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Posted

Ok i was looking for this system, but i never found, so i found Vago's PvP/Pk Color system and i added and change some things, and finally i got the same system but just whit PvP points. and it work in gracia 2.3

 

Credits To Vago, and me for the new changes

/java/config/l2jmods.properties

EnableWarehouseSortingPrivate = False
EnableWarehouseSortingFreight = False

+# ---------------------------------------
+# Section: PvP Title/name Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = True
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 2000
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 3000
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 4000
+ColorForAmount5 = 00FF00
+
+# Pvp Amount & Name color level 6.
+PvpAmount6 = 5500
+ColorForAmount6 = 00FF00
+
+# Pvp Amount & Name color level 7.
+PvpAmount7 = 7500
+ColorForAmount7 = 00FF00
+
+# Pvp Amount & Name color level 8.
+PvpAmount8 = 10000
+ColorForAmount8 = 00FF00
+
+# Pvp Amount & Name color level 9.
+PvpAmount9 = 16000
+ColorForAmount9 = 00FF00
+
+# Pvp Amount & Name color level 10.
+PvpAmount10 = 25000
+ColorForAmount10 = 00FF00
+
+# PvP Amount & Title color level 1.
+PvPAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# PvP Amount & Title color level 2.
+PvPAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# PvP Amount & Title color level 3.
+PvPAmount3 = 2000
+TitleForAmount3 = 00FF00
+
+# PvP Amount & Title color level 4.
+PvPAmount4 = 3000
+TitleForAmount4 = 00FF00
+
+# PvP Amount & Title color level 5.
+PvPAmount5 = 4000
+TitleForAmount5 = 00FF00
+
+# PvP Amount & Title color level 6.
+PvPAmount6 = 5500
+TitleForAmount6 = 00FF00
+
+# PvP Amount & Title color level 7.
+PvPAmount7 = 7500
+TitleForAmount7 = 00FF00
+
+# PvP Amount & Title color level 8.
+PvPAmount8 = 10000
+TitleForAmount8 = 00FF00
+
+# PvP Amount & Title color level 9.
+PvPAmount9 = 16000
+TitleForAmount9 = 00FF00
+
+# PvP Amount & Title color level 10.
+PvPAmount10 = 25000
+TitleForAmount10 = 00FF00
+

Index: /java/net/sf/l2j/Config.java

       public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
public static boolean L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
       +public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+public static int			PVP_AMOUNT1;
+public static int			PVP_AMOUNT2;
+public static int			PVP_AMOUNT3;
+public static int			PVP_AMOUNT4;
+public static int			PVP_AMOUNT5;
+public static int			PVP_AMOUNT6;
+public static int			PVP_AMOUNT7;
+public static int			PVP_AMOUNT8;
+public static int			PVP_AMOUNT9;
+public static int			PVP_AMOUNT10;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT6;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT7;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT8;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT9;
+public static int			NAME_COLOR_FOR_PVP_AMOUNT10;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT1;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT2;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT3;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT4;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT5;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT6;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT7;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT8;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT9;
+public static int			TITLE_COLOR_FOR_PVP_AMOUNT10;

               L2JMOD_ENABLE_WAREHOUSESORTING_CLAN = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
            
   			+// PVP Name Color System configs - Start
   			+PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
   			+PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
   			+PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
   			+PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "2000"));
   			+PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "3000"));
   			+PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "4000"));
		+PVP_AMOUNT6 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount6", "5500"));
   			+PVP_AMOUNT7 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount7", "7500"));
   			+PVP_AMOUNT8 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount8", "1000"));
   			+PVP_AMOUNT9 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount9", "1600"));
   			+PVP_AMOUNT10 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount10", "25000"));
   			+NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount5", "00FF00"));
		+NAME_COLOR_FOR_PVP_AMOUNT6 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount6", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT7 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount7", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT8 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount8", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT9 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount9", "00FF00"));
   			+NAME_COLOR_FOR_PVP_AMOUNT10 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount10", "00FF00"));
		+TITLE_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
		+TITLE_COLOR_FOR_PVP_AMOUNT6 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount6", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT7 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount7", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT8 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount8", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT9 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount9", "00FF00"));
   			+TITLE_COLOR_FOR_PVP_AMOUNT10 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount10", "00FF00"));
		+	
   			+// PvP Name Color System configs - End


				if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
				{

Index: /java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

ExDuelUpdateUserInfo update = new ExDuelUpdateUserInfo(this);
       	DuelManager.getInstance().broadcastToOppositTeam(this, update);
       }
}

+// Custom PVP Color System - Start
+public void updatePvPColor(int pvpKillAmount)
+{
+	if (Config.PVP_COLOR_SYSTEM_ENABLED)
+	{
+		//Check if the character has GM access and if so, let them be.
+		if (isGM())
+			return;
+		{
+			if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT1);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT2);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT3);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT4);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT5)) && (pvpKillAmount <= (Config.PVP_AMOUNT6)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT5);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT6)) && (pvpKillAmount <= (Config.PVP_AMOUNT7)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT6);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT6);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT7)) && (pvpKillAmount <= (Config.PVP_AMOUNT8)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT7);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT7);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT8)) && (pvpKillAmount <= (Config.PVP_AMOUNT9)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT8);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT8);
+			}
+			else if ((pvpKillAmount >= (Config.PVP_AMOUNT9)) && (pvpKillAmount <= (Config.PVP_AMOUNT9)))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT9);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT9);
+			}
+			else if (pvpKillAmount >= (Config.PVP_AMOUNT10))
+			{
+				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT10);
+				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT10);
+			}
+		}
+	}
+}
+//Custom PVP Color System - End

/**
 * Send a Server->Client packet UserInfo to this L2PcInstance and CharInfo to all L2PcInstance in its _KnownPlayers.<BR><BR>


       // Add karma to attacker and increase its PK counter
       setPvpKills(getPvpKills() + 1);

+      //Update the character's name/title color if they reached any of the 10 PvP levels.
+        updatePvPColor(getPvpKills());
+        broadcastUserInfo();
+
       // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
       sendPacket(new UserInfo(this));


Index: /java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java

}
	activeChar.sendPacket(new QuestList());

+      // =================================================================================
+      // Color System checks - Start =====================================================
+      // Check if the custom PvP color system are enabled and if so ==============
+      // check the character's counters and apply any color changes that must be done. ===
+      if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+      // Color System checks - End =======================================================
+      // =================================================================================
+
       
	if (Config.PLAYER_SPAWN_PROTECTION > 0)
		activeChar.setProtection(true);



 

Posted

Ok i was looking for this system, but i never found, so i found Vago's PvP/Pk Color system and i added and change some things, and finally i got the same system but just whit PvP points. and it work in gracia 2.3

 

Credits To Vago, and me for the new changes

 

But I still want someone to confirm those changes.

 

Anyway, thanks for sharing your work rans3sx.

Posted

you've only changed the tittle

anyway good try

 

nahh bro "only PvP system" not pk

 

And guys i need some help, i wanna use this system "custom enchant mod | By Flower" but i cant, where is this file info? enchantscrolls.java in ct2.3? help please guys :D

Posted

What is so cool?

 

Useless share :D

 

if u are looking to make a Pvp server like me, its usefull cuz u can motive players to pvp to decore his names and titles  :), and may be add some skills by every pvp lvl reached, anyways thx for ur reply bro  :P

Posted

Very good share! Im using this modification since a while and must say that its good coded and makes fun for every player using it. You may just integrate an additional "kill from same-ip" protection. :P

Posted

Credits To Vago, and me for the new changes...

 

1st of all Vago alredy c/ped it its not hes work

2nd tell me your changes otherwise i lock it since its alredy shared

Posted

Credits To Vago, and me for the new changes...

 

1st of all Vago alredy c/ped it its not hes work

2nd tell me your changes otherwise i lock it since its alredy shared

pwned.

ontopic:// so basically this work only for gracia final?

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