Jump to content

Recommended Posts

Posted

the title say all here is the patch :

 

Index: java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java

===================================================================

--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (revision 6)

+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java (working copy)

@@ -20,7 +20,6 @@

import java.util.logging.Level;

import java.util.logging.Logger;

 

-import net.sf.l2j.Base64;

import net.sf.l2j.Config;

import net.sf.l2j.L2DatabaseFactory;

import net.sf.l2j.gameserver.Announcements;

@@ -293,21 +292,11 @@

         // Send client time

         sendPacket(ClientSetTime.STATIC_PACKET);

 

-        activeChar.sendMessage(getText("VGhpcyBzZXJ2ZXIgdXNlcyBMMkosIGEgcHJvamVjdCBmb3VuZGVkIGJ5IEwyQ2hlZg==\n"));

-        activeChar.sendMessage(getText("YW5kIGRldmVsb3BlZCBieSB0aGUgTDJKIERldiBUZWFtIGF0IGwyanNlcnZlci5jb20=\n"));

+        activeChar.sendMessage("Your Server Name !");

+        activeChar.sendMessage("Your Server Website !");

 

-        if (Config.SERVER_VERSION != null)

-        {

-            activeChar.sendMessage(getText("TDJKIFNlcnZlciBWZXJzaW9uOg==")+"      "+Config.SERVER_VERSION);

-        }

+        activeChar.sendMessage("Enjoy Your Stay !");

 

-        if (Config.DATAPACK_VERSION != null)

-        {

-            activeChar.sendMessage(getText("TDJKIERhdGFwYWNrIFZlcnNpb246")+"  "+Config.DATAPACK_VERSION);

-        }

-

-        activeChar.sendMessage(getText("Q29weXJpZ2h0IDIwMDQtMjAwOA==\n"));

-

         SevenSigns.getInstance().sendCurrentPeriodMsg(activeChar);

         Announcements.getInstance().showAnnouncements(activeChar);

 

@@ -573,16 +562,6 @@

      * @return

      * @throws UnsupportedEncodingException

      */

-    private String getText(String string)

-    {

-        try {

-            String result = new String(Base64.decode(string), "UTF-8");

-            return result;

-        } catch (UnsupportedEncodingException e) {

-            // huh, UTF-8 is not supported? :)

-            return null;

-        }

-    }

 

     private void loadTutorial(L2PcInstance player)

     {

 

 

bye :)

Posted

If u read th rules of l2j ,it isnt allowed to remove l2jcreditis! But nice share!

 

yeah you are right but in the fact is if you go in ncsoft page... there is not allowed to open server..... but every one have.....:):):):)

 

 

 

Thanks for share

Posted

Good Share but I don't remove the credits usually because i care about the people that worked on this software so we can have L2J Servers.

Anyways good job this can be used mostly by people that own servers with a lot of people and want to use only their server name and don't want to have credits.

Posted

Well, Istead of leaving the original Credits, with Server and Datapack Version, etc etc

 

With this You can do whatever you want, even put :

 

"This Server Uses a L2J legal Software"

"Welcome to "Server Name""

"Enjoy Your Stay with Us!"

 

Etc Etc.

 

I just wanted to let ppl know where to edit/remove the credit (annoying of L2J team).

 

;) bye

Posted

The Illegality Starts from when you edit your Host File to Connet to a Private L2J server, so Please DONT start to talk me about legality ;) thanks.

 

oh, and tell me an L2J server who has keeped the L2J credits :P

 

byez

Posted

The Illegality Starts from when you edit your Host File to Connet to a Private L2J server, so Please DONT start to talk me about legality ;) thanks.

 

oh, and tell me an L2J server who has keeped the L2J credits :P

 

byez

hosts are not located in the client lol

Posted

hosts are not located in the client lol

 

You know why the file "HOST" is needed ? => To connect to a Private Server !

 

Because the OFFICIAL Dont Need a HOST !

 

Also, If you have a Host file into your PC and want to play in Official..need to Delete it in order to connect.

 

or, maybe you havent never played on official (www.lineage2.com <= THIS one) :)

Guest
This topic is now closed to further replies.


  • Posts

    • Vouch for @Ave i can say im very statisfied with the order I've made he was fast and reliable i totally recommend him to anyone who wants a decent updater with high quality design.
    • What can I say other than that I’m satisfied with the order I made. The guy is reliable and very good at what he does. I recommend him 100%.
    • Lineage2 Freya High Five @ Reshade with fog and rain etc @ Gracia final epilogue atmosphere   this reshade will eat lots of GPU power 50% or more of an RTX 3060 so be carefull depending on what effects are activated and their settings will eat even more GPU recomended 60hz monitor settings and via nvidia panel in Lineage2 game profile vsync settings to on effects are set up till film deck and the rest are not used but still working again this can eat alot of GPU Don't overheat GPU this is for freya high five but might work on others too copy in the  System  folder the folder  reshade-shaders  and the files  d3d9.dll  ReShade.ini  ReShadePreset.ini  ReShade.log  CccDddCcc.ini insert opens the menu and delete is on and of some settings need  ctrl + left click  to be changed   making another profile will reset the not activated effects to their default values so just copy the profile  CccDddCcc  and rename if needed also something needs to be closed from settings in game menu, the blur at distance and advanced shaders but keeping the advanced water effects all reflections   for those that don't like the h5 look of the sky and the red fog and rain and ambien red at night on all maps well if we want the cool gracia final epilogue back then we need to do this rename the  Maps  folder to Mapsretail or whatever copy the  Maps  folder from gracia final epilogue to h5 also we need the  L2_Skies.utx  from gracia final epilogue  Textures  folder to be replaced and also we need to do the same to the files  timeenv0.int  timeenv1.int  timeenv2.int  timeenv3.int  found in  system  folder   another setting that will probably be needed but not really tested out is to open file  option.ini  from  system  folder and add cachesize like this   [FirstRun] FirstRun=2   [Engine.GameEngine] CacheSizeMegs=512   also maybe is good to change those to 4.000000   [ClippingRange] Terrain=4.000000 Actor=4.000000 StaticMesh=4.000000 StaticMeshLod=4.000000 Pawn=4.000000       sorry bad english   https://mega.nz/file/aRNXxDrQ#mbxrNERBtW0XEEezK6w8-86oZWuX1k6NgtR6RZWKRVM   the compression on the video is kinda bad but meh    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..