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Posted

if someone kill the some character more than 1 time dont take pvp point

Index: src/main/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- src/main/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 7252)
+++ src/main/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -731,7 +731,9 @@
    private boolean _IsWearingFormalWear = false;

	// Current force buff this caster is casting to a target
-	protected ForceBuff _forceBuff;    
+	protected ForceBuff _forceBuff;   
+
+	private int _lastKillerId = 0;
    
    /** Skill casting information (used to queue when several skills are cast in a short time) **/
    public class SkillDat
@@ -4498,7 +4500,8 @@
				)
		)
		{
-            increasePvpKills();
+			if (targetPlayer.getLastKillerId() != getObjectId())
+				increasePvpKills();
            // give faction pvp points
            if (Config.FACTION_ENABLED
                && targetPlayer.getSide() != getSide()
@@ -4533,7 +4536,8 @@
            if (clanWarKill)
            {
                // 'Both way war' -> 'PvP Kill' 
-                increasePvpKills();
+            	if (targetPlayer.getLastKillerId() != getObjectId())
+            		increasePvpKills();
                return;
            }
            
@@ -4550,6 +4554,7 @@
                increasePkKillsAndKarma(targetPlayer.getLevel());
			}
		}
+		targetPlayer.setLastKillerId(getObjectId());
    }
    
    /**
@@ -11194,4 +11199,14 @@
	public void updateFOSTitleFlag(){
		FortressSiege.setTitleSiegeFlags(this);
	}
+
+	public final int getLastKillerId()
+	{
+		return _lastKillerId;
+	}
+
+	public final void setLastKillerId(int id)
+	{
+		_lastKillerId = id;
+	}
}

credits Savormix

      // Check if it's pvp

	String attacker = getClient().getConnection().getInetAddress().getHostAddress();
	String attacked = targetPlayer.getClient().getConnection().getInetAddress().getHostAddress();

	if (attacker.equals(attacked))
	{
		sendMessage("What you though? You cannot use dumb exploit's NOOB!");
		return;
	}
	if (
			(
					checkIfPvP(target) &&            //   Can pvp and
					targetPlayer.getPvpFlag() != 0   //   Target player has pvp flag set
			) ||                                     // or
			(
					isInsideZone(ZONE_PVP) &&         		 //   Player is inside pvp zone and
					targetPlayer.isInsideZone(ZONE_PVP) 	 //   Target player is inside pvp zone
			)
	)
	{
            increasePvpKills();
	}
	else                                                                        // Target player doesn't have pvp flag set
	{
            // check about wars
            if (targetPlayer.getClan() != null && getClan() != null)
            {
                if (getClan().isAtWarWith(targetPlayer.getClanId()))
                {
                    if (targetPlayer.getClan().isAtWarWith(getClanId()))
                    {
                        // 'Both way war' -> 'PvP Kill'
                        increasePvpKills();
                        return;
                    }
                }
            }
            
            // 'No war' or 'One way war' -> 'Normal PK'
    		if (attacker.equals(attacked))
    		{
    			sendMessage("What you though? You cannot use dumb exploit's NOOB!");
    			return;
    		}
            else if (targetPlayer.getKarma() > 0)                                        // Target player has karma
		{
			if ( Config.KARMA_AWARD_PK_KILL )
			{
                    increasePvpKills();
			}
		}
		else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
		{
			if (attacker.equals(attacked))
			{
				sendMessage("What you though? You cannot use dumb exploit's NOOB!");
				return;
			}

Osiris Code

Posted

if someone kill the some character more than 1 time dont take pvp point (lol)

well for faction server's it may be good (propablY)

but for the boting pvp protection you can make something else like :

if someone try to increase his pvp point's from the SAME IP ADDRESS

      // Check if it's pvp

	String attacker = getClient().getConnection().getInetAddress().getHostAddress();
	String attacked = targetPlayer.getClient().getConnection().getInetAddress().getHostAddress();

	if (attacker.equals(attacked))
	{
		sendMessage("What you though? You cannot use dumb exploit's NOOB!");
		return;
	}
	if (
			(
					checkIfPvP(target) &&            //   Can pvp and
					targetPlayer.getPvpFlag() != 0   //   Target player has pvp flag set
			) ||                                     // or
			(
					isInsideZone(ZONE_PVP) &&         		 //   Player is inside pvp zone and
					targetPlayer.isInsideZone(ZONE_PVP) 	 //   Target player is inside pvp zone
			)
	)
	{
           increasePvpKills();
	}
	else                                                                        // Target player doesn't have pvp flag set
	{
           // check about wars
           if (targetPlayer.getClan() != null && getClan() != null)
           {
               if (getClan().isAtWarWith(targetPlayer.getClanId()))
               {
                   if (targetPlayer.getClan().isAtWarWith(getClanId()))
                   {
                       // 'Both way war' -> 'PvP Kill'
                       increasePvpKills();
                       return;
                   }
               }
           }
           
           // 'No war' or 'One way war' -> 'Normal PK'
   		if (attacker.equals(attacked))
   		{
   			sendMessage("What you though? You cannot use dumb exploit's NOOB!");
   			return;
   		}
           else if (targetPlayer.getKarma() > 0)                                        // Target player has karma
		{
			if ( Config.KARMA_AWARD_PK_KILL )
			{
                   increasePvpKills();
			}
		}
		else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
		{
			if (attacker.equals(attacked))
			{
				sendMessage("What you though? You cannot use dumb exploit's NOOB!");
				return;
			}

this is the protection for same IP w/e and your's it's correct

Posted
  On 12/27/2009 at 6:39 AM, Stewie® said:

if someone kill the some character more than 1 time dont take pvp point (lol)

well for faction server's it may be good (propablY)

but for the boting pvp protection you can make something else like :

if someone try to increase his pvp point's from the SAME IP ADDRESS

       // Check if it's pvp

	String attacker = getClient().getConnection().getInetAddress().getHostAddress();
	String attacked = targetPlayer.getClient().getConnection().getInetAddress().getHostAddress();

	if (attacker.equals(attacked))
	{
		sendMessage("What you though? You cannot use dumb exploit's NOOB!");
		return;
	}
	if (
			(
					checkIfPvP(target) &&            //   Can pvp and
					targetPlayer.getPvpFlag() != 0   //   Target player has pvp flag set
			) ||                                     // or
			(
					isInsideZone(ZONE_PVP) &&         		 //   Player is inside pvp zone and
					targetPlayer.isInsideZone(ZONE_PVP) 	 //   Target player is inside pvp zone
			)
	)
	{
            increasePvpKills();
	}
	else                                                                        // Target player doesn't have pvp flag set
	{
            // check about wars
            if (targetPlayer.getClan() != null && getClan() != null)
            {
                if (getClan().isAtWarWith(targetPlayer.getClanId()))
                {
                    if (targetPlayer.getClan().isAtWarWith(getClanId()))
                    {
                        // 'Both way war' -> 'PvP Kill'
                        increasePvpKills();
                        return;
                    }
                }
            }
            
            // 'No war' or 'One way war' -> 'Normal PK'
    		if (attacker.equals(attacked))
    		{
    			sendMessage("What you though? You cannot use dumb exploit's NOOB!");
    			return;
    		}
            else if (targetPlayer.getKarma() > 0)                                        // Target player has karma
		{
			if ( Config.KARMA_AWARD_PK_KILL )
			{
                    increasePvpKills();
			}
		}
		else if (targetPlayer.getPvpFlag() == 0)                                                                    // Target player doesn't have karma
		{
			if (attacker.equals(attacked))
			{
				sendMessage("What you though? You cannot use dumb exploit's NOOB!");
				return;
			}

this is the protection for same IP w/e and your's it's correct

lolz0r is so hard to understand the code? the code means you cant take pvp if you kill more than 1 time the some character not from the some ip....
Posted
  On 12/27/2009 at 1:25 PM, Intrepid said:

same ip protection in big servers highly increase the network traffic...conclusion not a good idea to have it

I had it on dw and there was no problem.

Posted
  On 12/27/2009 at 11:12 AM, KяaSh™ said:

lolz0r is so hard to understand the code? the code means you cant take pvp if you kill more than 1 time the some character not from the some ip....

but for the boting pvp protection you can make something else like :

if someone try to increase his pvp point's from the SAME IP ADDRESS

 

First of all learn to read Second start to learn English understood Mr. Krashito?

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