Jump to content

Recommended Posts

Posted

NOTICE: Doesn't work in Interlude or latter client verssions.

 

This modification allows user to zoom throught walls and have unlimited zoom.

 

 

Lines affected in user2.ini:

 

[Engine.LineagePlayerController]
CameraViewHeightAdjust=0.0
bUseAutoTrackingPawn=true
bUseVolumeCamera=false
bUseHitCheckCamera=false                 <---This value toggles between wall zoom off/on. False means you can zoom throught walls.
AutoTrackingPawnSpeed=0.4
VolumeCameraRadius=1000
HitCheckCameraMinDist=0			 <---This means the bumper area before camera goes through wall. Only works if: "bUseHitCheckCamera=false"
FixedDefaultViewNum=3
MaxZoomingDist=65535			 <---Zoom limit. I know I said unlimited but I don't think anyone is going to zoom that far.
MinZoomingDist=-200

 

Notice that terrain can not be zoomed through. There must be a building, rock or some other object to zoom through.

 

1. Find l2fileedit and l2endec.

2. Open user.ini with l2fileedit and edit the lines as u wish. Save to user.ini -> 413 version-> ok.

3. If you couldn't open the user.ini you need to 1st encrypt your lineage system folder with l2endec. and then continue with step 1

 

Open user.ini with:

L2FileEdit

or

L2DatEnDec [Rev.20]

 

-If you get error message when starting lineage 2 then you dont have unpacked system folder. To solve this problem jump to step 3.

 

4. Still not working? Continue to the next step.

5. Jump to step 4 to solve the problem!

6. You never get here since the problem was already solved.

Idiot proof solution by aasi888

 

NOTE: The program versions might not be working with kamael client so you might have to download newer versions somewhere.

 

By aasi888

Posted

I believe that it was an old bug what you are asking about tomilee. It was caused by the client after choosing some settings and it allowed you to see through walls/floors etc. Can anybody confirm me?

 

(The same guide was posted on Greek section before some time ^^ For those who can't understand this one...)

  • 5 weeks later...
  • 1 month later...
Guest
This topic is now closed to further replies.

×
×
  • Create New...