I maked custom skills. And i want to implement much more that custom skills. Skill have lv 30. And skill add 5% atk each lv. And i want premium add +3% additional stats ( atk ). And i want to make like this in skill xml:
<set name="premiumAdd" val="1.08" />
So, each lv of skill add 8% if player has premium service. Not 5%. Help me please !
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
Question
0flee
I maked custom skills. And i want to implement much more that custom skills. Skill have lv 30. And skill add 5% atk each lv. And i want premium add +3% additional stats ( atk ). And i want to make like this in skill xml:
<set name="premiumAdd" val="1.08" />
So, each lv of skill add 8% if player has premium service. Not 5%. Help me please !
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