Straw Hat Posted September 24, 2022 Posted September 24, 2022 Good morning! I've been trying to change the LineageMonster.u file for a few days now, but I can't compile it, because this error appears below. I need to change the Strider mesh from LineageMonsters.strider_m00 to wing_hound_vehicle_m00 Can anyone help me? I'm changing Strider's mount to a wolf, but when I click to mount the mount, Strider appears. If I can change LineageMonster.u it will work. If anyone can help me, I'd be grateful.
911reg Posted September 24, 2022 Posted September 24, 2022 (edited) It's better to create a new .u file, no need to recompile LineageMonster from scratch; that said your 'LineageWarrior.u' is missing a class called 'LineageRidePawn'. add this file to your compiler's system and try again LineageWarrior.u also, here's a nice guide in case you haven't checked it out yet Edited September 24, 2022 by 911reg 1
Straw Hat Posted September 24, 2022 Author Posted September 24, 2022 1 hour ago, 911reg said: It's better to create a new .u file, no need to recompile LineageMonster from scratch; that said your 'LineageWarrior.u' is missing a class called 'LineageRidePawn'. add this file to your compiler's system and try again LineageWarrior.u also, here's a nice guide in case you haven't checked it out yet When I downloaded this mount it came with a new .u file called Rider.u But even with it in the system, it seems that the client calls Strider when I click to mount the pet. From what I understand the mount file is inside LineageMonster.u but I can't compile it because it always has different errors. Well, I tested it now with this LineageWarrior.u file and it just gave the same error. I wrote to you on Discord earlier, if you can help me it would be nice, it would help me a lot. 1
911reg Posted September 25, 2022 Posted September 25, 2022 (edited) Please lock, solved in DM. The mount meshes were the problem, not the scripts Edited September 26, 2022 by 911reg
Celestine Posted October 1, 2022 Posted October 1, 2022 On 9/26/2022 at 1:05 AM, 911reg said: Please lock, solved in DM. The mount meshes were the problem, not the scripts Locked.
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