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[Tutorial]How to Create a Hellacious Flaming Skull


ExTrEmEDwarf

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Step 1

 

For this tutorial, I used Photoshop CS3, a skull (you could choose to use a free skull though, such as Skull Vector Pack 1)  and some hi-res flames images. The high-res image files are available to Psd Plus members in the download pack. Though non-members are certainly welcome to shoot your own flame photos or find some stock to use here, so you can follow along.

 

To get things started, create a new document 210mm by 290mm with a 100% black background.

Step 2

 

Copy (Command + C) and paste (Command + V) the vector from Illustrator to Photoshop as pixels.

 

2.jpg

 

Step 3

 

On a new layer create an ellipse filled with dark red (#4c0400) that surrounds the skull. Next, apply a Gaussian Blur of 250px (maximum value), and place that layer under the skull.

 

3.jpg

 

Step 4

 

Let's prepare the skull for the flames. Select the white color from the skull. (Select > Color Range) and fill it with an orange-yellow color(#f9ae31), except the teeth and mandible that will be filled with light red (#e82b19).

 

4.jpg

 

Step 5

 

Select the red area using Select > Color Range and then contract using Select > Contract > with 4 px, then and Delete.

 

5.jpg

 

Step 6

 

Select the yellow color. Next use a Brush with Toll on 250-300 px, Hardness of 0, Opacity at 10-15%, red for the color (d02207), and gradually color from the interior towards the exterior, until you get a skull with a bit of glow.

 

6.jpg

 

Step 7

 

Lets try to add some volume to the skull. Use the Eraser Tool with a diameter of 200px, Hardness of 0, and Opacity of 70%, and erase some of the red. Here we establish the lighter and darker parts of the skull so we can see some volume.

 

7.jpg

 

Step 8

 

Now double the Skull layer. Select the skull closest to the background and apply a Gaussian Blur of 8-10 px to create a glow.

 

Select the area under the nose including the teeth. Now grab a 80px Brush with a color of red (#d02207). Brush color on the right and left sides creating a soft gradient that ads depth to the lower part of the skull.

 

9.jpg

 

Step 9

 

Now that we have a hot skull on our screen, let's start the fire! Open the files with the flames and prepare each of them to be used on our image as follows:

 

A. Open the flames files.

 

11.jpg

 

B. Go to Select > Color Range, and select the darker area of the background. Next, Invert the selection (Command + Shift + I).

 

11a.jpg

 

C. Go to Select > Modify > Feather, and set to about 20px. Then drag and drop them into our main skull document.

 

11b.jpg

 

D. Set the blend modes to Screen or Lighten.

 

E. For the flames that will have other flames on top of them, we'll need to adjust the color Balance. You can do this by going to Image > Adjustments > Color Balance (Command + B).

 

11d.jpg

 

Step 10

 

Use the Free Transform Tool (Command + T) to arrange each flame into the desired position and the desired proportions.

 

11-12.jpg

 

Step 11

 

Notice that the teeth area looks a bit darker than the rest of the skull so using the Brush Tool(B) and yellow (d02207) you lighten some parts of the teeth so they can blend better with the flames.

 

12.jpg

 

Step 12

 

Use the Smudge Tool ® on the flames near the eyeballs to make them touch the skull so that you create a smooth transition from the skull to the flames.

 

14.jpg

 

Step 13

 

Use the Smudge Tool ® to make the yellow parts of the skull blend with the base of the flames.

 

15.jpg

 

Step 14

 

Use the Smudge Tool again in the red areas from the shadow where you try to draw a contour going towards the dark areas.

 

width=542 height=768http://psdtuts.s3.amazonaws.com/253_Skull_Fire/16.jpg[/img]

 

Step 15

 

Use the Dodge Tool (O) to enhance the glowing effect on the edges of the skull.

 

width=542 height=768http://psdtuts.s3.amazonaws.com/253_Skull_Fire/17.jpg[/img]

 

Step 16

 

18.jpg

 

 

Use the Burn Tool to work on the shadow areas of the contour so you can smoothen the passes from light to dark.

 

Step 17

 

Now for the smoke. To create the smoke, use the same flame images and apply the same techniques you did in Steps 10 and 11 to them. The difference here though is that you'll need to desaturate these images to make them look like smoke. You can do this by going to Image > Adjustments > Hue/Saturation > Desaturate (Command + U), then set it to -100 for Saturation, and -16 for Luminosity.

 

19.jpg

 

Step 18

 

Now lets apply a 2px Blur filter on the smoke so it blends better. Do this by going to Filter > Blur > Gaussian Blur.

 

20.jpg

 

Conclusion

 

Now the sparks! Using a Brush of 3px with 100% Hardness and 100% Opacity you start drawing the sparks. You can alter some of them using the Smudge Tool ®. And that puts the finishing touches on this image.

 

width=542 height=768http://psdtuts.s3.amazonaws.com/253_Skull_Fire/21.jpg[/img]

 

Credits: Designious

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ExTrEmEDwarf

you can create animated flame on this skull ?))

well you can but what way you must turn...

if you want to make the skull to speak i think is difficult

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