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Posted

http://www.youtube.com/watch?v=Gfou5-VZIAA

 

Obviously he's not done, but for 1 day of scripting and data gathering (skills were a pain in the ass to get data on). :) Pretty fucking epic if I do say so myself, considering I haven't seen any other server even start on this shit. ;)

 

And once we finish him, we'll be starting work on the Tiat raid.

Posted

http://www.youtube.com/watch?v=Gfou5-VZIAA

 

Obviously he's not done, but for 1 day of scripting and data gathering (skills were a pain in the ass to get data on). :) Pretty -beep-ing epic if I do say so myself, considering I haven't seen any other server even start on this shit. ;)

 

And once we finish him, we'll be starting work on the Tiat raid.

Pretty awesome work mate! :)

Posted

ExTrEmEDwarf i dont know where are you getting that screans but... why the hell are you playing russian offi server? xD and is it free? how can i join? and some ppl think that more ppl play interlude then gracia >,< and that l2 is dying. from those pictures i dont see that xD pls answer my questions :}

Posted

ExTrEmEDwarf i dont know where are you getting that screans but... why the hell are you playing russian offi server? xD and is it free? how can i join? and some ppl think that more ppl play interlude then gracia >,< and that l2 is dying. from those pictures i dont see that xD pls answer my questions :}

ExTrEmEDwarf got the pics form google.You can only play ru off if you have russian ip with another ip you cant log

 

Posted

ExTrEmEDwarf i dont know where are you getting that screans but... why the hell are you playing russian offi server? xD and is it free? how can i join? and some ppl think that more ppl play interlude then gracia >,< and that l2 is dying. from those pictures i dont see that xD pls answer my questions :}

a russian friend is burned there >.< and he gave me the screens after uploading them on some russian site.
Posted

Nice pics, i will search for one were i am at a low rate server with 300 ppl killing antharas and he is chasing me xP

 

nuevaimagen.png

 

Good times =P

Posted

Well all i can say is that RU servers are the best.

I played abyss x3 first 10 mins too ,it was a total SHIT!

i couldn't touch a mob and we cant walk from eachothers xD

Too bad i just started l2 and i had no idea how to take pics omg :D

It was great times tho ,there was over 10k ppl in the first 1 hour..

after a month there was around 20k :D and then it lowered to 5k now it has 3-4k.. but it was so fucking cool.

Posted

Well all i can say is that RU servers are the best.

I played abyss x3 first 10 mins too ,it was a total SHIT!

i couldn't touch a mob and we cant walk from eachothers xD

Too bad i just started l2 and i had no idea how to take pics omg :D

It was great times tho ,there was over 10k ppl in the first 1 hour..

after a month there was around 20k :D and then it lowered to 5k now it has 3-4k.. but it was so -beep-ing cool.

you are dev right? Max online is 6k .....

Posted

This one looks like Dariuse's avatar :D

 

Lol, whos Dariuse? I took it myself, belive me it was hard to position it right, what a slut my AiO is ehh? lmfao...

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  • Posts

    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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