Im trying to add on L2 j Mobius H5 free revision a system for parties. This system is adding blue cycles on party members and red on party leader and players can also deactivate it from menu panel. i have it working 100% on acis but here im stucked. See my code bellow from acis.
final Player tmp = getClient().getPlayer();
final Party party = tmp.getParty();
final boolean sameparty = tmp != null && party != null && party.equals(_player.getParty());
if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && !party.isLeader(_player) || _player.getServerWarTeam().equals("blue"))
writeC(0x01); // team circle around feet 1= Blue, 2 = red
else if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && party.isLeader(_player) || _player.getServerWarTeam().equals("red"))
writeC(0x02); // team circle around feet 1= Blue, 2 = red
else
writeC(_player.getTeam().getId());
the problem is that i cant found how to fix the first line. final Player tmp = getClient().getPlayer();
If i found how to correct this line then i will find all the rest. i know is it something stupid that i dont know because im not familiar with the pack but any help will be welcomed.
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Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Hello @Hitcher. Could you please clarify the scenario in which this happened?
Was it on GF server?
The drops that were on the ground were from the same character? These fell with autoloot off, then you activated autoloot and tried to pick? Please provide more details so we can replicate it.
Question
andy1984
Hello guys!
Im trying to add on L2 j Mobius H5 free revision a system for parties. This system is adding blue cycles on party members and red on party leader and players can also deactivate it from menu panel. i have it working 100% on acis but here im stucked. See my code bellow from acis.
final Player tmp = getClient().getPlayer();
final Party party = tmp.getParty();
final boolean sameparty = tmp != null && party != null && party.equals(_player.getParty());
if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && !party.isLeader(_player) || _player.getServerWarTeam().equals("blue"))
writeC(0x01); // team circle around feet 1= Blue, 2 = red
else if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && party.isLeader(_player) || _player.getServerWarTeam().equals("red"))
writeC(0x02); // team circle around feet 1= Blue, 2 = red
else
writeC(_player.getTeam().getId());
the problem is that i cant found how to fix the first line. final Player tmp = getClient().getPlayer();
If i found how to correct this line then i will find all the rest. i know is it something stupid that i dont know because im not familiar with the pack but any help will be welcomed.
Thanks in advance
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