Jump to content

Recommended Posts

Posted

ax0ax0xa0xa0ax Ok ok, edw me PARA POLI KOPO 5 atoma kataferan na ftiaksoun ton C4 na ipostirizei C5 client (oute logos gia C5 features etsi?), twra tha mas poun oti o global tha balei Interlude me off files... Ok ok, skizw ta ptixia mou telos... Mh xeirotera katheste kai sas koroidevei o global kai o kathe demonas, ti allo na pw... Oust! ;D

 

 

kai gia na ma8eis kai kati parapano 1 bdomada meta to release tou inerlude client o eg eixe sikosei modded server pou loggares me interlude client xoris interlude functions(oxi ola)

Posted

Diladi L2J..Koita ligo ta legomena sou.. To les k monos sou..Den ginete na yparxoun L2OFF files EIDIKA mia vdomada meta to release tou client..

 

den pezo lineage apo x8es ksero na ksexorizo to l2j kai to off niose milisa gia off files

 

Posted

@tsanki

 

Parakalw oxi flames, epishs eimaste ektos tou topic arxizw na pistebw... An sinexistei to flame exei -1 ^^ Epishs reported gia arxh.

 

Sto epomeno flame - Edelws off topic post tha ginei lock ^^

Posted

@tsanki

 

Parakalw oxi flames, epishs eimaste ektos tou topic arxizw na pistebw... An sinexistei to flame exei -1 ^^ Epishs reported gia arxh.

 

Sto epomeno flame - Edelws off topic post tha ginei lock ^^

 

signomi moraki mou

ala na ksereis ta mpiftekia den eginan akoma

kai oi mprizoles einai analates

Posted

Mpravo otan stis etoimasei i mama kali orexi..

Tespa gia na mi vgenw offtopic eidika i e-global den pezei na eixe ta arxeia tis ncsoft mia vdomada meta ap to release tou Interlude Client, edw kala kala itan akoma se test i ncsoft panw sta syegkrimena files..

 

P.S: Mi vazeis poly alati den kanei kalo ;)

Posted

loipon o e-global anoikse server modarismeno se interlude OXI JAVA off arxeia 3 vdomades meta to relaese to client sthn europi eixa mpei kai epaiksa polles leitourgies htan akoma c4 alla o server etrexe me c6 client ennoeitai oti eixe arketa bugs etc... alla ta arxeia htan off dn kserw an htan c6 pou dn pisteyw omos htan 100 % off me polles leitourgies c6 me spawns ktlp . episis o admin kai o head gm tou eglobal tha anoiksoun ksana server me onoma saphire episis upostirizoun oti kai aytos tha einai c6 kai oxi java

Posted

Mpravo otan stis etoimasei i mama kali orexi..

Tespa gia na mi vgenw offtopic eidika i e-global den pezei na eixe ta arxeia tis ncsoft mia vdomada meta ap to release tou Interlude Client, edw kala kala itan akoma se test i ncsoft panw sta syegkrimena files..

 

koritsara mou exeis mperdepsei to leech kai to development

exeis mperdepsei to volley me to troley

kai ksereis ti alo^^

<3

Posted

koritsara mou exeis mperdepsei to leech kai to development

exeis mperdepsei to volley me to troley

kai ksereis ti alo^^

<3

Wrea mias k esy de ta exeis mperdepsei..

Gia exigise mou pos vrikane tropo k kanane develop Interlude files enw kala kala den eixan dei pos einai?

Ayto pou thelw na pw einai oti to na trexeis C4 me Interlude client DEN SIMENEI oti yparxoun Interlude OFF files stin katoxi aytounou pou to kanei..

Posted

koritsara mou exeis mperdepsei to leech kai to development

exeis mperdepsei to volley me to troley

kai ksereis ti alo^^

<3

Wrea mias k esy de ta exeis mperdepsei..

Gia exigise mou pos vrikane tropo k kanane develop Interlude files enw kala kala den eixan dei pos einai?

Ayto pou thelw na pw einai oti to na trexeis C4 me Interlude client DEN SIMENEI oti yparxoun Interlude OFF files stin katoxi aytounou pou to kanei..

 

to kourazeis poli!!!!

 

gia na kaneis connect client c5 se c4 server hexareis :

i ta packets pou dexete o server

i ta packets pou dexete o client

poli apla

 

sta kainouria features einai pio diskola ta pragmata

to diskolotero itan to clan system ala distixos gia sena einai same me c5 sxedon

sou li8ikan oi apories?

Posted

Edaxei more tora, o eglobal tha einai gia alli mia fora (opos sxedon panta itan dld), enas buggarismenos server, me tous kolitous kai ta filarakia na anebenoun aera me gnosi olos ton bugg,  kai me olous tous ipoloipous na lionoun gia na mporesoun na ntithoun...

 

Afta bebea gia ta off files einai paramithia min trelathoume kiolas...

 

Apodeixi:

 

Post by GmWaRnInG:

 

Se periptwsh pou yparksoun kapoia provlhmatakia(very small bugs),tha diorthononte aytomatws!!!

 

Ade kai kalo xp  ;D

Guest
This topic is now closed to further replies.



  • Posts

    • A question: I’ve had two servers that were downgraded from C6 to C4, and both would lag for players when they changed subclass, and almost every time the L2 server would crash. They say it’s a problem with the C5 skills that were added. Has anyone experienced this issue? The server would run fine without errors until people started changing classes. Has anyone gone through this and knows the solution to the problem?
    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock