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Posted

gia mena o mafia einai sxetika kalos server alla exei bugs,polous donator,kai oti nane gm.Pezw ken orwen edw kai 2.5 xronia eixa stamatisei epeidh me klepsan.twra exw ginei apo ta kalutera no donate char opoios mpei ken orwen as m kanei pm DarkPrinC3sS ^^

Posted

gia mena o mafia einai sxetika kalos server alla exei bugs,polous donator,kai oti nane gm.Pezw ken orwen edw kai 2.5 xronia eixa stamatisei epeidh me klepsan.twra exw ginei apo ta kalutera no donate char opoios mpei ken orwen as m kanei pm DarkPrinC3sS ^^

o monos ise p se eklepsan

ase p teleftea pio poli ine down para on o server

 

tora pezo abigail aftos odos aksizi pu kseris avrio mehavrio mpori na to kani ke afto donate

Posted

pedia.. oti kai na lete o l2mafia ine enas apo tous kaliterous ellinikous server.. kai auto dn boroume na to allaksoume.. (Oso kai na min to goustarete auti ine h pragmatikotita... egw kaulose kai ekana donate xodro ston kvn1.. ok ... lathos m..pera apo tous donator exi kalo pack o mafia.. plaka plaka ine top..

Posted

Πάω στοίχημα όλα σχεδόν τα skill είναι bugged και ας μην έχω παίξει.

 

Έτσι είναι + μπορείς να βγεις από την πόλη με Cheat Engine και να πας Dion )=

Posted

o stucksub kai o koofs vs noob mapa pragmatika . eixa skasi donate st stucksub arketoo kai itan lathos m telika mapa , twra dn exw peksi tn abigail kai oute prokite na ksanampw mafia . exw na pekso me tous char m mines !!

Posted

mapa srv ...

 

Giati omws den mas les...Mipws spammareis ? tecpa elpizw na itan katanohto oti oi logoi ine oi idioi me ta pedia p  tous eipan

Posted

mafia.? xaxa m eixe pei enas friend na bw ston x300 kai oloi full donate.. benw meta ston kvn kai pezame normals vs donators.. o alos entometaksei me donate ixe kolisei aneta 6-7 sub lolen.. nc kalo kouragio sta pedia p pezoun akoma!!

Posted

O Mafia είναι απλός ένα τίποτα που απόκτησε φήμη μόνο από τα Donates του!

 

Απλά Gerero, παλιότερα τον υποστήριζες τον ''server'' με πάθος και τώρα τι μας λες?

ti na kanoume etsi mou goustare tote kai ton ipostiriza kai tora dn ton ipostirizo exeis kapio problima?
Posted

O l2mafia elege otan eixe protoanoiksei k eixe trelo kosmo sto koofs-noobs.Meta apo kairo vlepame kati donators na mas mirazoun kati dmg 2108382281.Mono to name aksizei  ap auton ton server kai gi'auto asxoloumaste tora.

Posted

o server einai mapa arxisa gia mia mera kai irthe enas mage kai m ekobe kati 7k dld o server mporei na dosei kai gm speed ama ton plhrosoun gtp einai !!

 

 

mpika me char fiou me Dynasty full + ... efaga apo ena ARXIDI KOLO DONATE 13K. INE DMG AFTO? PALADIN IMOUN

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  • Posts

    • cRazy??? If i just say good job its not even fair....
    • τι εκανες εκει παλι ρε τρελάρα; 🤣   welcome back mate, happy seeing you online again, well thats beyond l2 needs for sure and It’s rare to see anyone pushing Interlude this far technically anymore without trying to monetize it. definitely interested in seeing the source whenever you're ready to share it! keep it up!
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    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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