Jump to content

Recommended Posts

Posted

Aion-Emulation Installation Guide 1

 

Software needed to download and install:

Java JDK 6 Update 14, necessary for running the server

Link: Java SE Downloads - Sun Developer Network (SDN)

MySQL 5.4, necessary for Database

Link:  MySQL :: MySQL 5.4

Navicat 8.2.7 for MySQL, necessary for administrating the database

Link:  Navicat - Download Center - Download the World's Best Oracle Manager, MySQL Front End & PostgreSQL GUI for Windows, Linux & Mac OS X - Download Now! Support Access to MySQL, Excel to MySQL, MySQL editor, MySQL administrator, MySQL frontend, MySQL man

Tortoise SVN 1.6.3, necessary for updating the source code

Link: TortoiseSVN downloads | TortoiseSVN

Apache Ant, necessary for compiling the source code

Link: Ant.rar

Batch Files, necessary for compiling the source

Link: Batch Files.rar

Aion-Emu Source Code, this is the source code

Link: aion-emu.rar

 

Installing…

Java:

Just execute the*.exe file ;)

MySQL:

Install and Configure:

1. Execute the file and select typical, click next and select the folder where you want to install it, when the installation is finished tick the Configure MySQL Server now box and click finish. Now a configuration wizard will appear, select Standard Configuration and click next, the settings in the next windows are just ok, next, now create a username and password (default username: root, default password: root), next, then execute and finish.

Tortoise SVN:

Install:

 

Easy to install so I won’t explain how :P

Source Code:

Compiling the source code:

Make a new folder and unzip Ant.zip, aion-emu.rar and Batch files.rar into it.

The folder should look like this:

74241818.th.png

 

Open the created folder, right click on aion-emu folder and SVN Update. Now that the source code is updated we can compile it. Double click Compile LS.bat and Compile GS.bat, when the source code is compiled in the CMD window will appear Build Successful.

Preparing the server files:

Make another folder and name it aion-emu files. Go to: aion-emu\trunk\AE_LoginServer\build and extract ae_login.zip to aion-emu files folder. Do the same with ae_gameserver.zip from aion-emu\sandbox\AE_GameServer\build. Open with notepad gameserver.properties from aion-emu files\gameserver\config and edit it like below:

23033388.th.png

The Folder should look like this:

22961187.th.png

Navicat:

Making a Connection to MySQL:

Install the program (it’s easy so I won’t explain how to install it :P). After  installing run the program then select New Connection, a window will pop-up, configure like in the picture below.

navicat.th.png

Creating the databases:

1. In the left side of the Navicat window will appear the connection created at step 1, right click on it and select Open Connection, now the red “Thunderbolt” should become green.

88766196.th.png

Now right click again on the connection and then click on New Database, a pop-up windows will appear, fill the fields like in the picture.

64676397.th.png

Then double click on the ae_server_ls database to open it, after that right click on it and Execute batch file, navigate to aion-emu files\loginserver\sql and double click on login_db then start. Open ae_server_ls database and double click on gameservers table and fill the fields like in picture

gameserverstable.th.png

Now make another database and fill the fields like in the picture.

38595363.th.png

Open the ae_server_gs database, then Execute batch file (you got the idea, right? ;)), navigate to aion-emu files\gameserver\sql double click gs_db_sql and start. Now we’ve finished with databases. ;)

Running the Server:

Double click on StartLS.bat from aion-emu files\loginserver and StartGS.bat from aion-emu files\gameserver.

Note:

To connect with the client to the server unzip this file Launch.rar  to C:\Program Files\Ê¢´óÍøÂç\ÓÀºãÖ®Ëþ

In order to connect with the EU/Na client you must change this

 

public class Version

{

  /**

    * What version should server support

    * [true = chs, false = EU/US]

    */

  public final static boolean Chiness = false;  <------ this

}

 

in version.java before compiling

 

 

Tips:

  • Disabling icon cache in Tortoise SVN:

Right Click on any folder, "Tortoise SVN" -> "Settings" -> "Icons Overlays" and set "Status Cache" to "None".

Your HDD will be grateful for that.

 

Credits: ichimoku

  • 4 months later...
Posted

hi, just tried this, but when i update my aion-emu pack with SVN update, it seems to delete my sandbox and tools files so i cant grab those files anymore :s

so when i try to compileGS it says can't find the path

  • 2 months later...
Posted

i cant get past mySQL setup prgram:

 

problemtl.th.jpg

 

of course I added that port in firewall as open.

how to remove password chosen in setup mySQL? what to delete and where. Ill try another password setup - install/unistall whole MySQL

  • 1 month later...
Posted

i cant get past mySQL setup prgram:

 

problemtl.th.jpg

 

of course I added that port in firewall as open.

how to remove password chosen in setup mySQL? what to delete and where. Ill try another password setup - install/unistall whole MySQL

 

Find uninstall utility and make sure you delete all mysql programs leftovers when program ask you to ....and you will be fine

  • 2 weeks later...
Posted

 

 

I need HELP!

I'm on that part that says: "Double click Compile LS.bat and Compile GS.bat, when the source code is compiled in the CMD window will appear Build Successful"

 

When I run it, gives me an error:

 

'"java.exe"' is not known as a intern or exertern command!

 

I have Java Instaled! What is my problem? Thank you.

Posted

kk.. I've Done right that error..

 

Now I have another problem!

 

When i try to connect (login) in the Game, it freezee.

 

What is wrong? My version is EU.. I didn't understand well the part of Version.JAVA

 

In what version I need to be? Mine is 1.5.1.x  :o

  • 3 weeks later...
  • 2 weeks later...
Posted

I have  a problem ? I had Installed All softwares you post but when I Extract all file to a new folder and run file Compile GS and Comeplie LS that Say Build Falied ? I had installed java JDK and JRE 64 bit hinh1.jpg

Posted

I have  a problem ? I had Installed All softwares you post but when I Extract all file to a new folder and run file Compile GS and Comeplie LS that Say Build Falied ? I had installed java JDK and JRE 64 bit hinh1.jpg

 

I have the same problem pls tell us how to fix this

  • 3 weeks later...
Posted

i cant get past mySQL setup prgram:

 

problemtl.th.jpg

 

of course I added that port in firewall as open.

how to remove password chosen in setup mySQL? what to delete and where. Ill try another password setup - install/unistall whole MySQL

You will need to remove your mysql files. even when uninstalled. go to your directory delete all the files in there. reinstall Mysql after that you just do the guide again
  • 1 month later...
  • 2 months later...
Posted

Lol I modified this reply so many times sorry ppl. I just don't want to spam the page with all my questions

 

so I did everything and it all worked till the part I have to choose the server I want to use after the login part.

 

When i select the server nothing hapens so I've searched around the other topics and it seems like it might be two things:

1 - I'm using the version  2.1.0.1 of aion

2 - I can't find the file "version.java". I've searched for it in every single folder of: aion folder, server folder  and the emu folder

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Update: Advanced Rate Limiting Rate limiting is now applied to: Login attempts Account registration Password recovery Email confirmation resends WhatsApp verification Checkout access The system maintains independent counters by IP address and user identity, helping prevent traditional brute-force attacks as well as distributed credential-stuffing attempts using multiple proxies. Brute-Force and Credential-Stuffing Protection Protection is not limited to the visitor's IP address. The system also tracks attempts associated with the account, username, or email address, reducing the effectiveness of attacks performed through rotating IP addresses, proxies, or VPN services. Global HTTP Security Headers Security headers are applied across the entire website: X-Frame-Options X-Content-Type-Options Referrer-Policy HTTP Strict Transport Security These headers help protect the website against clickjacking, MIME-type confusion, insecure referrer exposure, and HTTP downgrade attempts. Secure Error Handling Internal exceptions are recorded in protected security logs while visitors receive sanitized error messages. This prevents the accidental exposure of: Internal file paths Database information SQL errors Server configuration Application stack traces Private Storage Exposure Monitoring The system automatically checks whether the private storage directory is publicly accessible in production. If exposure is detected, a security warning is recorded for the administrator without interrupting the website. This directory may contain licensing information, rate-limit records, and security logs and must never be publicly accessible. OAuth Request Protection Google and Facebook authentication flows use cryptographically random state values stored in the user's session. Returned state values are validated using constant-time comparison, helping prevent OAuth request forgery and unauthorized account-linking attacks. Telegram Authentication Validation Telegram login information is protected through: HMAC signature validation Constant-time hash comparison Authentication timestamp verification Expired-login rejection Secure Verification Tokens Email, password recovery, and WhatsApp verification systems include: Cryptographically secure random tokens Hashed WhatsApp verification codes Automatic expiration Limited verification attempts Resend cooldowns One-time token invalidation Account Activation Protection When email or WhatsApp verification is required, the game account remains restricted until all required verification steps are completed. Unverified users cannot bypass the confirmation process through standard or social login. Secure Upload Processing Administrative image uploads include: Real MIME-type inspection Image-content validation File-size limits Extension allowlists Server-generated random filenames Rejection of invalid or disguised files Original user-provided filenames are never used as the final stored filename. Path Traversal Protection Theme and template identifiers are restricted to validated slugs and must exist in the internal list of allowed themes. This prevents directory traversal and unauthorized local-file access through manipulated template names. Atomic Ticket Transfer Protection Ticket transfers use transactional and durable delivery processing. The balance is conditionally debited, the delivery is recorded before communication with the game database, and failed deliveries remain pending for safe reprocessing. This helps prevent: Free-item delivery Inconsistent balances Duplicate delivery Partial transaction failures Lost transfer records Concurrent Balance Protection Administrative balance adjustments use database transactions and row-level locking. This prevents simultaneous balance operations from overwriting each other or creating inconsistent account balances. Secure Redirect Handling Redirect values are sanitized against header injection, and external redirects are restricted to HTTPS destinations. Password Security Improvements The website uses modern password hashing for player-panel accounts and bcrypt with a configurable cost for supported game-server account systems. Compatibility is included for game-server implementations requiring the $2a$ bcrypt prefix. Duplicate Payment Prevention Built-in protections include: Idempotency control Transaction reference validation Payment status verification Unique external payment references Database transactions and rollback Durable payment history Completed-order verification These protections prevent: Double credits Repeated processing Duplicate payment callbacks Incomplete financial operations Signed Payment Callback Protection Payment callbacks are protected through: HMAC-SHA256 authentication Constant-time signature comparison Signed callback timestamps Callback freshness validation Shared callback secrets This helps prevent forged payment notifications, callback manipulation, and replay attacks. SQL Injection Protection The database layer uses: PDO Prepared statements Parameter binding Controlled internal allowlists for dynamic identifiers User-controlled values are not directly concatenated into SQL queries. XSS Protection Output and form data are protected through: HTML escaping Attribute escaping Input filtering HttpOnly session cookies MIME-sniffing protection Frame embedding restrictions These measures reduce the risk of Cross-Site Scripting, malicious HTML injection, session theft, and clickjacking. CSRF Protection Sensitive forms and administrative operations use session-based CSRF tokens. Requests without a valid token are rejected, helping prevent unauthorized actions performed through malicious external websites. Secure Session Protection The session system includes: HttpOnly cookies Secure cookie support SameSite restrictions Session ID regeneration Authentication state validation Session timeout controls These protections reduce the risks of session fixation, session theft, and unauthorized account reuse. reCAPTCHA Protection Google reCAPTCHA may be enabled on sensitive public forms to reduce: Automated account registrations Spam submissions Bot login attempts Automated password recovery abuse Confirmation Resend Limits Email and WhatsApp confirmation resends are protected through: Cooldown periods Rate limiting Expiring verification codes Attempt counters This prevents verification-message flooding and excessive external API usage. Licensing and Anti-Cloning Protection The website includes centralized licensing controls with: License-key validation Domain binding Signed license responses Cached license validation Temporary offline grace period Circuit-breaker protection Unauthorized-domain rejection These measures help prevent unauthorized installation, cloning, and redistribution of the system.
    • Tool that allows you to download the Lineage 2 game client directly from the official publisher CDNs. It fetches the CDN's file list and downloads every patch file, decompresses it (LZMA / Zip) and writes the finished client to disk — and can resume or repair an existing installation instead of starting over. It runs several client downloads at once through a batch queue, so you can prepare multiple regions or versions in a single session.   Supported: NCSoft CDNs (TW / KR / JP / NA) and  4game CDNs(RU / EU)   Download: https://drive.google.com/file/d/11SDcNASqO2GKOBT79LFu7mqvSRSJZvBS
    • https://l2avokado.com/ Hello everyone,   After some time of development, we've decided to open L2Avokado to the public in its current development stage. We're looking for players who enjoy Interlude and would like to help shape the project before its official release.   This isn't a "launch" announcement. Instead, we're inviting the community to log in, explore the server, test the systems we've built, and provide honest feedback. Whether it's bug reports, balance suggestions, progression ideas, or quality-of-life improvements, we'd love to hear them.   Our goal has always been to create an Interlude server that feels familiar while offering a fresh progression experience. We've intentionally avoided custom weapons, armor, and client modifications. Instead, we've focused on redesigning progression through reworked hunting grounds, quests, crafting, and gameplay systems while remaining compatible with a clean Interlude client.   At this stage, the core progression path has been implemented, including the main hunting grounds, quests, custom systems, and events. However, as the project is still under active development, there will inevitably be bugs, balance issues, and areas that require further polishing.   This is exactly why we'd like your help.   We're looking for players who are willing to: Test gameplay and progression. Report bugs and exploits. Suggest balance improvements. Share ideas for new features or quality-of-life changes. Help us build a server that the community genuinely enjoys playing.   The Client and System downloads are already available on our website, so you can jump straight into the game. We're also working on a dedicated launcher that will simplify installation and future updates.   If you're interested in helping develop a unique Interlude project and want your feedback to genuinely influence the direction of the server, we'd love to have you with us.   We look forward to seeing you in-game and hearing your thoughts on Discord. https://l2avokado.com/
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..