Lucky Dice Posted November 15, 2009 Posted November 15, 2009 //admin Brings up the admin menu. //gm Toggle GM status //gmchat Sends a global message that only GMs can see. Usage: //gmchat Type message here. //snoop //gmliston Register into gm list //gmlistoff Remove from gm list //silence (To enable/disable private message mode) //saveolymp Save olympiad //manualhero Manual select heroes //atmosphere <signsky> <dawn|dusk> Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal. //atmosphere <sky> <day|night> Sets current sky to either day or night. //diet Current status of diet mode "Weight Restriction" for player. //diet on Enables diet mode, removing your "weight" restriction. //diet off Disables diet mode. restoring your "weight" restriction. //play_sound Brings up sounds page. //edit_character Opens menu to edit targetted player. //current_player Opens character list. //character_list Opens list of online players. //show_characters Opens list of online players. //find_character Opens the find player menu. //save_modifications Saves the edits done to the targetted player. //nokarma removes karma from target player //setkarma <value> sets karma of target player to value //rec Recommnend targeted player //settitle Set title of targeted player //setname Set name of targeted player //setcolor Set name color of targeted player //fullfood Full feed targeted pet //invis to hide your character //invisible to hide your character //vis to unhide your character //visible to unhide your character //known on to unhide your character from known list //known off to hide your character from known list //earthquake <Intensity> <Duration> Creates an earthquake //para_all Paralyzes all players}} //unpara_all Unparalyze all players //para Paralyze Target //unpara Unparalyze Target //bighead Gives target a big head //shrinkhead Returns targets head to normal size //polymorph character npc id //polymorph item id to poly target into id //polyself <npc id> Used to polymorph yourself into a mob //unpolyself Returns you to the normal state //polymorph <itemid> Polymorphs an item //gmspeed <value> Usage //gmspeed value = [0...4] //changename <new_name> Change name of targetted player //add_exp_sp_to_character Opens the xp sp menu of the targetted player. //add_exp_sp Adds xp sp to targetted player. Usage: //add_exp_sp xp_number sp_number //remove_exp_sp Remove xp sp from targetted player. Usage: //remove_exp_sp xp_number sp_number //tradeoff Current status of trading for player. //tradeoff on Enables trading with other players. //tradeoff off Disables trading with other players. //reload skill Reloads skill data. //reload multisell Reloads multisell data. //reload teleport Reloads teleport locations. //reload npc Reloads all npc. //reload htm Reloads htm files. //reload item Reloads item templates. //reload instancemanager Reloads instancemanager. //announce_menu Opens the announce menu. //list_announcements Lists the current announcements. //reload_announcements Reloads the announcement list. //announce_announcements Posts all announcements in list. //add_announcement Adds an announcement. Usage: //add_announcement Your announcement here //del_announcement Deletes an announcement. Usage: //del_announcement Your announcement here //announce Posts an announcement. Usage: //announce Your announcement here //ban Used to kick and ban a named players account. Usage: //ban kadar //unban Used to unban a named players account. Usage: //unban kadar //kick Used to disconnect named player. Usage: //kick kadar //kick_non_gm Used to disconnect all regular players //kill Kill targeted player/NPC //jail Used to jail named player for a number of minutes. Usage: //jail kadar 10 //unjail Used to unjail named player. Usage: //unjail kadar //banchat Mutes a player. Usage: //banchat kadar //unbanchat Unmutes a player. Usage: //unbanchat kadar //bbs Brings up comunity board //add_level Add levels to target char. Usage: //add_level 5 //set_level Set level of targeted char. Usage: //set_level 50 //heal Heal target player or players in radius. Usage: //heal 2000 //help Opens help page //invul Turns invulnerability on/off //target Used to target a Mob or player. Usage: //target kadar //cache_htm_rebuild Rebuilds and reloads the HTML cache. //cache_htm_reload Reloads the HTML cache. //cache_reload_file Reloads the HTML cache for a single file. //cache_reload_path Reloads the HTML cache for a specified directory. //cache_crest_rebuild Rebuilds the cache of pledge crests. //cache_crest_reload Reloads the cache of pledge crests. //cache_crest_fix Fixes problems with incorrect displaying of pledge crests. //changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number //itemcreate Opens the item creation menu. //create_item Creates an item. Usage: //create_item item_id //cw_infos Get infos on cursed weapons //cw_remove Remove specified cursed weapon. Usage: //cw_remove 8190 //cw_reload Reloads cursed weapons //delete Used to remove a targetted NPC. NPC will not respawn. //character_disconnect Used to disconnect a targetted player. //open opens targetted door //close closes targetted door //openall opens all doors //closeall closes all doors //edit_npc Used to edit a NPCs stats. Usage: //edit_npc npc_id //save_npc Saves the editted NPC info. //recall_npc Teleports targetted NPC to you. //show_droplist Shows the named NPCs drop list. Usage: //show_droplist npc_id //edit_drop Edits the named NPCs droplist. Usage: //edit_drop npc_id item_id [min max sweep chance] //add_drop Adds a drop to the named NPCs droplist. Usage: //add_drop npc_id item_id [min max sweep chance] //del_drop Deletes a drop to the named NPCs droplist. Usage: //del_drop npc_id item_id //showShop Shows a targetted vendors shoplist. //showShopList Shows a targetted vendors shoplist. //addShopItem Adds an item to a vendors shop. Usage: //addShopItem Shop_ID item_id Price //delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id //editShopItem Edits an item in a vendors shoplist. Usage: //editShopItem Shop_ID item_id Price //box_access with box targetted, shows access list //box_access char1 char2 to add players to box Usage: //box_access kadar !LadyPain //box_access no char1 removes player from box access Usage: //box_access !LadyPain no kadar //clear_teams //setteam_close <team_name> Join players in radius 400 to specified team //setteam <team_name> Join targetted player to specified team //enchant Opens enchant menu //seteh <enchant_level> Set enchant level for head slot //setec <enchant_level> Set enchant level for chest slot //seteg <enchant_level> Set enchant level for gloves slot //seteb <enchant_level> Set enchant level for feet slot //setel <enchant_level> Set enchant level for legs slot //setew <enchant_level> Set enchant level for r_hand slot //setes <enchant_level> Set enchant level for l_hand slot //setle <enchant_level> Set enchant level for l_ear slot //setre <enchant_level> Set enchant level for r_ear slot //setlf <enchant_level> Set enchant level for l_finger slot //setrf <enchant_level> Set enchant level for r_finger slot //seten <enchant_level> Set enchant level for neck slot //setun <enchant_level> Set enchant level for under slot //setba <enchant_level> Set enchant level for back slot //event Opens event page //event_new Opens new event page //event_choose //event_store //event_set //event_change_teams_number //event_announce //event_panel //event_control_begin //event_control_teleport //add Add event //event_see List events //event_del <event_name> //delete_buffer //event_control_sit //event_name //event_control_kill //event_control_res //event_control_poly //event_control_unpoly //event_control_prize //event_control_chatban //event_control_finish //fight_calculator Show fight calculator //fight_calculator_show Show fight calculator //fcs Show fight calculator //geo_z Get Geo_Z //geo_type Get Geotype //geo_nswe Get heading //geo_los Check line of sight //geo_position Get geo position //geo_bug Add bug comment Usage: //admin_geo_bug you coments here //geo_load Usage: //admin_geo_load <regionX> <regionY> //geo_unload Usage: //admin_geo_unload <regionX> <regionY> //geoeditor_connect Usage: //geoeditor_connect <number> //geoeditor_join Join active char //geoeditor_leave //server_gm_only Only GM can access server //server_all Public access server //server_max_player <number> Set max players value //server_list_clock Toggle clock displayed next to the server name //server_login Opens login server edit window //mammon_find Lists the current location (if any) of the Mammon NPCs //mammon_respawn Lists the current respawn times (if any) of the Mammon NPCs //list_spawns <npcId> <teleIndex> Teleports to the player based on the given spawn index (from using //list_spawns <npcId>). //msg <ID> Used for testing SystemMessage IDs //char_manage Opens characters manage page //mobmenu Opens mobgroup.htm //admin_mobgroup_list //mobgroup_create //mobgroup_remove //mobgroup_delete //mobgroup_spawn //mobgroup_unspawn //mobgroup_kill //mobgroup_idle //mobgroup_attack //mobgroup_rnd //mobgroup_return //mobgroup_follow //mobgroup_casting //mobgroup_nomove //mobgroup_attackgrp //mobgroup_invul //mobinst Opens mobgrouphelp.htm //mons Used to start the Monster Races. //pn_info Path node info //show_path //path_debug //show_pn //find_path //view_petitions View petitions list //view_petition View petition //accept_petition //reject_petition //reset_petitions clear the petition queue //forge //forge2 //forge3 //pledge <create|dismiss|setlevel><create|dismiss|setleve l> //restore Restores a broken player info. //repair Repairs a broken player info. //res Resurrect player //res_monster Resurrect monster //ride_wyvern Command used to summon and ride a wyvern. //unride_wyvern Command to dismount and unsummon a wyvern. //ride_strider Command used to summon and ride a strider. //unride_strider Command to dismount and unsummon a strider. //buy Opens the GMShop. //gmshop Opens the GMShop. //server_shutdown Starts the shutdown process. Usage: //server_shutdown Number of seconds //server_restart Starts the restart process. Usage: //server_restart Number of seconds //server_abort Stops the server shutdown. //siege //add_attacker //add_defender //add_guard //list_siege_clans //clear_siege_list //move_defenders //spawn_doors //endsiege //startsiege //setcastle //clanhall //clanhallset //clanhalldel //clanhallopendoors //clanhallclosedoors //clanhallteleportsel //show_skills Lists targetted players skills. //remove_skills Removes the targetted players skills. //skill_list Opens skill menu. //skill_index Opens skill menu according to players stats. //add_skill Adds a skill to a targetted player. Usage: //add_skill Skill_id level //remove_skill Removes a skill from a targetted player. Usage: //remove_skill Skill_id //get_skills Temporarily gives you the skills of a targetted player. //reset_skills Restores your skills from before the get_skills command. //admin_remove_all_skills //admin_give_all_skills //skill_test <skill_id> Test a skill. Usage: //skill_test 100 //st <skill_id> Test a skill. Usage: //st 100 //show_spawns Opens spawn menu. //spawn Spawns a Mob on current target. Usage: //spawn npc_id //spawn_monster Spawns a Mob on current target. Usage: //spawn_monster npc_id //spawn_index Shows menu for monsters with respective level. Usage: //spawn_index level //unspawnall //respawnall //spawn_reload //npc_index //show_npcs //teleport_reload //spawnnight //spawnday //show_moves Opens the teleport menu. //show_moves_other Opens the teleport menu named other. //show_teleport Opens the teleport menu. //teleport_to_character Teleports you to the named player. Usage: //teleport_to_character kadar //move_to Teleports you to coordinates given. //teleport_character Teleports targetted player to coordinates given. //recall Summons a named player to you. Usage: //recall kadar //admin_walk //explore //admin_recall_npc //gonorth //gosouth //goeast //gowest //goup //godown //teleshow teleport window //admin_failed //test These //test commands are for the universe mapping feature //test uni flush Save universe map //test hash <number> //test uni Return universe size //mp on Start packet monitor //mp off Stop packet monitor //mp dump Save packet history //known on to unhide your character from known list //known off to hide your character from known list //zone_check //zone_reload //tvt tvt pannel //dmevent dmevent match pannel //ctf //vip ALT+G brings a pannel to check others skills/wh/inv/Q/clan/others //kill (range) mass kill //res (range) mass res //heal (range) mass heal This Guide Maked For New GM's ( don't say Good Guide For Newbies/Only For Noobs and this things i hope like to you -InFamousBites/nekys ~Coming With New Guides For MxC~ If i forgot something tell me to Modify...
Ceptimus Posted November 15, 2009 Posted November 15, 2009 already shared 500-1000 times :) i think you c/p from someone else :)
Lucky Dice Posted November 15, 2009 Author Posted November 15, 2009 already shared 500-1000 times :) i think you c/p from someone else :) lol no i make it Alone :S
bazrock Posted February 6, 2010 Posted February 6, 2010 thx .. i use some of them but some i don't know they exists :-X
Andrey™ Posted June 27, 2010 Posted June 27, 2010 ///fly //sethero //setnoble //setdonator //setvip ///hero and more ;)
Matim Posted June 27, 2010 Posted June 27, 2010 ///fly //sethero //setnoble //setdonator //setvip ///hero and more ;) Author is banned, so he won't add it.
markos011 Posted September 21, 2011 Posted September 21, 2011 isnt there a command like //sendhome or something like this?
Tryskell Posted September 23, 2011 Posted September 23, 2011 isnt there a command like //sendhome or something like this? Depends of the pack, but yes, it "should" exist, as alt+g panel got that option. I mean that command has a right to exist, as there's a support client coded :P. About "who" already coded that, by default on current L2J I don't think they still implemented it. On my pack, I did. Btw nice necropost :P. That list is the admin ingame help section (copy paste). I must add that list can be totally wrong depending of the pack you currently use. On aCis for example, I deleted around 120+ commands, and added 40+. It really depends of the pack. Finally, commands like ///fly (with 3 /) are clientcoded, and has nothing to go with L2J. Those are unreal technologies commands.
markos011 Posted September 27, 2011 Posted September 27, 2011 Depends of the pack, but yes, it "should" exist, as alt+g panel got that option. I mean that command has a right to exist, as there's a support client coded :P. About "who" already coded that, by default on current L2J I don't think they still implemented it. On my pack, I did. Btw nice necropost :P. That list is the admin ingame help section (copy paste). I must add that list can be totally wrong depending of the pack you currently use. On aCis for example, I deleted around 120+ commands, and added 40+. It really depends of the pack. Finally, commands like ///fly (with 3 /) are clientcoded, and has nothing to go with L2J. Those are unreal technologies commands. is there any way to add //sendhome to l2j ?
Tryskell Posted September 27, 2011 Posted September 27, 2011 http://www.l2jserver.com/forum/viewtopic.php?f=69&t=23609 Here is an contribution, for latest L2J for that command. You can check too my own pack, I think it's the same result (target is teleported to the nearest town). My version got too "if no target selected, port yourself to nearest town".
Mhoska Posted September 28, 2011 Posted September 28, 2011 http://www.l2jserver.com/forum/viewtopic.php?f=69&t=23609 Here is an contribution, for latest L2J for that command. You can check too my own pack, I think it's the same result (target is teleported to the nearest town). My version got too "if no target selected, port yourself to nearest town". Thx my pack doesn't have this.
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