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Posted
On 7/27/2026 at 4:32 PM, Seamless said:

 

If you find a gen z  who knows what l2 is, I will give you 50 euro. We should let this game rest. 

 


Trust the process: spin up 10 agents and build it in a few weeks, and sell it for a million dollars with anti cheat software included. E-Global made  it  possible, and now I can point and click as fast as lighting.

 

 

 

im pretty sure ive seen many messiahs bring "the best project of our lives" only for it to rise and fall. This conversation has been recycled over and over again. But who knows? Maybe one day, after 30 years, we lll finally get a decent project that doesnt bring back the same old gameplay ideas.

Then some russians, argentinians, and brazilians will enter the game and cry about how different the gameplay is from the original Lineage 2 game, and then "bb, dead trash server."

After that, the admin will recycle the files or sell them for 5k, make a new project based on Interlude, and everyone will be happy again.

 

No more admins please thanks

 

 

I get where you're coming from, but I think people often confuse lack of resources with impossibility.

Anything is possible if you have the budget, enough time, and a team of experienced developers behind it. The problem is that most Lineage 2 projects are built by tiny teams trying to do the work of an entire studio, so of course they end up recycling old ideas or shutting down after a few months.

I'll leave this video here because it shows what can be achieved when you actually have the resources and professionals working together. It doesn't mean every project will succeed, but it proves that "it's impossible" isn't really true.

The real challenge isn't the technology it's finding people willing to invest the money, time, and talent into doing it properly.
 

 

this is  the official LU4 client (Unreal Engine 5.4) 

Posted
6 minutes ago, aguy said:

O boy are the russians gonna get mad now that you connected to their client 😛

 

Dunno, I have a friend who's really good at reverse engineering, so I don't really see a reason for anyone to be mad about it. At the end of the day, if someone has the skills and knowledge to do something, that's just part of the scene. 

Posted

Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂

Posted
6 minutes ago, Huggo said:

Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂

 

Giving up has never been part of my mindset.

I respect projects like Reborn and E-Global they've earned their reputation. But every successful project started with people saying it would fail. If everyone gave up because there was competition, nothing new would ever exist.

Skepticism is completely fair, and I'm not asking anyone to blindly believe in promises. Judge us by what we release, not by assumptions. That's exactly why we're taking our time instead of rushing something unfinished.

At the end of the day, time will tell. I'd rather try to build something different and fail than never try at all.

Posted (edited)

I just found it funny that you reversed the reverse engineer champions. They won't like this for sure. 

 

Anyway, the project vision is very good it is aligned with what the players need and want something that both e-global and l2reborn has failed to provide. These are stable projects, they are not good "games". And players play "games" they don't play "projects".  When no good "games" exist, they flock towards good "projects". Lineage 2 private scene has produced decent projects the last years, but no decent "game". I hope you are the first ones to do so.

 

Generally there are two axis that Lineage 2 needs to evolve on. Modern gaming concepts and the need to respect the aging player's time. So far, most projects treat these aspects as taboo, they seem so afraid to deviate from what they call "true" Lineage 2. But the reality is that times change, you can't stay static forever, you have to evolve. NCSoft failed,they are not paving the way no more. It is us now, the collective community that have to pave our own pathways. WoW has went the same way, private projects took initiative because the company (while not failed) could not steer the game towards what players want and need in 2026. 

 

For that reason I believe your project is going towards the right direction. The four keystones listed in the vision is what I believe is the community really needs but clearly doesn't understand it wants, because noone so far has give them a glimspe of what is beyond their retail-like garden. 

 

I personally don't respect projects like reborn and e-global. As "games", they are simply trash, regardless of their high professionalism as endeavors. They lack innovation, they lack creativity, they are simply good software products, 

 

 

Edited by aguy

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  • Posts

    • I just found it funny that you reversed the reverse engineer champions. They won't like this for sure.    Anyway, the project vision is very good it is aligned with what the players need and want something that both e-global and l2reborn has failed to provide. These are stable projects, they are not good "games". And players play "games" they don't play "projects".  When no good "games" exist, they flock towards good "projects". Lineage 2 private scene has produced decent projects the last years, but no decent "game". I hope you are the first ones to do so.   Generally there are two axis that Lineage 2 needs to evolve on. Modern gaming concepts and the need to respect the aging player's time. So far, most projects treat these aspects as taboo, they seem so afraid to deviate from what they call "true" Lineage 2. But the reality is that times change, you can't stay static forever, you have to evolve. NCSoft failed,they are not paving the way no more. It is us now, the collective community that have to pave our own pathways. WoW has went the same way, private projects took initiative because the company (while not failed) could not steer the game towards what players want and need in 2026.    For that reason I believe your project is going towards the right direction. The four keystones listed in the vision is what I believe is the community really needs but clearly doesn't understand it wants, because noone so far has give them a glimspe of what is beyond their retail-like garden.    I personally don't respect projects like reborn and e-global. As "games", they are simply trash, regardless of their high professionalism as endeavors. They lack innovation, they lack creativity, they are simply good software products,     
    • Giving up has never been part of my mindset. I respect projects like Reborn and E-Global they've earned their reputation. But every successful project started with people saying it would fail. If everyone gave up because there was competition, nothing new would ever exist. Skepticism is completely fair, and I'm not asking anyone to blindly believe in promises. Judge us by what we release, not by assumptions. That's exactly why we're taking our time instead of rushing something unfinished. At the end of the day, time will tell. I'd rather try to build something different and fail than never try at all.
    • Good luck beating projects like reborn eglobal and other crap l can bet you will give up after 1 year or first grand opening after online drops😁  l am very sceptical if honestly, at least run test server first or make something to show 🙂
    • Dunno, I have a friend who's really good at reverse engineering, so I don't really see a reason for anyone to be mad about it. At the end of the day, if someone has the skills and knowledge to do something, that's just part of the scene. 
    • O boy are the russians gonna get mad now that you connected to their client 😛
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