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Posted

Hello,

welcome after a long break:)

Im wanna show all 4 Special 100% Custom Raid Bosses.

Idea is from L2][Vendetta Server, I played there very long time, I greet all the players :)

Turning to the topic, its a pack of 4 Raid Bosses :

 

Litch King, Lvl 90

litchking.jpg

 

Dragon Lord, Lvl 85

94679344.jpg

 

Destinity Angel, Lvl 85

66237037.jpg

 

Vampire Lord, Lvl 90

91138702.jpg

 

All Bosses have Passive skills :

<skill id="9900" levels="1" name="Raid Boss - Lvl 90">

<!--

 1: If the level of the person who made the greatest contribution is

 higher than the level of the raid monster by 3 or more levels,

 then the probability of dropping an item or adena will decrease.

 If the level difference is nine or more levels, then, the monster

 will not drop any item or adena.-->

 <set name="target" val="TARGET_NONE"/>

 <set name="skillType" val="NOTDONE"/>

 <set name="operateType" val="OP_PASSIVE"/>

 <set name="castRange" val="-1"/>

 <for>

 </for>

</skill>

<skill id="9901" levels="1" name="Raid Boss - Lvl 85">

<!--

 1: If the level of the person who made the greatest contribution is

 higher than the level of the raid monster by 3 or more levels,

 then the probability of dropping an item or adena will decrease.

 If the level difference is nine or more levels, then, the monster

 will not drop any item or adena.-->

 <set name="target" val="TARGET_NONE"/>

 <set name="skillType" val="NOTDONE"/>

 <set name="operateType" val="OP_PASSIVE"/>

 <set name="castRange" val="-1"/>

 <for>

 </for>

</skill>

<skill id="9902" levels="1" name="Raid Boss - Lvl 85">

<!--

 1: If the level of the person who made the greatest contribution is

 higher than the level of the raid monster by 3 or more levels,

 then the probability of dropping an item or adena will decrease.

 If the level difference is nine or more levels, then, the monster

 will not drop any item or adena.-->

 <set name="target" val="TARGET_NONE"/>

 <set name="skillType" val="NOTDONE"/>

 <set name="operateType" val="OP_PASSIVE"/>

 <set name="castRange" val="-1"/>

 <for>

 </for>

</skill>

<skill id="9903" levels="1" name="Raid Boss - Lvl 90">

<!--

 1: If the level of the person who made the greatest contribution is

 higher than the level of the raid monster by 3 or more levels,

 then the probability of dropping an item or adena will decrease.

 If the level difference is nine or more levels, then, the monster

 will not drop any item or adena.-->

 <set name="target" val="TARGET_NONE"/>

 <set name="skillType" val="NOTDONE"/>

 <set name="operateType" val="OP_PASSIVE"/>

 <set name="castRange" val="-1"/>

 <for>

 </for>

</skill>

 

There is a lines from :

 

SkillName-e.dat

9900 1 Raid Boss - Level 90 A king who once ruled over Gludio in ancient times. He was tricked into surrendering his soul to the devil Bremnon in a deal to save his daughter's life. Now he broods in the ruins of his forgotten sanctuary plotting his revenge, attacking those who dare trespass his crumbling domain. Epic Boss. none none

9901 1 Raid Boss - Level 85 A creation of Valakas, originally meant to guard the passages of the Forge of the Gods. Valakas' interests have extended to the growing armies of the Lilim and Nephilim in the Dwarven lands, so he has sent his sentry as a watchdog over them. Epic Boss. none none

9902 1 Raid Boss - Level 85 Once a disciple of Hardin's Academy, this dark sorcerer used his powers of illusion and deception to trick the mages at the Ivory Tower to let him study magic in their halls. In truth he was searching for the secret to immortality. His studies led him close to his goals, but near their completion the mages of the Tower discovered him and executed him for his treachery. In his final moments he drank the near-complete elixer he had made, which turned him into a twisted undead ambomination. He is currently marshalling the Lilim army in a secret location for a strike against the Tower. none none

9903 1 Raid Boss - Level 90 Once a disciple of Solina's Brother Land, this holy guardian used his powers of illusion and deception to trick the mages at the Ivory Tower to let him study magic in their halls. In truth he was searching for the secret to immortality. His studies led him close to his goals, but near their completion the mages of the Tower discovered him and executed him for his treachery. In his final moments he drank the near-complete elixer he had made, which turned him into a twisted holy ambomination. He is currently marshalling the Angels army in a secret location for a strike against the Tower. none none

 

SkillGrp.dat

9900 1 2 0 -1 0 0.000000 0 icon.skillraid 0 0 0 0 -1 -1

9901 1 2 0 -1 0 0.000000 0 icon.skillraid 0 0 0 0 -1 -1

9902 1 2 0 -1 0 0.000000 0 icon.skillraid 0 0 0 0 -1 -1

9903 1 2 0 -1 0 0.000000 0 icon.skillraid 0 0 0 0 -1 -1

 

NpcName-e.dat

90000 Litch King Hell Gate Messenger 3F 8B FE -1

90001 Dragon Lord Lord of The Flame 3F 8B FE -1

90002 Destinity Angel Guardian of Holy Land 3F 8B FE -1

90003 Vampire Lord Hardin's Mage 3F 8B FE -1

 

NpcGrp.dat

90000 LineageMonster.death_lord LineageMonsters.death_lord_m00 2 LineageMonstersTex.death_lord_t00 LineageMonstersTex.death_lord_t01 0 10 4494 1 9900 1 0 0 0 0 0 0 1.062500 0 3 ItemSound.hammer_1 ItemSound.sword_great_2 ItemSound.hammer_3 4 ItemSound.shield_steel_2 ItemSound.armor_metal_strong_8 ItemSound.shield_leather_1 ItemSound.shield_steel_8 3 MonSound.death_knight_dmg_1 MonSound.death_knight_dmg_2 MonSound.death_knight_dmg_3 1 LineageEffect.ra_boss_halo_a_ca 1.000000 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1

90001 LineageMonster2.inferno_drake_20_bi LineageMonsters2.inferno_drake_m00 2 LineageMonstersTex2.inferno_drake_t00 LineageMonstersTex2.inferno_drake_t01 0 16 4494 1 9901 1 0 0 0 0 0 0 0 0 0 0 0 0 1.054054 0 1 4 MonSound.Hit_Bone_6 MonSound.Hit_Bone_2 MonSound.Hit_Shell_1 MonSound.Hit_Stone_3 3 MonSound.strider_dmg_1 MonSound.strider_dmg_2 MonSound.strider_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1

90002 LineageMonster3.solina_priest LineageMonsters3.solina_priest_m00 3 LineageMonstersTex3.solina_priest_t00 LineageMonstersTex3.solina_priest_t01 LineageMonstersTex3.solina_priest_t02 0 10 4494 1 9903 1 0 0 0 0 0 0 0.705882 0 1 5 MonSound.Hit_Wet_1 MonSound.Hit_Wet_2 MonSound.Hit_normal_12 MonSound.Hit_Wet_4 MonSound.Hit_Normal_1 3 ChrSound.MNpc_Old_Dmg_1 ChrSound.MNpc_Old_Dmg_2 ChrSound.MNpc_Old_Dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1

90003 LineageMonster2.vampire_lord LineageMonsters2.vampire_lord_m00 2 LineageMonstersTex2.vampire_lord_t00 LineageMonstersTex2.vampire_lord_t01 0 10 4494 1 9902 1 0 0 0 0 0 0 0.705882 0 1 5 MonSound.Hit_Wet_1 MonSound.Hit_Wet_2 MonSound.Hit_normal_12 MonSound.Hit_Wet_4 MonSound.Hit_Normal_1 3 ChrSound.MNpc_Old_Dmg_1 ChrSound.MNpc_Old_Dmg_2 ChrSound.MNpc_Old_Dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1

 

 

There is SQL Files to install to DataBase :

Download

 

Credits to L2][Vendetta Staff for Idea and Me for Edit this and add to L2j Server.

 

Posted

hehe good xD

i like the 1st

the 2nd i like my Custom name (Mini Valakas)

 

good passives...i hope they are not overpowered yeah?

 

thx really great

Posted

very good xD the first one ownz

 

the 2nd i like my Custom name (Mini Valakas)

 

But as SoFaki said arent they overpower a bit xD

 

They are awesome thx for share !

Posted

Its lich king not litch king

And its destiny angel not destinity angel lol

 

Anyways gj although they exist on the game

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return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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