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NASC L2NPC.EXE (C4)


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Hello, I have run the AI compiler that is inside L2NPC (C4), it compiles everything perfectly but the error is that it gets lost when you have to choose between .

\tfetch_f\r\r\n
\tfetch_d\r\r\n
\tfetch_i4\r\r\n
\tfetch_i4r\r\r\n

When there is a situation like the following, an IsPointer() crash occurs
 

if (myself.sm.hp > myself.sm.max_hp * 0.4 && (myself.sm.alive != 0 && myself.p_state != 3))
 

if it were for example
 

if (myself.sm.hp > myself.sm.max_hp && (myself.sm.alive != 0 && myself.p_state != 3))
 

the error does not occur.

to avoid the error I have removed the following line of code, but it always puts the 

\tfetch_f\r\n
\tfetch_d\r\r\n
\tfetch_i4\r\r\n
\tfetch_i4r\n

wrong ones.

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If anyone understands the issue, contact me and we will see how to solve it, I will send you the IDA base and extend to run the L2NPC compiler.

Skype: gustavoorellano@hotmail.com

Discord: Guytis#6760

3 answers to this question

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Posted
12 hours ago, Akar0 said:

Ask to your friend @MasterToma, I bet He will greatfully helping you out.

hahaha, better ask him yourself, he gave a lot of things to the community... hahaha... or actually he used them all for his own benefit xD

  • 0
Posted (edited)
17 hours ago, Akar0 said:

Ask to your friend @MasterToma, I bet He will greatfully helping you out.

When i say to mastertomas im just a friend with guytis automatically delete me from skype. This guy is a joke for sure kids have more brain. Guytis help me alot and never share my work or scam me.

 

Edited by ZOUMHS

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