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classic [L2J] L2 Asunder


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Hello fellow cheaters!
We would like to introduce you to L2Asunder - Pride Remastered.  "Chronicle: Vanguard"

 

Grand Opening: 20.4.2024
Beta Opening: March 1

Discord Community: https://discord.gg/l2asunder
Website: https://l2asunder.com 

 

Those of you who will take the time to check all the features should notice that this is a mixture of Pride-Essence + ideas from other popular MMOs
to compete with the needs of a more interactive game-play. In addition to that auto-play is restricted to 5h(+1 hour premium) only to achieve

a healthier economy and a server running primarily from individuals and not from AFK warriors/bots 24/7.


Rates:

Exp/SP: x9300 / 3000
Adena: x5500
Drop: x1
Raid Boss Drop: x1
Spoil: Disabled
Quest Drop: Disabled
Quest Reward: Disabled
Manor: Disabled
Enchant Chance: Tier Depended, Scroll-Type Depended
Safe Enchant: Tier Depended, Scroll-Type Depended
Max Enchant: Tier Depended, Scroll-Type Depended
Attribute Chance: Check Attribute System on Special Features 

 

Gameplay:
Starting Level: 80
Maximum Level: 95
Maximum Clients per PC: 1
Infinite Soulshots/Spiritshots (auto-enabled once the weapon is equipped)
Gear up to Legendary Tier (Rykros) through Mysterious Merchant
Potions and their automatic use are disabled (HP/Mp Regen modified)
Infinite duration on all buffs, dances, songs, summons, and prophecies.

NPC Buffer with all the important buffs.
Buff slots: Mages: 25 / Daggers: 26 / Fighters: 28 (+4 Divine Inspiration)
Auto-learned Skills

Automatic loot for monsters and raids.

Forgotten Skills can be obtained directly from the skills window at a certain cost
Ranking/Elo System in Community Board.
Customized shift+click on Monsters revealing detailed stats and drops.

Sub-Class FREE (Doesn't require Quest)
Wondrous Cubic with Gatekeeper/Profession Changing/Exchanging Services
All clans begin on level 5 (Pride Style) other clan features remain in essence like
Auto-play: 5h daily per char

Antibot: enabled


Pride-like remaining features: (you may find some of them slightly changed)
- Pvp Color Name
- Pvp Skill (even though the concept remains, skills will not be the same)
- Random enchant via pvp mechanism: Tier depended - Enchant depended 
- Killing Spree 
- Rebirth (which can be set right through the character status window)
- Dyes/Henna (can be set right through the interface without buying)
- Events: Deathmatch - Tvt - King of the Hill - Ctf - Siege Event
- Hunting Zones
**Solo Hunting**: 
    Cave of Trials ~> Maximum equipment Tier allowed is 3 Masterwork  
    Ruins of Despair 

**Party Hunting**:
    Blackbird Campsite 
    Weekend Area
**Raid Bosses**: Bosses: can be found in custom areas and across the map
**Dungeons**:
   "Kamaloka" with 2 Tiers: 3 people+
   "Krofin" with 2 Tiers: 8 people+
   "Dragon Valley Cave": 5-7 people
   "Dwelling of Spirits": 15 people+
   "Valakas Temple"       : 15 people+ 
   "Clan Arena": 15 people+
   **Auto-Play**: Available for 3 hours 
      Resets: Daily
      Purchasable: 2h 
      *Penalties:  exp received: -50% - Item experience received : None 

 

Special Features

- Reworked Classes 
We strongly believe that a customized PvP server must have solid class-player interaction. For that reason, we altered many class
 mechanics - mostly in classes that are unpopular or classes that could benefit from a more thematic playstyle - by adding a new
 customized resource bar in addition to MP and/or creating new skills with unique interactions. Resource management plays a very
 important role if a player wants to achieve their class’s maximum potential.
 
- Upgraded Skills
All classes receive an upgraded skill once they reach level 89, which also removes
some old unused skills.

 

- Ultimate Skills
All classes receive 2 ultimate skills once they reach level 90 and level 95
Limit of ultimate: Cannot activate another ultimate skill (applied once an ultimate skill is activated) 

 

- Runes System
 Instead of restricting weapons with many preconfigured special abilities as the old pride used to have, you can now choose a rune 
 from our extensive rune list, press right-click on a rune(minor-major-superior tiers), and set it on your weapon, allowing for a wider 
 variety of builds. In case you want to remove it check the wondrous cubic. Each rune provides different statistics.

All weapons have 2 Normal Rune Slots and 1 Special Runes Slot.

 

- Item Experience

is increased randomly in an equipped item every time you kill a mob/player and is influenced by certain conditions such as being in an open

world or an event instance. The rarity of the monster killed also influences the item experience gained.
Once an item's experience cap is reached, it gains a unique passive or active effect based on its type and tier. 
Exotic items and above, can only gain PvE item exp from elite monsters or higher (Unique weapons are excluded from this restriction)

Item experience cap is dependent on item Tier.

 

- Weapon Stat Combo
Can be accessed once the character equips a weapon by opening the inventory window and clicking on the weapon slot button.
 When a combo is chosen, the predetermined name of it is placed at the beginning of the weapon's name. Values for each stat 
 combo are influenced by the weapon’s tier. Stat combos contain up to three separate stats with Ascended tier weapons or higher,
 gaining a fourth stat.

 

- Enchant System
 We love old-school lineage, however, crystallizing or setting items enchant
 value to zero is not very up to date with the 2023 gaming play style, thus failing
 enchants in our server won't affect the enchanting value of the item. 
 Therefore, even normal scrolls have gained increased value by having lower drop rates in all modes and being 
 generally more expensive to obtain.

 

- Attribute System
 The attribute system is no longer bound to your equipment. instead, you can raise your 
elemental stats through the character status window. Values remain as in Gracia final 
which means, 300 for attack elements and 120 for defensive elements. Elemental 
points can be raised by 3 for double-clicking an elemental orb, which can be found by farming 
in custom areas. You can reset your elemental points free of charge by clicking the reset button situated
near the points counter in your character window and by applying the changes using the apply button above.

 

- Monster Type Distinction System
Monsters are now separated into 5 categories: Veterans - Elite - Champion - Legendary and World Bosses. Each monster type holds a 
series of passive skills that make them exponentially more defensive/offensive and with more sophisticated mechanics. Their drop 
lists are also enhanced.
Champion/Legendary mobs and World Bosses reward every contributor with a special bag that is thematic to their race. 

 

- Sacred Forge
Here you can sacrifice equipment and materials
To achieve something equal or better in rarity.

 

- Dps System
Check your and your party members' overall contribution by opening our custom-made DPS window. 

 

- Asunder Fortune Chest
Upon killing monsters or players, you gain Fortune Points. When reaching the fortune points cap, fortune chest slots become available.
 PvE Fortune Points can only be increased when killing Veteran monsters or above. To open the chests you will need a Locked 
 Asunder Fortune Chest and an Asunder Fortune Key. When opened, you receive an Asunder Fortune Chest which contains plenty of valuable
 items, including cosmetics and services found exclusively in the Store section.
Locked Asunder Chests can be found randomly upon killing monsters of all kinds.
Asunder Fortune Keys are rare and can only be purchased with Gems (Premium Currency) and/or dropped from certain Legendary/World Bosses.

 

- Casino (No P2W items)
Happy Gambling

 

- Transformation (Wardrobe - account bound skin system) 
Needs 1 Transmutation Charge to change the character's appearance
Players can disable their and other players' transformation through Settings->UI->General
 by clicking Hide your transformation or Hide others' transformations.

 

- Talents
Our Talent System is an additional way of creating a more personalized build for your character. Talents provide
 synergies with certain class mechanics which could ultimately form your ideal playstyle with your chosen class. There are
 currently 6 talent pages (with plans on adding more in the future), with each one representing a class-based playstyle: 
Marauder (generic for all melee/ranged fighters), 
Assassin (focused on providing deadly and agile utilities), 
Ranger (provides further interaction for all ranged classes), 
Defender (focused on providing defensive utility).
Conjurer (enhances all offensive magic damage for spell nukers). 
Spiritualist (general increase in mana resource management and enhancements on healing).

 

- Warzone 
Notice Window opens up in the player interface when WarZone’s registering phase begins which allows you to enter or leave the event at any time. 
WarZone currently has various maps which change dynamically each time. When players enter and the two teams start gaining more people, 
certain objectives need to be accomplished to achieve victory and get the maximum rewards. The two factions can kill bosses to obtain
 buffs which make their whole team stronger and must gain control in both camps to make the enemy’s pylon vulnerable and end the event. 


Essence Features remaining:(you may find some of them slightly changed)
-UI- World Trade (Flea market using our custom coin currency)
-UI- Teleport Menu
-UI- Ranking (Can be accessed from SideBar)
-UI- Private Store Preview (Check Buying / Selling Stores)
-UI- /partychannelinvite (Use it to set a fast link invitation on chat)
-UI- Teleport to boss (all available bosses can be accessed right through Map Window) "Gem Service"
-UI- Teleport to Friend (available in the party only)(Person who teleports is charged) "Gem Service"
 We locked share locations to party chat so that party members can only benefit 
 from it at a certain cost.
-UI- Mission System (daily-weekly-monthly)(mission token shop in gem store)
-UI- Search Clan
-UI- Challenge Points System
 Whenever you fail to enchant an item Challenge points are added which improve your
 chances until you succeed. The maximum number of Challenge Points that can be obtained is 200 and the bonus chance
 gained for each point is tier dependent. However, only items of exotic rarity or higher can increase your challenge points.

 

- Premium Benefits
+1 hour daily autoplay
World (&) chat +10 free shouts per day
2 daily Free Teleport to Friend
2 daily Free Teleport to Boss 
+Premium daily kit(receive one every day)

Edited by NevesOma
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