Jump to content

Will you play ?  

285 members have voted

  1. 1. Will you play ?

    • Yes.
      173
    • No.
      113


Recommended Posts

Posted

Well, before some days I started a server similar with this, I will play if it will be made soon, only because I trust yours developing skills.

 

And about NPC Buffer:

My opinion is that it would be great if you wouldn't add NPC buffers at all, and buff times like Retail, what do you say ?

Ok, and if you don't agreeto this, then make NPC Buffers with full buffs(+3rd class), not the classic style with only 2nd prof buffs, it is boring cuz all server are like this.

"All or Nothing" !

 

That's from me.

Posted

i may join... 450-500 adena rate about the other depends on the farming system...

 

@ExTrEmEDwarf with x50 adena on x200 server you will reach 60 lvl and you wont be able to buy even c grade stuff... usually x50 servers have x250 adena rate... so i guess on x200  x500 adena rate will be perfect

i aggree with that and if so i will give it a try to and if it is unique server with new features that other server dont have then i will stay :)

<< ALL OR NOTHING >> like  "UnEffect" said        :P

Posted

i said NO because its interlude. I dont know why every1 is with interlude... i rly dont. Gracia>Interlude alot of nice and super things ware added so... Anyway good luck with it i wish the best for it as always.

With respect, EboLLa

Posted

I Will join for sure but that must be real one srv ...

Not like l2evolution with PRO Team but died after 2 days start lmao xD

 

Anyway GL and work hard! ^^

Be better than official!! xD

Guest
This topic is now closed to further replies.



  • Posts

    • sell adena l2rebon signature x1 - 1kk = 1 dollars l2reborn x10 - 500kk = 4 dollars E-Global x Lu4 - 1kk = 2 dollars BOHPTS - x20-x500 TOP PRICE DISCORD - GODDARDSHOP TELEGRAM - MMOPROMO Also on sale are Epic jewelry, Clothes at a very good price
    • Hello Sorry, my Discord is: ave7309
    • “Hello, I’d like to present a short description of the server. Everyone starts equally at max level 80. The server includes a custom buffer, custom class master, custom weapons and armors, custom zones, custom teleporter, custom raid bosses, and much more. I’ll leave a link in the description for those who want to see how everything looks inside. The server is only open on weekends, and you can find more news via the Facebook link.”   https://www.facebook.com/profile.php?id=61578869175323
    • 1. You where subscriber 3 years ago. 2. There is no current L2jMobius 2.8 Seven Signs version. Subcriber or not. 3. You have your answer from multiple forums that more items is more delay.  
    • 1. Optimize Packet Serialization Look in ItemList.java or wherever the inventory packet is constructed. Instead of building the packet with inefficient string concatenation or repeated allocations, use a preallocated buffer and avoid creating new objects for each item. Mobius sources are Java-based, so profiling with something like VisualVM or YourKit can help see where most time is spent. 2. Avoid Sending the Full List Each Time Modify the server to send only changed items (diff packets) when the inventory window opens. Some newer forks implement this as “lazy loading” or paged inventory so the client only loads e.g. 100 items at a time. 3. Limit the Inventory Size Per Page Instead of showing all 500 slots at once, split the inventory into pages/tabs (100 slots each). When the user switches a tab, send only that page’s items. This requires some client-side editing, but it’s the most user-friendly long-term fix. 4. Database & Cache Optimizations Ensure your items table is indexed by owner_id to make the query for player items fast. Cache item templates and static data so they are not reloaded every time the inventory is shown. ⚠️ Things to Keep in Mind Increasing slots from 80 → 500 does not just change a number — it multiplies the workload for packet building and UI rendering. You can’t fully avoid some extra cost with 500 items, but you can keep it under a few milliseconds if you optimize how and when the data is sent.    
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock