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Posted (edited)

Good afternoon, gentlemen.
I’d like to ask a question to those who know their stuff — and just get some advice.

Let me start with the main point.

I want to try learning Java. Just for myself — I simply like programming, and it’s a small hobby of mine. Though, perhaps it’s too early to say I really like Java, since I don’t actually know it well yet.

I’ll get straight to the point.
Back in my youth, like many others, I played Lineage 2. Later, I became interested in creating servers and even made my own — we had around 70 players, all schoolkids like me.

I learned how to install builds, add NPCs and various add-ons “from the internet” back then.
But my attempts to create my own Lineage 2 additions in Java almost always failed. At best, I could slightly modify ready-made code, but not write anything from scratch.

My interest in Lineage 2 and Java has stayed with me to this day.
For me, it’s a creative process — a favorite game where you can build your own “sandbox.”

I’d really like to hear from the community about where you started.
In your opinion, what’s the best way to learn Java using Lineage 2 as an example?

I don’t have a clear learning plan — and that’s probably the problem.
I’ve tried reading Schildt’s book, and I’ve also tried studying Java source codes of various server builds by poking around to understand how the server works and how programs are written. I can’t say I understand nothing — I do get some things, and I believe I have a knack for it. But it’s not systematic.

Maybe I really do need advice from more experienced people, to find a strategy that’s both effective for learning Java and interesting because it’s connected to Lineage 2 — not just writing abstract programs “for nothing.”
In Lineage 2, you can see the result right away — and I get genuinely happy even from small successes.

So here’s the main point: I’d like to know where you started.
Is it even worth combining Java and Lineage 2?

Recently, ChatGPT has been a huge help — thanks to it, I’ve made some progress and started to understand the server structure at least a little. But there’s one issue: if I just copy and paste, the result works — but without ChatGPT, I can’t reproduce it on my own.

I’ve been working with PwSoft source files — I think many people know them. Why exactly them? I can’t really say — probably because there are lots of ready-made add-ons for this build online, and I originally focused more on modifying existing code than writing my own.

I worked with PwSoft for a long time.
Then, on ChatGPT’s advice, I switched to aCis — it’s cleaner, more minimalistic, without unnecessary “clutter.” It’s easier to understand where everything is located.
I installed the aCis sources, everything compiles fine, but… if in PwSoft I could at least navigate the code and write simple methods, in aCis I couldn’t even make a basic NPC that gives noblesse for adena.

That’s why I decided to write this post — just to talk about learning Java through Lineage 2, to hear your opinions, your stories, your approaches.

Maybe someone will say: “Don’t bother, it’s a waste of time.” I’ll accept those answers too.
But I’d still like to hear different perspectives.

If you can, please recommend good video courses on Java that would help me learn faster and in a more structured way.

To repeat: this is something from my childhood that I never finished.
My job is stable now, and I have time — at least sometimes. I can work on this calmly, as long as my learning goes in the right direction.

I think you get it: this is something “for the soul,” and I really want to grow in it.

Thanks to everyone who read to the end. I really appreciate any advice.
And if someone is open to chatting privately or by voice — I’d gladly talk, and I’m happy to “buy a beer” for a constructive conversation.

Peace to everyone!

 

 

 

Добрый день, господа.
Я хотел бы задать вопрос тем, кто знает свое дело — и просто получить совет.

Начну с главного.

Я хочу попробовать изучить Java. Только для себя — мне просто нравится программирование, и это мое маленькое хобби. Хотя, возможно, еще слишком рано говорить, что мне действительно нравится Java, так как я еще не очень хорошо ее знаю.

Я сразу перейду к делу.
В юности, как и многие другие, я играл в Lineage 2. Позже я увлекся созданием серверов и даже сделал свой — у нас было около 70 игроков, все школьники, как и я.

Я научился устанавливать сборки, добавлять NPC и различные дополнения "из интернета" еще тогда.
Но мои попытки создать свои собственные дополнения Lineage 2 на Java почти всегда терпели неудачу. В лучшем случае я мог бы немного доработать готовый код, но не писать ничего с нуля.

Мой интерес к Lineage 2 и Java не покидает меня и по сей день.
Для меня это творческий процесс — любимая игра, в которой можно построить свою «песочницу».

Мне очень хотелось бы услышать от сообщества о том, с чего вы начали.
На ваш взгляд, как лучше всего изучать Java на примере Lineage 2?

У меня нет четкого плана обучения — и, вероятно, в этом проблема.
Я пробовал читать книгу Герберта Шилдта, а также пытался изучать исходные коды Java различных серверных сборок, копаясь вокруг, чтобы понять, как работает сервер и как пишутся программы. Не могу сказать, что я ничего не понимаю — я кое-что понимаю, и я верю, что у меня есть к этому способности. Но это не систематично.

Возможно, мне действительно нужен совет от более опытных людей, чтобы найти стратегию, которая была бы одновременно эффективной для изучения Java и интересной, потому что она связана с Lineage 2, а не просто писать абстрактные программы «впустую».
В Lineage 2 результат виден сразу — и я искренне радуюсь даже от маленьких успехов.

Итак, вот главное: я хотел бы знать, с чего вы начали.
Стоит ли вообще совмещать Java и Lineage 2?

В последнее время ChatGPT очень помог — благодаря ему я добился некоторого прогресса и начал хотя бы немного разбираться в структуре сервера. Но есть одна проблема: если я просто скопирую и вставлю, результат работает, но без ChatGPT я не могу воспроизвести его самостоятельно.

Я работал с исходными файлами PwSoft — думаю, многие их знают. Почему именно они? Я не могу точно сказать — вероятно, потому что в сети есть много готовых дополнений для этой сборки, и я изначально больше сосредоточился на модификации существующего кода, чем на написании своего.

Я долгое время работал с PwSoft.
Потом, по совету ChatGPT, я перешел на aCis — он чище, минималистичнее, без лишнего «беспорядка». Так проще понять, где что находится.
Я установил исходники aCis, все нормально компилируется, но... Если в PwSoft я мог хотя бы ориентироваться в коде и писать простые методы, то в aCis я не смог сделать даже базового NPC, который дает благородство для adena.

Вот почему я решил написать этот пост — просто чтобы поговорить об изучении Java через Lineage 2, услышать ваши мнения, ваши истории, ваши подходы.

Может быть, кто-то скажет: «Не заморачивайтесь, это пустая трата времени». Я тоже приму эти ответы.
Но я все же хотел бы услышать разные точки зрения.

Если можете, пожалуйста, порекомендуйте хорошие видеокурсы по Java, которые помогут мне учиться быстрее и более структурированно.

Повторюсь: это что-то из моего детства, которое я так и не закончил.
Моя работа сейчас стабильна, и у меня есть время — хотя бы иногда. Я могу спокойно работать над этим, пока мое обучение идет в правильном направлении.

Думаю, вы поняли: это что-то «для души», и я очень хочу в этом расти.

Спасибо всем, кто дочитал до конца. Я очень ценю любой совет.
А если кто-то открыт для личного общения или голосом — я с удовольствием поговорю, и с удовольствием «куплю пиво» для конструктивного разговора.

Всем мира!😀🤝

Edited by Serhii
Posted

personally for me, i found it easier to learn when i had a clear idea of what i wanted to make. after i had an idea i would break down the logic of the function and use existing examples to achieve it. if i wanted to make a npc that sold nobles for adena, the first step would be to find..

 

1 - how to create a new instance of npc (copy paste existing npc instance)

2 - find a similar npc that has a bypass which takes adena and checks if you have enuf - for example a teleporter

3 - find where noblesse is set

4 - piece together working examples and test

 

its never too late to learn especially if its a hobby :3

 

Posted

I was watching l2jserver commits back in 2004/2006, then shyla's project and successor of (i remember tryskel crying there for the bugs commited) l2jfrozen and thats how i have learned what SVN was, how the timeline worked, how mistakes were commited, how fixes worked, somehow i've learned python, java and SQL from that, then i've learned what compile was, and in no time with my previous PHP knowledge it was not hard to grasp the logic and make my first message on enterworld, after that it was a python even, after that it was a python services npc and so on.

:pepe-gun:python sucks on l2j btw

 

:kim:

  • 3 weeks later...
Posted (edited)

First, don't really follow the "main voice", moreover if you consider it an hobby. Simply do what you want, you got only one life so use it as you want. If you make it an hobby, it's exactly like piano, or velo - only practice makes you better.

 

Secondly, how do you learn things ? It's actually a really important question, since some can simply be scholar, read books (theory) then practice ; and some simply can't read books. I'm the second type, I hated school, I find it boring - my knowledge in Java comes from try-and-fail. You improve your coding style every year or so, I can myself rewrite my own code (which I already considered top-notched) after a while. You always learn something new - even if Java barely evolves. L2J is a fun way to learn programming, it's a giant sandbox where you can edit anything, and I believe it should be taken as it.

 

My own way of learning was as follow :

  • Add existing customs, no matter what they are : the point is to know main classes used by L2J / customs. L2J is barely Java knowledge ; the true knowledge is to know WHAT to search in WHICH location (what I call, organization). You have to understand than EVERYTHING you think already exists, in a form on another, in the source code. A custom is only the association of the different mechanisms you found "here and there", glued together in a proper goal.
  • Once you know main classes to edit, and the customs you added are compiling fine, the main point is to know WHAT exactly you DID. Try to understand WHY and WHERE you actually copied the code.
  • Third point would be to MANIPULATE the customs you added in order to fit your wish. First edit little values, then logic conditions ; eventually add a new Config, or a new functionality to the custom.
  • Fourth point would be to begin to craft your own ideas. Once again, EVERYTHING already exists, in a form or another. You want a cycled event ? You got Seven Signs main task as exemple. Npc ? Search any type of Npc and figure out what it does.
  • Fifth point would be to understand Java - mostly containers (WHAT and WHERE to use them), variables types and main Java mechanisms (inheritance, static modifier, etc). You should also begin to cut your code into maintainable classes or methods. Java can actually run without optimization, but bigger your ideas, more optimized and well-thought it should be. It's direct saved time in the future, and you would thank yourself doing so.

Main tips :

  • ALWAYS use any type of versioning system - GIT or SVN. It allows to save your work, step by step and eventually revert back anytime you want if you terribly messed up.
  • L2J is 80% organization knowledge, and 20% Java knowledge. Basically, if you know WHAT and WHERE to search, if you aren't dumb, it's easy to replicate and re-use things. Cherry on top is to use a already good coded pack to avoid copy-paste crap and get bad habits. Avoid any type of russian or brazilian packs, for exemple - their best ability is to leak someone's else code.

Obviously you need some default sense of logic, but Java and programming in general help you to improve it.

 

Finally, most of your questions could be solved joining related Discord (at least for aCis, I can't speak for others) - from the moment your question was correctly asked (and you seemed to search for the answer). My community (and myself) welcomes newbies, but got some issues with noobies.

 

The simpliest is to try, fail and repeat until you succeed - it sounds stupid, but that's basically how life works.

 

PS : about Java ressources, before ChatGPT, it was mostly about stackoverflow website, and site like Baeldung's one. With ChatGPT and alike, you generally double-cross AI output to avoid fucked up answers. Also, care about AI, they are often hallucinating really hard, even today. They can give you complete wrong answer, you tell them they are wrong, and they say "indeed, I suck, sorry - here's a new fucked up answer". You shouldn't 100% rely over AI answer, even if that can give sometimes legit answers, full code or just skeletons of ideas.

 

PPS : I don't think there are reliable ressources regarding L2J itself, also most of the proposed code decays pretty fast if the source code is actually maintained (at least for aCis). Still, old coded customs for old aCis sources are actually a good beginner challenge to apply on latest source.

Edited by Tryskell
Posted (edited)

:RATge:in conclusion when somebody who has a project for 10+ years still on development writes an e-say to try until you succeed and then advertises his project, one of the reasons is he needs money, so l2j has once more become pure expensive hobby, you wont make money out of it.

 

You can still use L2jFrozen and get better results for this, i know some people that done it :kekW:

 

:shrug:keep in mind that C in aCis stands for Crappy, and after all these years its not a cool wordplay anymore, its a fact, prove me wrong.

:kim:

Edited by Nightw0lf
Posted (edited)
On 11/26/2025 at 7:40 AM, Nightw0lf said:

:RATge:in conclusion when somebody who has a project for 10+ years still on development writes an e-say to try until you succeed and then advertises his project, one of the reasons is he needs money, so l2j has once more become pure expensive hobby, you wont make money out of it.

 

You can still use L2jFrozen and get better results for this, i know some people that done it :kekW:

 

:shrug:keep in mind that C in aCis stands for Crappy, and after all these years its not a cool wordplay anymore, its a fact, prove me wrong.

:kim:

 

Offtopic, personal attacks, probably too old to use that much memes and what's YOUR actual contribution to L2J, in order I laugh aswell ?

 

The main poster quotes my pack so I answer accordingly, while you advertise L2JFrozen in both of your posts - discontinued since 2014 (? 1132 rev), with none taking back the open source lead while anyone could.

 

If you're somewhat affiliated to hopzone, you probably packed way more money than me. Packs don't make any type of money (barely 100e/month) and if you would follow me, you would know there are ways to handle it or even getting paid.

 

Hope I was short enough, 🧂🤡.

Edited by Tryskell

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Balance, product and delivery on the character, integrated with the website system. Every delivery logged. Party matching — NEW. A party noticeboard by level, class and goal. Live information panels — NEW. Boss schedules, active events, open instances and territories, governor panel, channel videos with a watch reward, vote reward. All read from the real server state. Forum, mail and friends — IMPROVED. Internal forum, character mail, friend list, favourites and a personal memo. All panel HTML is open — change the visual identity with no recompile. ADMINISTRATION — 7 systems Operations panel — NEW. The desktop Control Center described above. Visual content editors — NEW. Items with icon preview, plus multisell, NPC, class and configuration editors. Item cloning, ID migration, item pack import, automatic backup before every save. Client file editor — NEW. itemgrp / npcgrp / skillgrp read, edit and repack, with ID migration synchronized between server and client. Adding a custom item stops being a manual process across three tools. In-game editors — NEW. Balance, event engine, function zones, territories and system config edited from a board panel, applied without restart, automatic backup of every changed file. GM commands — EXPANDED. 147 commands with per-command access level: zone creation by vertices in-game, spawns saved to the database, NPC route editor with preview, event / balance / enchant panels, HWID management. Persistent configuration — NEW. What the GM changes from the panel is stored and reapplied at next boot. Update package — NEW. The build ships only what changed, hash-verified per file, ready to publish to your players. SECURITY AND PROMOTION — 6 systems Guard and HWID — NEW. Validation at startup, machine identification, window limit per machine, configurable grace mode, access log per account, ban and lookup by GM command. Discord logging — NEW. 28 channels: enchant, drop, pickup, trade, warehouse, multisell, donation, Olympiad results, grand boss deaths, player and GM logins, suspicious IP alerts, chat keyword filter. When a player complains about a missing item, the answer is in the channel. Vote reward — NEW. 8 top lists, individual reward, per-site cooldown, global vote goal with a collective prize. YouTube integration — NEW. Turns your player base into your channel audience. Full section below. Announcements and promotions — NEW. Rotating in-game announces, time-boxed promotions with a board panel. Build protection — NEW. Obfuscation plus optional class encryption with its own loader. YOUTUBE — TURN YOUR PLAYERS INTO YOUR CHANNEL AUDIENCE Most packs call "YouTube integration" a button that opens a link. This one is a closed loop between your channel and the game, and the player never leaves the client. 1. Your channel, inside the game. The server queries the YouTube Data API and rewrites its own video list — title, description and publish date. You never maintain a list by hand: publish on YouTube and the panel updates itself. Players search it and pick what to watch. 2. The video plays inside the client. No alt-tab, no browser, nobody logs out to watch. The server reads the real duration of that video from YouTube and sets the timer to that exact length — the message on screen says how long is left. The player is held away for the duration, so watching is watching, not a tab left open in the background. 3. Watch time, not clicks. This is the part that matters for a channel. A click that bounces after three seconds does nothing for you. What reaches your channel here is a completed view, because the reward only exists if the video runs to the end. 4. The reward lands automatically. Items go straight to the character with an on-screen confirmation and a chat line naming the video. The reward items are yours to configure. Every upload reaches everyone online. A new video triggers an in-game announcement with a message you write. No ad spend, no posting the link in five Discords and hoping. It becomes a habit, not a one-off spike. The daily cap resets every day, so the same players come back tomorrow. Your back catalogue keeps earning views months after publication. Abuse controls built in. One reward per video per day, a configurable daily cap across all videos, one video in progress at a time, everything stored per character in the database — relogging resets nothing. Configurable: API key, channel, how many videos to pull, whether to announce, the announcement text, the reward items and the daily reward cap. A server with 300 players online is 300 completed views on every upload. That is the difference between a channel nobody sees and a channel that grows with the server. COMBAT AND BALANCE — 6 systems Balance per class — NEW. Damage dealt and taken per class, split by attack type, edited from the board, applied without restart, automatic backup so you can roll back. Balance per skill — NEW. Power, duration and behaviour per class, without touching the original skill XML. The broken skill of the month is fixed on the spot, not in the next release. Combat caps — NEW. Hard cap on attack and cast speed, no-cooldown skill list, skill duration overridden by ID, fixed cancel time, configurable expertise penalty. Extra effects and conditions — NEW. 9 effects from later chronicles ported to Interlude, 7 new skill conditions, weapon-swap skill, skill that teaches a skill, extra targets. Servitor share — NEW. The summoner passes a percentage of their stats to the servitor. Geoengine and movement — IMPROVED. Revised pathfinding with instance support. WHAT YOU GET The distribution, compiled and licensed for your project The complete datapack — 689 XML files and the Community Board HTML, open to edit Database scripts: install plus versioned migrations Desktop Control Center (EN / PT / ES) Continuous updates through the update system Direct support during setup Optional: the L2JOne Website System — player accounts, donations with automatic in-game delivery, admin dashboard, 4 payment methods, 4 languages. Sold separately, ask if you want both. HONEST NOTES Ships compiled and licensed per project. If you need full Java sources, ask up front — do not assume it is included. Guard/HWID and the build protection are real operational controls, not a promise of absolute protection. Anyone selling you "unhackable" is selling you a story. Two systems ship disabled and are still marked in-development in the config: Fake Farming and Timed Amulets. Everything else in this list is working. The game client itself is not distributed here. The item name and grp tables for the High Five content are included, and the Control Center edits itemgrp / npcgrp / skillgrp, but assembling and hosting the client is yours. CONTACT Full system catalogue: l2jone.com/fonte Website: l2jone.com Telegram: @Williams0ff E-mail: support@l2jone.com Pricing depends on the plan and on what you want bundled — message me and I will send the options. I am open to using the forum's middleman / escrow service. I have no reputation here yet, and I think asking for it is fair. Questions in the topic are welcome — I answer them here so the next person reading finds the answer too.    Scrolls Augments New Augment Acessories    
    • ⚡ Weekend special! Upgrade your personal Google account with 5TB storage and Gemini Pro in under 60 seconds.
    • Don't cry, it's a game. If it makes you cum on your monitor, of course, enjoy it. My business has been running for years and will continue to do so. No matter what happens here, the dogs bark, the caravan moves on. Start developing game engines - post them too - after all, I create them too) Salvation:Arena (MOBA) Unreal Engine RED-TEAM REVERSECODE Аліса займається розробкою ще з часів створення денді та сеги-діти які створюють шум для мене просто діти) За ці роки роботи я бачила багато різних людей у цій сфері все що я думаю про це не плачте та насолоджуйтесь життям слава ураїне - котись на свій бразильський форум)   If you'd simply asked me in a private message on the forum to be reinstated, you'd have been unblocked without a problem. I have no enemies—it's just business. I can make any product on the market, models and effects, copyrights—complex tools—at my age, people run large companies. I'm pleased that our beloved MXC* forum will now have a lot of free products. I earn a maximum of $200-$300 a year from this industry. If that excites you, well, have fun with us.       I moderate many gaming communities, here's one of them  if I hated you, you'd be out of here in a minute, brother  so don't get carried away with your wet dreams. On the topic of free work, start doing it yourself—the forum needs good free stuff. Someone will definitely like you here and throw a flower on your grave. Besides, you're forgetting that half the forum is involved in this interface development business and for many developers, it's a good income. So, you want to make life sweeter for them all, not just for me it's actually nice that you're such a noble young man.   Besides, I usually work from behind the scenes and don't move anywhere in the market but nothing stops me from doing what others do - working from the shadows  you won't even see that I'm doing it, it's so funny.   Start doing free work. You promised to do it well and post it to communities on time. Good luck! We'll have fun, that's great!🥰   завжди приємно поспілкуватися з веселими людьми              
    • Complete development packages for Lineage 2 UI development, across all chronicles and an automated tool to update and patch Interface.u & Interface.xdat What I Offer Clean Sources: 100% clean, retail-based interface source code with zero unwanted custom modifications. Interface.u Update Tool: A standalone tool designed to patch, rebuild, and update Interface.u efficiently. Custom Modifications: Custom UI features and tailoring can be implemented upon request. Turnaround Time: Most major versions and protocols are ready for immediate delivery; other versions take up to 1 week. How It Works Let me know the specific chronicle or protocol version you are targeting. I will provide the tool, which is HWID-bound to your machine, for your setup. Once satisfied with the results, we finalize the deal. Pricing & Notes Both products are priced separately based on the target protocol and requirements. Package deals are negotiable if purchasing both. DM for inquiries, demos, and pricing quotes.    
    • Well u need to change when sm1 press exit it keeps it in game..  
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