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Posted

Excellent I finally managed to get it working. What I did was go into bot option, set item, and use the name displayed there instead. I think this can be used in all clients. I must say the enchant speed is beautiful ^0^.

Posted

I usually use the item or buy the item, then copy the name from the l2.net chat window.

Posted

There seems to be something wrong with the script. It wouldn't stop enchanting the same weapon. But thats a small problem I'll just put one weapon at a time in the inventory.

Posted

Hello guys, I am having a hard time understanding how this script works, for example I am trying to enchant my +5 Icarus Hand and I edited the script modifying here :

 

DEFINE STRING ITEMNAME "Icarus Hand/ARMOR HERE"            //Item name, don't write the SA SA

DEFINE STRING ITGRADE S                    //Item grade (s80=s)

DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (S)"    //Enchant name

DEFINE STRING ENCHANT 12              //Max enchant

DEFINE INT CURENCHANT +5                    //Current enchant, change line 38 too

DEFINE INT DELAY 1100                  //Delay of all actions in MS

 

 

and here:

 

 

//Start actions

FOREACH I Inventory INVEN_AL

    ITNAME = INVEN_AL.I.Icarus Hand

    IF ITNAME == ITEMNAME

        CALLSUB ENCHANT

        PRINT_TEXT "<&ENCHCOUNT&> enchants remaining."

        CURENCHANT = ZERO

    ENDIF

NEXTEACH

PRINT_TEXT "<&SUCCESSENCHANTED&> are currently enchanted successfully to <&ENCHANT&>"

PRINT_TEXT "Done"

SCRIPT_END

 

which is line 38. I am sure i missed something, can anyone help? Thanks

 

Posted

DEFINE STRING ITEMNAME "Icarus Hand"            //Item name, don't write the SA SA

DEFINE STRING ITGRADE S                    //Item grade (s80=s)

DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (S)"    //Enchant name

DEFINE STRING ENCHANT 12              //Max enchant

DEFINE INT CURENCHANT 5                    //Current enchant, change line 38 too

DEFINE INT DELAY 1100                  //Delay of all actions in MS

 

try like that

 

P.S.: You know this is not a 100% safe enchant, it just puts scrolls on ur wep and skips to the next upon aFailure, right ?!

Posted

Ty enchating is working fine, just 1 thing, it doesn't seem to recognize the + of the weap and it just keep enchanting untill breaks everything.. any ideea guys? Thanks

 

Posted

The script sees every weapon as +0, no matter what + it is. So if you want to enchant a weapon from +12 to +16 then you would want to put "4" as the enchant amount.

 

This was covered in the first post. Please read it.

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