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when is use //a is not starting autobots ...... why you share incomplete work ?
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Features SERVER RATES ALL RATES: x1 – can’t be simpler! BASIC FEATURES Dualbox: up to 9 clients! BOTS: allowed, any kind... Standard buffs time: 20 minutes Dances/songs/pony time: 5 minutes NPC Buffer: FREE up to 30lvl (with all required buffs) Weight limit: boosted x6 ClassMasters: quests are not required FREE teleport: (up to 40) Service Shop: (a'ka GMShop) with various goods and consumables Vote rewards: FA which you can get Premium Account Inventory slots: +20 Clan WH: access allows member to widthdraw too PREMIUM ACCOUNT FEATURES All Buffs time multipied by 3: 60 min instead of 20min etc NPC Buffer: premium buffs and access outside the city Autopickup: enabled MP Potions: enabled Experience off: option to disable experience gain Teleport Book: enabled FREE teleport (up to 40) Weight limit: x10 Build in mechanisms and functionalities Achievements system: countless achievements (and levels) to reach and get rewards! Auction House: place where you can sell your items not only for Adena Teleport Book: you can save your location in a book and teleport there instantly .menu: initial command for most of features and informations Champions: 20 - 80 lvl, boosted power, but also exp, drop, adena Well know events: L2Day, Hearts, Heavy medals, Squash, Christmas New interlude events: Coffer of shadows, Zaken's Curse, Lucky Pig, Santa Trainee Custom events: Happy Rates (rates boosted), Madness Invasion,...)
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By UTCHIHAmkt · Posted
DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt
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rtcxool
Hello all,
I need some help setting up the exchange multisell. I use L2j Server files for the Interlude chronicle.
I've searched all over the web but cannot find a way to solve this. Maybe I can edit it in Eclipse (I'm very new to editing Java code)?
In the Htm text I've used exc_multisell:
[code] <center><a action="bypass -h npc_%objectId%_exc_multisell 011">Upgrade stone</a><br></center> [/code]
The multisell file also seems fine:
[code]
<?xml version='1.0' encoding='utf-8'?>
<!-- Upgrade Item -->
<list>
<!-- Stone -->
<item id="1">
<ingredient id="stoneID" count="1"/>
<ingredient id="57" count="149"/>
<production id="upgradedStone" count="1"/>
</item>
</list> [/code]
But when I come with ingredient stone on my inventory, the exchange window is blank...
I'm not sure if it is true, but I read somewhere that exc_multisell works only with weapons or armor. So I tried it but again it doesn't work with any weapons or armor, as Nogr or D gr weapons don't work either... And works only with C - S special abilities, etc. Looks like it's written in Java or something on what items are acceptable to exchange.
Any ideas on what and where to edit to bypass it and make my items exchangeable too?
Thank you in advance for your time and answers!
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