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Hi, im using acis 399. I want to block the lethal chance on a attackable npc(not monster) is there any condition to make ?

i want that the skill hit the npc but not to do lethal and total kill or half kill on the npc. 

 

thanks !!

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All npcs have templates, you can parse a value like isLethalable. Then go to formulas -> calcLethalRate and return false if target is not lethalable.

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Posted (edited)

isLethalable was added recently (rev 404), for previous revisions simply edit the formula calcLethalRate, values were hardcoded here (instances types and npcId types).

Edited by Tryskell
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6 hours ago, Tryskell said:

isLethalable was added recently (rev 404), for previous revisions simply edit the formula calcLethalRate, values were hardcoded here (instances types and npcId types).

thanks tryskell !

10 hours ago, Zake said:

All npcs have templates, you can parse a value like isLethalable. Then go to formulas -> calcLethalRate and return false if target is not lethalable.

thanks zake !

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