - Finishes the quest and removes all quest items associated with this quest from the player's inventory. If {@code repeatable} is set to {@code false}, also removes all other quest data associated with this quest.

        - startQuest()

            vSet condition to 1, state to STARTED and play the "ItemSound?.quest_accept". Works only if state is CREATED and the quest is not a custom quest.

        - isCond(int)

            vChecks if the quest state progress cond is at the specified step.

        - setCond(int)

            - Sets the quest state progress code cond to the specified step.

- BETA: Convert door data to XML format. Thanks to JIV for initial design.

- BETA: Steal Divinity is now susceptible to resistance against buff canceling attacks.

- BETA: Script spelling fixes.

- BETA: Moved GM Access/Commands? Settings to configs. 

- BETA: Implementing Listeners for Skill Transfer's Holy Pomander reward.

    Thanks Battlecruiser for first implementation.

- BETA: Minor width fix for doorinfo.htm

- BETA: Visual glitch fix for pet owners that appeared to be healed when its pets received a heal.

        - ExRegMax? packet was sent to the Owner of a pet/servitor when it get healed by overtime effect but it shouldn't.

- BETA: Minor fix for L2DoorInstanceActionShift to show min/max XYZ properly.

- BETA: Changed StealBuff?.java to read MaxNegated? instead of power.

- BETA: The service fee required for exchanging regular Pet equipment for higher-level equipment has been reduced by 50%.

- BETA: The price of Pet equipment has been reduced by 50%.

- BETA: PARTY/CLAN healing Skills can be DUMMY already too (few others skills fixes included).

- BETA: Self healing Skills can be DUMMY already.

- BETA: Added missing cleft peace zones.

- BETA: The casting time of Flame Armor Skill is decreased in H5.

- BETA: Fixed Cancel effects to land in monsters too.

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OooO i was thoght that he was working with them and not just Share :P

I'm not working on L2jServer Project, just compile the project for MxC community.

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Changesets for L2jServer BETA 8868

Fixed in this BETA:       

- BETA: Charges mechanics fix. Charge clear task should be reset every time the charge count is changed. Classes using them will no longer be screwed-up in the middle of a fight by getting their charges cleared.

- BETA: Unhardcoding shot ids from rechargeAutoSoulShot() method.

- BETA: Removing some exp/sp multipliers debugs

- BETA: Inventory Class fixes

- BETA: Removing "Initializing" logs

- BETA: Removing init() abstract method from L2Script.

- BETA: Only "Expand Dwarven Craft" is exclusive for Dwarves.

- BETA: Porting 9000_clan and 9001_alliance to java

- BETA: Item Handlers rework:

        - Unhardcoding most of skill ids

        - Fixed some typos

        - Added missing system messages

        - Added some TODO: comments

        - Decreasing range of shot skill broadcasts

- BETA: Changed some Skills with IncreaseCharges? effect to DUMMY.

- BETA: Changed some NEGATE Skills to DUMMY.

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