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Posted

Update with L2jServer BETA 8913 on June 12

Fixed in this BETA:       

- BETA: Update for core read-me file by FBIagent.

- BETA: Other changes.

- BETA: Other minor changes.

- BETA: TerritoryWarManager? thread-safe

- BETA: Updated Enchant Skill Chances.

- BETA: SP required for acquiring some of the skills of the Third Class is reduced in H5.

- BETA: Admin Siege command handler rework:

        - Added Javadocs.

        - Replaced if/else statement with ternary operations.

        - Replaced if/else if statements for string comparison with switch statement.

        - Replaced try/catch statement for numbers with Util.isDigit(String).

        - Fixed faulty logic that, which was flagged with possible null pointer access.

        - Fixed other redundant pieces of code.

- BETA: Minor update for pcBaseStats.xml.

Posted

Changelog for L2jServer BETA 8927

Fixed in this BETA:         

- BETA: Pet food rework:

        - RequestPetUseItem? cleanup.

        - Added method isServitor()

        - L2Object cleanup.

        - Unhardcoding food Ids at PetDataTable?.

        - Fixed duplicated consume of food when used from pet's inventory (not auto-feed).

- BETA: Minor cleanup for [5431].

- BETA: Reworked Harvesting skill to use an effect (as it does in retail).

        - Fixed few typos in skill parameters.

        - Removed skill type.

        - Minor rework in the code.

- BETA: Support for "equip_reuse_delay".

- BETA: Fix doors being created dead raised in forum topic ​http://www.l2jserver.com/forum/viewtopic.php?f=77&t=25566

- BETA: Reworking quest's reentrant lock usage:

    - Fixing reload quest (scripts) problem, thanks DareStrike? for report.

    - Minor improvements in quest timers.

- BETA: Fixing some log typos.

- BETA: Removed (setLocz() + 20) because it cause NPCs spawn in wrong places when geodata is enabled (for example Core GrandBoss?).

- BETA: Minor typo fix, thanks Tavo22 for report.

- BETA: Fix for "Error in FightModeScheduler?":

        - Thanks Edoo, _Blade_, u3games, Lupu1, Starter, franpisco for report.

        - Thanks atp for testing.

- BETA: Fix for Quests:

        - Thanks goncafa, kostantinos and Tavo22 for report.

        - Closing #6199

        - Thanks FBIagent for fix implementations and comments.

        - Thanks jurchiks for the code improvement and code suggestions.

- BETA: Minor fixes and optimizations:

        - Duplicated properties.

        - Math.ceil(double) for int parameter.

        - Replaced String.append(String) with String.append(char) for one lenght strings.

- BETA: - Datapack part for ​[L5433]:

        - Reworked PetFood? item handler.

- BETA: Reworked Harvesting skill to use an effect (as it does in retail).

        - Fixed few typos in skill parameters.

        - Removed skill type.

        - Minor rework in the code.

- BETA: Updated some Boss Spawns.

- BETA: Servitor Summon Skills casting time is decreased from 15 seconds to 6 seconds in H5.

- BETA: Updated to H5 Summon Feline King, Summon Magnus the Unicorn and Summon Spectral Lord skills.

- BETA: Missing H5 Doors from 8851.

- BETA: Fix for Quests:

        - Thanks goncafa, kostantinos and Tavo22 for report.

        - Closing #6199

        - Thanks FBIagent for fix implementations and comments.

        - Thanks jurchiks for the code improvement and code suggestions.

- BETA: Updated/Fixed? Spoil & Spoil Festival Skills.

Posted

Update with L2jServer BETA 8941 on June 22

Fixed in this BETA:         

- BETA: Fix for Armor Sets and Henna bonuses not working on first player login:

        - Thanks FinalDestination? and Adry_85 for reports.

        - Thanks MELERIX for testing.

        - Minor formatting.

- BETA: Fixed NPE for isSpiritShotCharged and isBlessedSpiritshotCharged. Thanks MELERIX for help.

- BETA: Offensive Magic Skills should trigger EVT_ATTACKED_HIT.

- BETA: The rest of [5441] (now for hair accesories).

- BETA: Fixed cloak visualization when you left-click on the item.

- BETA: Improved sps/bsps behavior.

    - Unhardcoded switch code for soulshot, spiritshot and blessed spiritshot and deleted redundant code.

    - Avoiding some "instanceof" where it's possible.

  Thanks MELERIX, UnAfraid? and Zoey76 for help.

- BETA: Fix for "oncrit" and "oncast" item skills not performing skill casting checks.

        - Now default oncrit_chance and oncast_chance is 100.

            - If the parameter is not set in the item, the skill will be called every time there is a critical hit/magic skill usage.

            - Chance lesser than or equal to zero will completely prevent the skill call.

        - Reworked some weird code.

        - Fixes Infinity Rod healing monsters, thanks goncafa and Tavo22 for report.

- BETA: Minor fix in logic at doDie(..):

        - Thanks Starter for report and fix.

        - This should keep the same logic as it was before [4662].

- BETA: Removed "passive" boolean from passive effects (now it will check if skill is passive), thanks Zoey76 & Adry_85 for help.

- BETA: RequestJoinParty? NPE vulnerability fix, thanks Tavo22 for report.

        - Fixed typo in JavaDocs?, thanks jurchiks for report and proper JavaDoc? text.

- BETA: Fix for cubics being removed at olympiad:

    - Thanks Endrance and Tavo22 for report.

    - Closing ​#DP5305

    - Thanks Tavo22 for testing.

- BETA: Missing Eilhalder Von Hellmann from [8938].

- BETA: Fixed GrandBosses? respawn times formula.

- BETA: Fixed some RaidBosses? respawn times.

- BETA: Fixed few NPC types.

- BETA: Fixed Buffer/Player? Spawns for Orbis Arena.

- BETA: Minor skills update:

        - Parameter values True/False? to true/false.

        - Removed invalid condition system message from Sweeper (42) skill.

- BETA: NPE vulnerability fix for find_ip command, thanks Tavo22 for report.

- BETA: Datapack part for ​[L5438]:

        - Removed/fixed non-required chance parameters.

        - Removed invalid system message for Infinity Rod trigger skill.

- BETA: Fix for NoSuchElementException? in reload command, thanks DareStrike? for report.

- BETA: 10282_ToTheSeedOfAnnihilation typo fix. Now players with lvl 84 or above will be able to take the quest (previously only lower levels could take it... lol)

 

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