Jump to content

Recommended Posts

Posted

Server Web Site ?

 

I will quote myself here:

Our website is currently still under development but should be finished very soon!

 

Home Made server ?

 

Uhm yes, me and my team are coding from home.. (but the server is a dedicated one ofc..)

 

and Why NPC Buffer Have only PP Buff's :S

 

Well because we decided to serve it that way. :-)

 

Update: Topic updated (Homepage is ready now)!

Posted

Server looks good mate BUT u need to change thouse 2 things:

1rst: Augument jewells.... (fully delete. seen it on a server and it failed)

2nd: Sub class certification system.. u want a pvp balanced server? Delete it! everyone will make BD and take the celestial shield passive skil and hit him for 50 dmg...)

Seen it on a server and failed...

Otherwise its well done.

Posted

Server looks good mate BUT u need to change thouse 2 things:

1rst: Augument jewells.... (fully delete. seen it on a server and it failed)

2nd: Sub class certification system.. u want a pvp balanced server? Delete it! everyone will make BD and take the celestial shield passive skil and hit him for 50 dmg...)

Seen it on a server and failed...

Otherwise its well done.

 

Why shall I remove good retail features? Only because they "could" unbalance? Sorry but this is the game and I want the retail features to work as they should on my/our server and they do work as on retail (everything checked on retail) and I think everything is just fine but check it out yourself.. Maybe your last server with those features had custom values for those and this unbalanced everything..

 

the tittle is a little bit annoying.

 

What?^^

Posted

Yes its home be sure ;) for moments I cant move 10-15 sec

 

lol check your internet connection because im playing there too and everything is smooth, not like on the other noob servers out there. :D

 

Finally a team who knows one's craft.

Posted

Yes its home be sure ;) for moments I cant move 10-15 sec

 

No, its not. Its a dedicated server and this delays never happened so I dont know what you are talking about. :S

 

Btw, a new GM was recruited who does daily events like "Simon says", "Russian Roullette", "Hide and Seek", "Kill the GM", "Find Apiga's in Town" and more! :D

Posted

seems a good server, only prophet buff is fine, but you are forcing everyone to take their own buffers, 3 or 4 boxes per player, makes no sense.

instead give an boost to the BD and SWS so people can play those classes and reduce time of song/dances. or just remove it

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
    • ## [1.4.1] - 2026-01-29   ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance.   ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent.   ---
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..