Jump to content

Recommended Posts

Posted

Fix for this exploit:

 

http://www.maxcheaters.com/forum/index.php?topic=46638.0

 

Credit's to me

 


clientpackets.TradeRequest.java (about line 125)


+        if (partner.getAllowTrade() == false)
+       {
+        	player.sendMessage("Target is not allowed to receive more than one trade request at the same time.");
+        	return;
+        }
+        partner.setAllowTrade(false);
+        player.setAllowTrade(false);
	player.onTransactionRequest(partner);
	partner.sendPacket(new SendTradeRequest(player.getObjectId()));
	SystemMessage sm = new SystemMessage(SystemMessageId.REQUEST_S1_FOR_TRADE);
	sm.addString(partner.getName());
	player.sendPacket(sm);




-----------------------------------------------------------

clientpackets.AnswerTradeRequest.java (about line 69)


       L2PcInstance partner = player.getActiveRequester();
       if (partner == null || L2World.getInstance().findObject(partner.getObjectId()) == null)
       {
           // Trade partner not found, cancel trade
		player.sendPacket(new SendTradeDone(0));
           SystemMessage msg = new SystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
           player.sendPacket(msg);
		player.setActiveRequester(null);
+			player.setAllowTrade(true);
+			partner.setAllowTrade(true);
		msg = null;
           return;
       }


-		if (_response == 1) player.startTrade(partner);



+		if (_response == 1)
+			{
+			player.startTrade(partner);
+			partner.setAllowTrade(true);
+			player.setAllowTrade(true);
+			}



	else
	{
		SystemMessage msg = new SystemMessage(SystemMessageId.S1_DENIED_TRADE_REQUEST);
		msg.addString(player.getName());
		partner.sendPacket(msg);
+			player.setAllowTrade(true);
		msg = null;
	}




------------------------------------------

L2PcInstance.java (about line 497)

   private int _apprentice = 0;
   private int _sponsor = 0;

+    public boolean _allowTrade = true;
   
private long _clanJoinExpiryTime;
private long _clanCreateExpiryTime;



L2PcInstance.java (about line 8121)


   public void setClanPrivileges(int n)
   {
       _clanPrivileges = n;
   }

+    public boolean getAllowTrade()
+    {
+    	return _allowTrade;
+    }
+    
+    public void setAllowTrade(boolean a)
+    {
+    	_allowTrade = a;
+    }

Posted

I would give you +1 but stefoulis already did.

muahahahaha Im The Fastest Gun of The West ! xD

 

Btw , XxRxX 300 Posts Are Too Much I Think.. :s

 

200 Would Be Ok :/

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Hi players ! Meet our project Lineage 2 Hiro Classic ! A low rate classic pvp oriented with many features. No pay to win, RB/AoE, group clan pvp castle etc ...  Dynamic rates, RB Xp 4x and soon massive update with auto farm ! Join now !  https://www.lineage2hiro.com/ Can't wait to see you online !
    • To all first time buyers we give a bonus + 10% of the order. 
    • 🔥 Looking for a powerful, clean, and player-friendly Auction House system for your Lineage 2 server? This fully-featured module is ready to plug into your project and provide your players with a modern, centralized marketplace!   💼 What is it? A complete Auction House system designed for fixed-price item sales between players. Forget about private stores and spammed zones—this system offers a smooth, secure, and offline-friendly way to buy and sell items across your server.   Photo Library: https://imgur.com/a/zLlUQbW   ✅ Main Features: 🔹 Fixed-Price Listings Only: Players list items at a set price. No bidding, no delays—just fast, clean trades. 🔹 Multi-Currency Support: Works with Adena, event coins, custom currencies—fully configurable. 🔹 Dynamic Interface: Players can filter items by name, type, and price. Easy-to-use HTML layout with smooth pagination. 🔹 Sell While Offline: Post items and receive payments even if you're not online—true passive trading. 🔹 Safety First: Full validation: no equipped/augmented/restricted items unless allowed. Prevents scams, mispricing, and listing errors. 🔹 Expiration Timer (Optional): Set listing time limits. Expired items go to warehouse/mail automatically. 🔹 Spam & Duplication Protection: Prevents multiple listings of identical items and unnecessary database load. 🔹 Performance Optimized: Clean, indexed SQL structure. No lag or bloating even with thousands of listings.   ⚙️ Plug & Play Clean Java code (compatible with aCis & derivatives). Easy setup with full instructions and sample configurations. Includes SQL, HTML files, and all Java classes – fully working out of the box.   💰 Pricing & Contact 📦 50 euro - One-time purchase with full support for setup & basic customization. 💬 Contact me here via PM or on Discord: @Luminous 🔐 Serious buyers only – source is clean, secure, and tested on live servers.     Give your server the next-level economy it deserves. No more chaotic trade zones. No more confusion. Just clean, efficient, server-wide trading.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
    • 166 pisses on their heads any day of the week though
  • Topics

×
×
  • Create New...