Hi. im having this problem with summoners, sometimes (not all the time) when you use summoning (all classes) it starts floating... someone had this problem? maybe u guys can tell me what packet can i check in the source to solve ... its really annoying.
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Tell me please, what is loading so much RAM? I excluded all npc, left one geodata square, deleted half of the scripts. On h5 it loads significantly more RAM than Gf. And I still get the bug when I run and call the "invalid target" - which causes the character to be thrown back. (they fixed it only for destroyers, but not for mages)
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Kotegaeshi92
Hi. im having this problem with summoners, sometimes (not all the time) when you use summoning (all classes) it starts floating... someone had this problem? maybe u guys can tell me what packet can i check in the source to solve ... its really annoying.
Im using acis. Thank you very much guys.
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