Jojo_ Posted October 14, 2009 Posted October 14, 2009 Hello he a good share that take a lot of work ahah! It's Ganondorf from Zelda Twilight princess!! all info about how to install it on Ganondorf.rar all credit go to me and i was helped by Darksimonus. here the screen: http://img203.imageshack.us/img203/6533/shot00006n.png http://img96.imageshack.us/img96/9074/shot00007.png http://img210.imageshack.us/img210/9411/shot00008gr.png http://img96.imageshack.us/img96/6205/shot00009z.png Download it a thanks can be cool =) EDIT: for newbies in dat that didn't know and that crash your file when you try : Open NPCGRP.DAT Copy one line (what ever you want i take this one : ) 17135 LineageMonster.mimic LineageMonsters.mimic1_m00 2 interior_B_t.interior_B_box07 LineageEffectsTextures.cbui24 0 2 23600 23601 1.00000000 0 1 4 ItemSound.shield_wood_3 MonSound.Hit_Wood_4 ItemSound.Shield_Wood_4 MonSound.Hit_Wood_5 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 0 Paste it at the finish of you NPCGRP.DAT Modify the ID to what ever you want (i choise 99998) so that do like it : 99998 LineageMonster.mimic LineageMonsters.mimic1_m00 2 interior_B_t.interior_B_box07 LineageEffectsTextures.cbui24 0 2 23600 23601 1.00000000 0 1 4 ItemSound.shield_wood_3 MonSound.Hit_Wood_4 ItemSound.Shield_Wood_4 MonSound.Hit_Wood_5 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 0 now the hardest think to do change the number of texture to 10 (or highter more is high more the file got high weight ... so :P) i how to know where is the number of texture!! just belowe the texture so here : 99998 CLASS MESH 2 TEXTURE1 TEXTURE2 0 2 23600 23601 1.00000000 0 1 4 ItemSound.shield_wood_3 MonSound.Hit_Wood_4 ItemSound.Shield_Wood_4 MonSound.Hit_Wood_5 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 0 you saw the "2" below the TEXTURE1 and after MESH ? that the number of texture so now change it to 10 like it : 99998 LineageMonster.mimic LineageMonsters.mimic1_m00 10 interior_B_t.interior_B_box07 LineageEffectsTextures.cbui24 0 2 23600 23601 1.00000000 0 1 4 ItemSound.shield_wood_3 MonSound.Hit_Wood_4 ItemSound.Shield_Wood_4 MonSound.Hit_Wood_5 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 0 now all done ! Save the file (realy needed!) now reopen the file NPCGRP.DAT and remplace last line by mine and that done now you can save you files without prob =) good luck if any prob send me your NPCGRP.DAT in mp i will can do it for you (i do it only for gracia final any other cronicle files will rejected =))
Mart Posted October 14, 2009 Posted October 14, 2009 nice man, the most important is do the best=) (otherwise i prefer this custom, and not that weapons wifh another colors and names-.-) i saw some erros in texture but still good anyway keep working *-*
Mart Posted October 14, 2009 Posted October 14, 2009 its a texture, u can use it as a mob or a npc, just need modify
GrisoM Posted October 14, 2009 Posted October 14, 2009 It looks pretty weird O.o Thanks for sharing any way, added to the list on "others"
Jojo_ Posted October 14, 2009 Author Posted October 14, 2009 that look like zelda twilight princess didn't change any of that physique^^
mechawk Posted October 14, 2009 Posted October 14, 2009 Hi, Nice work, thank you for the share. I will try it out. Question, what is the human female wearing for armour in last photo img69? And where could i find the Interlude full share of the whole armor set of it? Thank you Mech "See you on the other side..."
Jojo_ Posted October 14, 2009 Author Posted October 14, 2009 that gracia final armor , only on gracia final (officialy) that the vesper only , if you speak about the left of the screen that Zelda from twilight princess ^^
CriticalError Posted October 14, 2009 Posted October 14, 2009 ummm interesting work ofc thank you and ofc help for Darksimonus is sure you do a great work :)
Jojo_ Posted October 15, 2009 Author Posted October 15, 2009 thanks you one other comming soon for info that a boss :P
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