Jump to content

[####~2009 Balance~####]


Recommended Posts

Posted

The year is almost over, i wanna know how this year was for you on:

 

Study:

 

Health:

 

Money:

 

Love:

 

Its simple, c/p the thing above and say how did this year went!

 

In my case:

 

Study: 6/10 It was not my best year tbh :p

 

Health: 7/10 I got sick a few times but it was good over all

 

Money: .... -5/10 xP

 

Love: ¿Hookers count as love? (LoL) it was good ;^)

Posted

Study: in most part of the year i was at home not at school and now school is like be lazy as home so school is 10/10 :D

 

Health: 1/10 too much weed :P

 

Money: 1/10 see above :D

 

Love: Love is a thing that dont exist so let rename it for a sec

Sex: 9/10 (but i have a new years resolution from the 2008 about a threesome so it can 10/10 :D )

Posted

Study:4/10 bored to study for university

 

Health:8/10 some minor fevers nothing more

 

Money:1/10 the worst financial year of my life

 

Love:10/10 i found the perfect girl and first met her at may

Posted

Study: 8/10 (First time in Uni)

 

Health: 9/10 (I'm healthy god damn it!)

 

Money: 4/10 (not that good...)

 

Love: 6/10 (Hmm, moderated..)

Posted

Study: 10/10 finished a long time :P

 

Health: 9/10 Only headache :P

 

Money: 8/10 Almost rich,but i need vacations asap  :D

 

Love: 10/10 4 years with my girlfriend woot :P

Posted

Study: Graduated this year, so 10/10

 

Health: Great ! (till now nothing..) -.-' so 9/10

 

Money: from 1/1/2009 to 1/11/2009 = 6/10 , from 2/11/2009 till today 9/10 = I won 10k usd with a lottery :x

 

Love: 8/10 (some sex here, some there, some sex parties, no important relationships) :P

Posted

Study:4/10 bored to study for university

 

Health:8/10 some minor fevers nothing more

 

Money:1/10 the worst financial year of my life

 

Love:10/10 i found the perfect girl and first met her at may

 

And you just found out why.

 

 

Study: 8/10 better than previous years

 

Health: 8/10 facking fevers :<

 

Money:  9/10 i feel wealthy dude ;d

 

Love:  0/10 all school girls are bitches ;9

Posted

Study: 9/10 | Im making school work on the school.

 

Health: 8/10 | cuz none is perfect and i need a new hair cut ;D

 

Money: 9/10 | i feel fine on this side atm.

 

Love: 6/10 | Just broke up with my gf cuz she's jealous. Fcking bitches, i hate them.

Posted

Study : 5/10 not so good this year

 

Health : 7/10 i was sick for 10 freaking days <,<

 

Money : 9/10 i am fine

 

Love : 7/10 School girls are bitches but theyr sisters (?)

Posted

Study:6/10 not so good this year

 

Health:8/10 i was ill and i had my neck for 5 days

 

Money:6/10 65 euro every month or more :P

 

Love:10/10 i am in love (L)

Posted

Health:8/10 i was ill and i had my neck for 5 days

WTF?? Who are you? Chuck Norris?! >.<

I have my neck since I born!

 

BTW

 

Study:8/10 Pretty good, no serious problems.

 

Health:9/10 Same.

 

Money:6/10 It's a difficult year.

 

Love:0/10 atm.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • If this is actually true, then it's not about a resource leak but a stuffed client data which you might have caused god knows how. On top of that you run Interlude which is extremely primitive in client-side tools to diagnose anything robust (aside from the standard emitter, render, script, net and stat on screen info output)
    • serverpackets/CharInfo               writeD(_activeChar.getAppearance().getSex() ? 1 : 0);             writeD(_activeChar.getBaseClass());             for (int slot : getPaperdollOrder())             {   +              switch (slot)   +             {   +                  case 6:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 10:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 11:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollObjectId(slot));             }         }         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));             }         }         for (int slot : getPaperdollOrder())         {             writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));         }           
    • WTB Myext64 by @eressea missing adition OfflineShopRestore then server restart. Offer: 20 USD Payment with Crypto, then all working and tested in my live server. My discord: Jen2#1273
    • Hey, gamers!   I'm thinking about launching a High Five x30 server and would love to hear your thoughts! Would you play on a server with these features? 🔹 No Pay-to-Win – no items that give an unfair advantage. 🔹 Donations only for premium, noblesse, and skins – purely cosmetic or convenience-based. 🔹 Daily rewards from farming – active players get rewarded. 🔹 Only 1 dual box allowed – to keep the gameplay fair.   What do you think? Would you play on such a server? Any feedback or suggestions are welcome! Join our Discord to discuss: https://discord.gg/zeArBXcAxh
  • Topics

×
×
  • Create New...