Jump to content

Recommended Posts

Posted

Lineage II Enchant Rate Calculations

 

- It's just a theory by me.

- It's only calculation with the rates.

- Some ppl say, 2/3 mean 65% success and 35% failure, not 66,6...% and 33,3...%.

 

Retail enchant rate (for weapons): 2/3 chance

In some private servers: 60%

 

This table is for ONE weapon. If you have 2 weapons the success rates are double.

 

+1 -- 100% --- 100%

+2 -- 100% --- 100%

+3 -- 100% --- 100%

+4 -- 66% --- 60%

+5 -- 43% --- 36%

+6 -- 29% --- 21%

+7 -- 19% --- 12,6%

+8 -- 12% --- 7,56%

+9 -- 8% --- 4,54%

+10 -- 5% --- 2.72%

+11 -- 3,6% --- 1,63%

+12 -- 2,3% --- 0,97%

+13 -- 1,51% --- 0,58%

+14 -- 1,00% --- 0,35%

+15 -- 0,66% --- 0,21%

+16 -- 0,45% --- 0,13%

 

This mean: if you want a +16 weapon (with 2/3 success rate), you need ~220 weapons for ~100% success.

 

Credits to: ZoManX

 

//discuss

What do u believe?

 

 

 

Posted

 

This mean: if you want a +16 weapon (with 2/3 success rate), you need ~220 weapons for ~100% success.

 

 

This could also mean: if you are a lucker you only need 1 or 2 weapons. luck is an important part of l2.

Posted

u mean that if i buy 220 weapons in my inventory one of them will go +16 for sure?

itzzz all about luckkkk my friend :p

you only need to have 1 weapon and thousands of blessed scrolls. :p

Posted

Actually, that's ONLY true in a mathematical way but when it comes to the part of enchanting it's all based on the enchant rate (Chance).

So, this means that you can fail all these approx 220 weapons at +4, but you can also get them ALL to +16.

Posted

Well, mathimatical part is ok. But sometimes luck plays role too. For example i mean if some1 buy 220 weapons, and he's lucky he will enchant the first weapon to +16. So it depends :)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • You think you have good “l2j” files until you try running a low-rate server.   Saying “there’s not a single L2 server out there worth mentioning” just shows you probably only know the first 10 servers on voting sites, the same voting sites that owned by them. You call the forum dead, yet you’re here discussing your next projects… From my perspective, you don’t seem ready to run any L2 server in 2025. Around 70% of players are here for RMT or ask for payment just to bring their clan, and you really think the community cares about Premium or donations or files quality? The other 20% spend their time downloading and deleting servers all day, playing for one day, then quitting for whatever random reason. And finally, the last 10% are the only ones who actually play because they genuinely like your features, your server files, and your overall project. Good luck 🙂
    • I genuinely admire your bravery - in an age where AI can whip up something better in under a minute, you still stubbornly try to sell these "projects" of yours on a forum that’s been clinically dead for years. That’s no longer determination, that’s digital archaeology. I just can’t tell whether you’re actually trying to make money, or simply testing how much we can endure before we ask an AI to generate you some actual talent.   And ofc AI will make it for free, $220 saved.
    • I’m glad I’m not the only one who appreciates Maxthor’s involvement in group gay orgies, he can’t be bothered to reply to messages, but covering the entire forum in gay lights is absolutely no issue for him. As for the project - the forum is packed with feedback from the testers, the lads are spending every spare moment fixing even the tiniest typo in an NPC’s text. I’ll share the links as soon as I get the green light. Edit: I forgot to add that the GM recruitment will begin once the links are released. Three people will be accepted, and they’ll work in a three-shift rotation so that there’s always a GM available online.
    • Added: a brand-new default dashboard template. You can now add multiple game/login server builds. Full support for running both PTS & L2J servers simultaneously, with switching between them. Payment systems: added OmegaPay and Pally (new PayPal-style API). Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account. Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.     Look demo site: demo
    • One of best project i play last few years
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock